Player Matchup

Ah Puch
Ah Puch
JORK84D
Ah Puch
Level 29
God Stats
1W - 3L
1,203 SR
Queue Stats
122W - 112L
1,411 Elo+
Solo
Discordia
Discordia
Le_Faucheur-34-
Discordia
Level 17
God Stats
26W - 14L
1,595 SR
Queue Stats
206W - 199L
1,455 Elo+
Solo
Izanami
Izanami
Leftykat
Izanami
Level 8
God Stats
2W - 3L
1,310 SR
Queue Stats
13W - 24L
1,345 Elo+
Solo
Chaac
Chaac
Yodlo
Chaac
Level 21
God Stats
1W - 5L
1,354 SR
Queue Stats
31W - 43L
1,318 Elo+
Solo
Cerberus
Cerberus
hussydw
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Solo
Team Averages
Level 16
1,392 SR
1,367 Elo+

VS

Team Averages
Level 21
1,320 SR
1,284 Elo+
Neith
Neith
H1LAMA747
Neith
Level 24
God Stats
15W - 11L
1,632 SR
Queue Stats
62W - 66L
1,446 Elo+
Solo
Zeus
Zeus
Rageblind
Zeus
Level 4
God Stats
3W - 2L
1,107 SR
Queue Stats
18W - 40L
1,093 Elo+
Party 1
Sun Wukong
Sun Wukong
Stoned-Chan420
Sun Wukong
Level 18
God Stats
8W - 15L
1,178 SR
Queue Stats
46W - 59L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Thraxes
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mercury
Mercury
ironnic13
Mercury
Level 34
God Stats
1W - 1L
1,183 SR
Queue Stats
2W - 6L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JORK84D
Ah Puch
19
5 / 1 / 7
13,420
895
6,709
3,372
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Le_Faucheur-34-
Discordia
20
16 / 6 / 16
17,820
1,188
40,362
22,799
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Leftykat
Izanami
20
5 / 8 / 11
14,211
947
21,539
20,991
10,050
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Yodlo
Chaac
20
7 / 8 / 18
15,233
1,016
21,523
33,782
34,350
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
hussydw
Cerberus
20
1 / 10 / 18
13,881
925
7,907
31,827
49,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H1LAMA747
Neith
20
1 / 7 / 23
14,400
960
29,188
24,606
7,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
20
4 / 3 / 16
14,878
992
11,679
15,906
12,920
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Stoned-Chan420
Sun Wukong
20
10 / 6 / 12
15,101
1,007
20,279
19,328
10,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Thraxes
Cthulhu
20
7 / 4 / 20
16,129
1,075
20,274
22,508
31,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
ironnic13
Mercury
20
11 / 14 / 14
15,733
1,049
22,086
25,038
9,396
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
118
34
Kills
33
33
Deaths
34
70
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Neith
H1LAMA747
Neith
1
7
23
1.79
L
Ah Puch
JORK84D
Ah Puch
5
1
7
8.5
L
Discordia
Le_Faucheur-34-
Discordia
16
6
16
4
L
Izanami
Leftykat
Izanami
5
8
11
1.31
W
Zeus
4
3
16
4
W
Sun Wukong
Stoned-Chan420
Sun Wukong
10
6
12
2.67
W
Cthulhu
Thraxes
Cthulhu
7
4
20
4.25
L
Chaac
Yodlo
Chaac
7
8
18
2
L
Cerberus
hussydw
Cerberus
1
10
18
1
W
Mercury
ironnic13
Mercury
11
14
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,040
Damage
103,506
112,771
Taken
107,386
104,773
Mitigated
72,176
13,132
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
H1LAMA747
Neith
29,188
19,450
0
3,561
24,606
7,882
0
14,612
9,994
0
63,443
L
Ah Puch
JORK84D
Ah Puch
6,709
552
0
760
3,372
1,044
0
1,086
2,286
20,383
0
L
Discordia
Le_Faucheur-34-
Discordia
40,362
2,216
252
2,048
22,799
9,534
0
9,917
12,882
63,431
0
L
Izanami
Leftykat
Izanami
21,539
15,560
0
463
20,991
10,050
0
6,490
14,501
0
56,736
W
Zeus
11,679
1,921
1,771
2,742
15,906
12,920
0
9,283
6,623
49,443
0
W
Sun Wukong
Stoned-Chan420
Sun Wukong
20,279
4,919
0
1,992
19,328
10,885
0
7,970
11,358
0
30,437
W
Cthulhu
Thraxes
Cthulhu
20,274
2,776
204
0
22,508
31,093
0
10,333
12,175
39,711
0
L
Chaac
Yodlo
Chaac
21,523
5,737
0
7,433
33,782
34,350
0
9,409
24,373
0
33,151
L
Cerberus
hussydw
Cerberus
7,907
425
0
2,176
31,827
49,795
0
5,051
26,776
36,537
0
W
Mercury
ironnic13
Mercury
22,086
15,198
0
1,253
25,038
9,396
0
12,780
12,258
0
35,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,565
Gold Earned
76,241
260
Minions Killed
274
5
Camps Cleared
4
1,095,138
Distance Traveled
1,401,693
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,400
960
79
5
0
267,544
0
L
Ah Puch
13,420
895
33
2
1
107,377
3
L
Discordia
17,820
1,188
58
4
0
291,596
3
L
Izanami
14,211
947
84
6
0
242,314
0
W
Zeus
14,878
992
79
5
1
248,159
3
W
Sun Wukong
15,101
1,007
17
1
2
299,718
0
W
Cthulhu
16,129
1,075
67
4
0
308,536
0
L
Chaac
15,233
1,016
24
2
0
217,467
0
L
Cerberus
13,881
925
61
4
4
236,384
0
W
Mercury
15,733
1,049
32
2
1
277,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role