Player Matchup

Artemis
Artemis
EstelTheWizard
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
MooseGoblin74
Ra
Level 25
God Stats
16W - 13L
1,621 SR
Queue Stats
120W - 114L
1,430 Elo+
Solo
Izanami
Izanami
Norris159
Izanami
Level 6
God Stats
3W - 4L
1,689 SR
Queue Stats
6W - 11L
1,359 Elo+
Party 1
Fenrir
Fenrir
Ragnack123
Fenrir
Level 17
God Stats
3W - 0L
1,786 SR
Queue Stats
20W - 25L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
slayer32510
Jormungandr
Level 18
God Stats
21W - 14L
1,591 SR
Queue Stats
24W - 35L
1,316 Elo+
Party 1
Team Averages
Level 15
1,637 SR
1,388 Elo+

VS

Team Averages
Level 12
1,362 SR
1,325 Elo+
Athena
Athena
Kyhuu
Athena
Level 16
God Stats
2W - 8L
1,269 SR
Queue Stats
41W - 79L
1,308 Elo+
Solo
Horus
Horus
Mxke2Lwkey
Horus
Level 6
God Stats
9W - 12L
1,138 SR
Queue Stats
54W - 63L
1,247 Elo+
Solo
Thor
Thor
Rhepia
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Solo
Merlin
Merlin
Santiago0416
Merlin
Level 7
God Stats
5W - 11L
1,500 SR
Queue Stats
83W - 100L
1,397 Elo+
Solo
Danzaburou
Danzaburou
korsackoff
Danzaburou
Level 27
God Stats
13W - 18L
1,404 SR
Queue Stats
78W - 99L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,431
453
2,294
4,922
1,326
Short Bow

Short Bow

+15%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 0 / 1
7,973
664
6,520
6,224
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Norris159
Izanami
10
6 / 2 / 1
6,631
553
7,757
6,066
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Ragnack123
Fenrir
9
3 / 2 / 1
5,969
497
4,028
5,257
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
slayer32510
Jormungandr
9
0 / 0 / 5
6,213
518
2,847
7,907
7,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kyhuu
Athena
7
2 / 3 / 0
5,327
444
1,341
9,313
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
11
3 / 3 / 0
5,985
499
7,767
8,652
3,958
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
Rhepia
Thor
6
0 / 5 / 1
4,826
402
1,421
7,574
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
7
1 / 2 / 0
5,075
423
1,312
3,252
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
korsackoff
Danzaburou
9
0 / 3 / 2
5,279
440
6,023
8,298
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
6
6
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Athena
Kyhuu
Athena
2
3
0
0.67
W
7
0
1
7.5
L
Horus
3
3
0
1
W
Izanami
Norris159
Izanami
6
2
1
3.25
W
Fenrir
Ragnack123
Fenrir
3
2
1
1.75
L
Thor
Rhepia
Thor
0
5
1
0.1
L
Merlin
1
2
0
0.5
L
Danzaburou
korsackoff
Danzaburou
0
3
2
0.33
W
Jormungandr
slayer32510
Jormungandr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
17,864
30,376
Taken
37,089
14,882
Mitigated
14,475
8,115
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,294
975
0
377
4,922
1,326
1,121
524
4,398
0
15,739
L
Athena
Kyhuu
Athena
1,341
461
0
1,267
9,313
4,490
210
535
8,776
9,761
0
W
6,520
1,671
90
3,846
6,224
2,384
0
883
5,341
54,685
0
L
Horus
7,767
3,656
53
3,452
8,652
3,958
0
3,148
5,422
0
27,981
W
Izanami
Norris159
Izanami
7,757
5,284
0
632
6,066
1,670
42
665
5,401
0
33,552
W
Fenrir
Ragnack123
Fenrir
4,028
760
0
612
5,257
2,224
299
535
4,722
0
18,515
L
Thor
Rhepia
Thor
1,421
485
0
1,128
7,574
2,603
0
2,365
5,061
0
18,011
L
Merlin
1,312
211
0
0
3,252
1,001
363
1,936
1,216
13,370
0
L
Danzaburou
korsackoff
Danzaburou
6,023
2,061
0
2,543
8,298
2,423
476
1,005
7,247
0
27,516
W
Jormungandr
slayer32510
Jormungandr
2,847
791
0
2,558
7,907
7,278
0
46
7,861
22,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
26,492
302
Minions Killed
145
0
Camps Cleared
0
1,171,358
Distance Traveled
950,364
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,431
453
35
3
0
195,559
0
L
Athena
5,327
444
12
1
0
205,481
0
W
Ra
7,973
664
120
10
0
262,752
0
L
Horus
5,985
499
41
3
0
230,841
5
W
Izanami
6,631
553
68
6
0
228,366
1
W
Fenrir
5,969
497
48
4
0
255,500
0
L
Thor
4,826
402
34
3
0
193,401
0
L
Merlin
5,075
423
21
2
0
140,327
0
L
Danzaburou
5,279
440
37
3
0
180,314
0
W
Jormungandr
6,213
518
31
3
0
229,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role