Player Matchup

Loki
Loki
QCBEAST
Loki
Level 25
God Stats
2W - 7L
1,329 SR
Queue Stats
14W - 14L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
The1ManArmy1065
Gilgamesh
Level 15
God Stats
1W - 1L
1,819 SR
Queue Stats
14W - 17L
1,541 Elo+
Solo
Skadi
Skadi
TheMacDaddy19
Skadi
Level 29
God Stats
18W - 11L
1,639 SR
Queue Stats
117W - 111L
1,570 Elo+
Solo
Olorun
Olorun
buckeyeraider
Olorun
Level 27
God Stats
53W - 54L
1,502 SR
Queue Stats
98W - 121L
1,350 Elo+
Solo
Anubis
Anubis
skikegp
Anubis
Level 18
God Stats
0W - 1L
1,727 SR
Queue Stats
22W - 24L
1,404 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,484 Elo+

VS

Team Averages
Level 19
1,459 SR
1,496 Elo+
Tiamat
Tiamat
Bringit74
Tiamat
Level 21
God Stats
1W - 1L
1,334 SR
Queue Stats
27W - 24L
1,485 Elo+
Solo
Sol
Sol
Cremosi dls
Sol
Level 13
God Stats
1W - 0L
1,367 SR
Queue Stats
32W - 41L
1,507 Elo+
Solo
Fafnir
Fafnir
FLY0 Fate
Fafnir
Level 15
God Stats
1W - 1L
1,279 SR
Queue Stats
18W - 20L
1,385 Elo+
Solo
Bellona
Bellona
INTENSEGAMING07
Bellona
Level 16
God Stats
12W - 13L
1,569 SR
Queue Stats
33W - 34L
1,489 Elo+
Solo
Bastet
Bastet
THEviperNEXUS
Bastet
Level 28
God Stats
1W - 0L
1,745 SR
Queue Stats
76W - 48L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
QCBEAST
Loki
8
1 / 4 / 0
5,398
491
1,882
7,049
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
The1ManArmy1065
Gilgamesh
9
1 / 3 / 1
5,225
475
4,741
8,309
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,596
600
4,841
6,627
1,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 1
6,014
547
884
5,922
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anubis
skikegp
Anubis
9
1 / 4 / 1
5,472
497
1,889
5,866
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bringit74
Tiamat
10
0 / 1 / 3
6,373
579
2,799
6,463
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 3
7,182
653
5,085
3,137
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
FLY0 Fate
Fafnir
8
1 / 1 / 3
5,767
524
1,527
4,881
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 2
6,410
583
3,949
6,532
4,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
12 / 2 / 0
8,251
750
7,709
7,145
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
18
18
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bringit74
Tiamat
0
1
3
1.5
W
4
0
3
5.5
W
Fafnir
FLY0 Fate
Fafnir
1
1
3
2.5
W
1
1
2
2
L
Loki
QCBEAST
Loki
1
4
0
0.25
W
12
2
0
6
L
Gilgamesh
The1ManArmy1065
Gilgamesh
1
3
1
0.5
L
1
4
1
0.38
L
1
3
1
0.5
L
Anubis
skikegp
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
21,069
33,773
Taken
28,158
11,239
Mitigated
13,884
6,603
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bringit74
Tiamat
2,799
401
0
3,732
6,463
2,644
522
448
6,015
26,422
0
W
5,085
1,426
0
1,925
3,137
1,047
686
1,049
2,088
37,499
3,896
W
Fafnir
FLY0 Fate
Fafnir
1,527
325
0
816
4,881
3,789
46
442
4,033
8,086
0
W
3,949
1,252
0
3,410
6,532
4,242
782
27
6,072
0
27,473
L
Loki
QCBEAST
Loki
1,882
478
0
1,899
7,049
1,348
0
484
6,565
0
20,987
W
7,709
2,502
0
2,158
7,145
2,162
0
722
6,337
0
42,212
L
Gilgamesh
The1ManArmy1065
Gilgamesh
4,741
739
0
1,675
8,309
3,916
0
1,043
7,266
0
18,925
L
4,841
2,123
0
1,035
6,627
1,534
0
2,106
4,259
0
34,044
L
884
269
73
1,904
5,922
2,129
0
2,117
3,705
33,253
6,608
L
Anubis
skikegp
Anubis
1,889
48
0
17
5,866
2,312
0
2,932
2,934
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
33,983
274
Minions Killed
324
0
Camps Cleared
0
1,028,612
Distance Traveled
1,073,828
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,373
579
62
6
0
206,985
4
W
Sol
7,182
653
73
7
0
233,385
3
W
Fafnir
5,767
524
15
1
0
159,986
0
W
Bellona
6,410
583
85
8
0
232,229
0
L
Loki
5,398
491
52
5
0
203,523
0
W
Bastet
8,251
750
89
8
0
241,243
0
L
Gilgamesh
5,225
475
30
3
0
225,578
2
L
Skadi
6,596
600
73
7
0
193,361
1
L
Olorun
6,014
547
80
7
0
222,394
0
L
Anubis
5,472
497
39
4
0
183,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role