Player Matchup

Nemesis
Nemesis
Armurr
Nemesis
Level 27
God Stats
1W - 1L
1,846 SR
Queue Stats
24W - 21L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
H1nTa
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,391 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saeruu
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,322 SR
Queue Stats
3W - 7L
1,257 Elo+
Solo
Ares
Ares
UPAReaper
Ares
Level 29
God Stats
4W - 6L
1,574 SR
Queue Stats
130W - 118L
1,561 Elo+
Solo
Cliodhna
Cliodhna
dziobakuwa
Cliodhna
Level 15
God Stats
8W - 7L
1,439 SR
Queue Stats
24W - 21L
1,417 Elo+
Party 1
Team Averages
Level 19
1,536 SR
1,408 Elo+

VS

Team Averages
Level 43
1,604 SR
1,540 Elo+
Artemis
Artemis
Binthorus
Artemis
Level 17
God Stats
7W - 6L
1,551 SR
Queue Stats
37W - 23L
1,576 Elo+
Party 2
Loki
Loki
Bloopo
Loki
Level 27
God Stats
7W - 4L
1,584 SR
Queue Stats
58W - 36L
1,471 Elo+
Solo
Cthulhu
Cthulhu
KmartChild
Cthulhu
Level 17
God Stats
3W - 5L
1,468 SR
Queue Stats
29W - 17L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
skyjapan99
Nu Wa
Level 29
God Stats
1W - 0L
1,671 SR
Queue Stats
92W - 66L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
ÇarpıBalankue
Guan Yu
Level 127
God Stats
3W - 5L
1,745 SR
Queue Stats
40W - 28L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armurr
Nemesis
17
1 / 11 / 5
10,950
913
10,875
21,475
6,635
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Xbalanque
H1nTa
Xbalanque
16
3 / 6 / 2
10,962
914
7,314
13,243
4,415
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Saeruu
Morgan Le Fay
17
3 / 8 / 4
11,569
964
16,104
22,993
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
18
0 / 5 / 7
11,592
966
18,745
27,872
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
dziobakuwa
Cliodhna
17
1 / 10 / 5
10,788
899
12,578
22,304
7,311
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Binthorus
Artemis
19
6 / 2 / 23
12,335
1,028
17,232
12,637
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Bloopo
Loki
19
8 / 1 / 15
12,500
1,042
12,774
8,671
3,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
KmartChild
Cthulhu
19
3 / 3 / 25
11,862
989
17,281
15,772
14,852
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
20
5 / 1 / 28
13,156
1,096
23,799
13,890
4,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 1 / 20
14,899
1,242
30,289
20,299
23,739
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
151
8
Kills
40
40
Deaths
8
23
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Armurr
Nemesis
1
11
5
0.32
W
Artemis
Binthorus
Artemis
6
2
23
8.75
W
Loki
Bloopo
Loki
8
1
15
15.5
L
Xbalanque
H1nTa
Xbalanque
3
6
2
0.67
W
Cthulhu
KmartChild
Cthulhu
3
3
25
5.17
L
Morgan Le Fay
Saeruu
Morgan Le Fay
3
8
4
0.63
L
Ares
0
5
7
0.7
L
Cliodhna
dziobakuwa
Cliodhna
1
10
5
0.35
W
Nu Wa
5
1
28
19
W
18
1
20
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,616
Damage
101,375
107,887
Taken
71,269
51,984
Mitigated
51,036
6,395
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Armurr
Nemesis
10,875
3,392
0
884
21,475
6,635
0
11,555
9,920
0
23,397
W
Artemis
Binthorus
Artemis
17,232
8,341
0
2,297
12,637
4,493
0
7,328
5,309
0
29,157
W
Loki
Bloopo
Loki
12,774
1,489
0
210
8,671
3,342
0
2,041
6,630
0
38,761
L
Xbalanque
H1nTa
Xbalanque
7,314
4,393
0
1,032
13,243
4,415
0
5,780
7,463
0
28,287
W
Cthulhu
KmartChild
Cthulhu
17,281
988
2,534
997
15,772
14,852
0
8,977
6,795
29,457
0
L
Morgan Le Fay
Saeruu
Morgan Le Fay
16,104
1,966
319
807
22,993
7,677
0
8,926
14,067
51,139
0
L
Ares
18,745
1,197
0
3,191
27,872
25,946
0
11,918
15,954
39,734
0
L
Cliodhna
dziobakuwa
Cliodhna
12,578
534
0
162
22,304
7,311
0
7,963
14,341
37
33,159
W
Nu Wa
23,799
6,354
500
3,043
13,890
4,610
0
5,939
7,951
47,663
0
W
30,289
5,104
5,795
8,673
20,299
23,739
0
10,601
9,698
11,111
40,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
64,752
208
Minions Killed
216
6
Camps Cleared
8
1,035,579
Distance Traveled
1,145,431
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,950
913
29
2
1
207,716
0
W
Artemis
12,335
1,028
25
2
0
185,478
0
W
Loki
12,500
1,042
52
4
2
221,340
1
L
Xbalanque
10,962
914
52
4
3
159,361
0
W
Cthulhu
11,862
989
21
2
2
222,059
0
L
Morgan Le Fay
11,569
964
55
5
0
206,234
1
L
Ares
11,592
966
30
3
1
225,409
0
L
Cliodhna
10,788
899
42
4
1
236,859
0
W
Nu Wa
13,156
1,096
65
5
2
227,814
0
W
Guan Yu
14,899
1,242
53
4
2
288,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role