Player Matchup

Neith
Neith
B00k0fL1fe
Neith
Level 29
God Stats
48W - 28L
1,692 SR
Queue Stats
92W - 72L
1,583 Elo+
Solo
Jormungandr
Jormungandr
HerNewSenpai
Jormungandr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 70L
1,606 Elo+
Solo
Olorun
Olorun
MonoImpact
Olorun
Level 28
God Stats
11W - 9L
1,654 SR
Queue Stats
71W - 49L
1,545 Elo+
Solo
Fenrir
Fenrir
RegionaIManager
Fenrir
Level 27
God Stats
29W - 32L
1,560 SR
Queue Stats
155W - 180L
1,497 Elo+
Solo
Zeus
Zeus
kush_king_savag
Zeus
Level 29
God Stats
2W - 2L
1,192 SR
Queue Stats
7W - 13L
1,336 Elo+
Solo
Team Averages
Level 28
1,519 SR
1,514 Elo+

VS

Team Averages
Level 20
1,579 SR
1,501 Elo+
Artemis
Artemis
DankLordMcLovin
Artemis
Level 14
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Houstonian699
Thanatos
Level 27
God Stats
6W - 4L
1,763 SR
Queue Stats
192W - 161L
1,584 Elo+
Solo
Agni
Agni
J2015austin
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,554 Elo+
Solo
Horus
Horus
MarkedQuasar913
Horus
Level 29
God Stats
7W - 11L
1,474 SR
Queue Stats
76W - 77L
1,492 Elo+
Solo
Terra
Terra
Taco55
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
10 / 2 / 9
9,726
540
17,042
11,146
3,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
HerNewSenpai
Jormungandr
13
3 / 2 / 13
8,595
478
9,208
12,411
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
MonoImpact
Olorun
17
12 / 0 / 3
10,893
605
12,847
14,165
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 2 / 4
9,218
512
5,994
9,951
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 6 / 1
8,091
450
4,318
9,216
2,214
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 12 / 1
6,676
371
4,365
13,830
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Houstonian699
Thanatos
18
6 / 3 / 1
10,251
570
10,509
13,772
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 7 / 0
7,673
426
11,114
11,187
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 2
8,555
475
5,840
11,392
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
Taco55
Terra
10
0 / 5 / 0
6,656
370
2,980
18,633
16,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
29
Kills
12
12
Deaths
29
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
10
2
9
7.25
L
0
12
1
0.04
W
Jormungandr
HerNewSenpai
Jormungandr
3
2
13
4.75
L
Thanatos
Houstonian699
Thanatos
6
3
1
2.17
L
2
7
0
0.29
L
4
2
2
2.5
W
Olorun
MonoImpact
Olorun
12
0
3
13.5
W
3
2
4
2.5
L
Terra
Taco55
Terra
0
5
0
0
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,409
Damage
34,808
56,889
Taken
68,814
26,211
Mitigated
41,442
23,898
Healing
23,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,042
8,412
347
4,892
11,146
3,675
2,331
3,321
7,661
0
60,364
L
4,365
2,160
0
568
13,830
4,010
62
4,917
8,590
0
33,753
W
Jormungandr
HerNewSenpai
Jormungandr
9,208
1,557
515
3,178
12,411
10,204
155
3,089
9,070
37,224
0
L
Thanatos
Houstonian699
Thanatos
10,509
3,760
0
14,220
13,772
6,784
0
2,862
10,814
0
90,066
L
11,114
355
0
438
11,187
4,048
84
5,487
5,466
49,727
0
L
5,840
2,793
610
3,152
11,392
10,391
152
4,264
7,082
0
43,951
W
Olorun
MonoImpact
Olorun
12,847
5,707
808
8,427
14,165
5,232
1,370
5,122
8,644
68,236
0
W
5,994
3,470
0
4,354
9,951
4,886
0
1,724
7,968
0
44,657
L
Terra
Taco55
Terra
2,980
338
170
4,057
18,633
16,209
0
7,984
10,264
12,095
0
W
4,318
787
70
1,307
9,216
2,214
830
252
8,464
35,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
39,811
445
Minions Killed
393
0
Camps Cleared
0
1,517,042
Distance Traveled
1,617,931
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,726
540
108
6
0
275,429
0
L
Artemis
6,676
371
65
4
0
296,546
2
W
Jormungandr
8,595
478
62
3
0
302,454
5
L
Thanatos
10,251
570
143
8
0
361,129
1
L
Agni
7,673
426
93
5
0
306,551
5
L
Horus
8,555
475
71
4
0
355,168
4
W
Olorun
10,893
605
120
7
0
332,260
4
W
Fenrir
9,218
512
90
5
0
355,861
2
L
Terra
6,656
370
21
1
0
298,537
0
W
Zeus
8,091
450
65
4
0
251,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role