Player Matchup

Ah Puch
Ah Puch
BillyLaGrappa
Ah Puch
Level 27
God Stats
13W - 11L
1,999 SR
Queue Stats
129W - 134L
1,619 Elo+
Solo
Xbalanque
Xbalanque
BolasDoOM
Xbalanque
Level 9
God Stats
42W - 39L
1,480 SR
Queue Stats
42W - 39L
1,416 Elo+
Solo
Nemesis
Nemesis
Ngan7i
Nemesis
Level 16
God Stats
1W - 2L
1,740 SR
Queue Stats
2W - 3L
1,788 Elo+
Party 1
Sun Wukong
Sun Wukong
colombo19
Sun Wukong
Level 14
God Stats
0W - 2L
1,761 SR
Queue Stats
9W - 6L
1,614 Elo+
Solo
Artemis
Artemis
itsNonox
Artemis
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
7W - 6L
1,649 Elo+
Party 1
Team Averages
Level 19
1,734 SR
1,617 Elo+

VS

Team Averages
Level 26
1,664 SR
1,626 Elo+
Jing Wei
Jing Wei
Cryocho
Jing Wei
Level 29
God Stats
5W - 3L
1,544 SR
Queue Stats
64W - 43L
1,583 Elo+
Party 2
Bacchus
Bacchus
GetWireLess
Bacchus
Level 27
God Stats
3W - 0L
1,862 SR
Queue Stats
40W - 39L
1,421 Elo+
Party 3
Neith
Neith
JihadiCam
Neith
Level 28
God Stats
2W - 0L
1,726 SR
Queue Stats
106W - 43L
1,802 Elo+
Party 2
Thoth
Thoth
LampOP
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,441 Elo+
Party 3
Anubis
Anubis
iMakeSlagsSquirt
Anubis
Level 28
God Stats
4W - 2L
1,686 SR
Queue Stats
114W - 35L
1,881 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
6 / 11 / 5
14,506
518
24,822
29,348
8,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
BolasDoOM
Xbalanque
19
4 / 9 / 8
12,926
462
15,798
27,767
9,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Nemesis
Ngan7i
Nemesis
20
12 / 6 / 8
14,377
513
19,933
26,163
8,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
colombo19
Sun Wukong
8
0 / 8 / 4
8,095
289
763
9,690
2,315
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
itsNonox
Artemis
17
5 / 10 / 8
11,444
409
16,466
26,159
7,937
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cryocho
Jing Wei
20
5 / 7 / 3
15,429
551
8,574
21,827
8,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GetWireLess
Bacchus
18
1 / 3 / 13
13,134
469
12,767
32,223
60,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
JihadiCam
Neith
20
22 / 2 / 8
19,322
690
40,543
18,133
9,651
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
LampOP
Thoth
17
2 / 10 / 7
12,914
461
12,316
18,459
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 8 / 6
17,145
612
25,084
31,817
12,738
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
27
Kills
44
44
Deaths
30
33
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
6
11
5
0.77
L
Xbalanque
BolasDoOM
Xbalanque
4
9
8
0.89
W
Jing Wei
Cryocho
Jing Wei
5
7
3
0.93
W
Bacchus
GetWireLess
Bacchus
1
3
13
2.5
W
Neith
JihadiCam
Neith
22
2
8
13
W
Thoth
LampOP
Thoth
2
10
7
0.55
L
Nemesis
Ngan7i
Nemesis
12
6
8
2.67
L
Sun Wukong
colombo19
Sun Wukong
0
8
4
0.25
W
14
8
6
2.13
L
Artemis
itsNonox
Artemis
5
10
8
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,782
Damage
99,284
119,127
Taken
122,459
37,516
Mitigated
97,289
20,023
Healing
45,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
24,822
1,187
0
4,697
29,348
8,836
790
13,684
15,664
92,548
0
L
Xbalanque
BolasDoOM
Xbalanque
15,798
4,537
450
4,803
27,767
9,956
156
12,814
14,953
0
81,829
W
Jing Wei
Cryocho
Jing Wei
8,574
4,779
0
6,099
21,827
8,584
3,817
372
21,433
0
150,507
W
Bacchus
GetWireLess
Bacchus
12,767
2,628
0
8,938
32,223
60,228
1,146
4,550
27,535
32,674
0
W
Neith
JihadiCam
Neith
40,543
13,083
0
10,451
18,133
9,651
6,966
5,969
11,779
0
166,780
W
Thoth
LampOP
Thoth
12,316
565
109
2,656
18,459
6,088
3,380
5,032
13,046
61,919
0
L
Nemesis
Ngan7i
Nemesis
19,933
8,012
0
6,505
26,163
8,472
0
10,192
15,971
0
98,454
L
Sun Wukong
colombo19
Sun Wukong
763
0
0
0
9,690
2,315
0
1,697
7,993
0
6,609
W
25,084
1,785
0
17,574
31,817
12,738
1,991
8,168
23,371
125,852
0
L
Artemis
itsNonox
Artemis
16,466
9,269
0
3,568
26,159
7,937
418
12,032
14,127
0
46,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,348
Gold Earned
77,944
471
Minions Killed
776
0
Camps Cleared
0
1,979,518
Distance Traveled
2,482,972
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,506
518
137
5
0
419,225
10
L
Xbalanque
12,926
462
130
5
0
491,796
12
W
Jing Wei
15,429
551
208
7
0
506,194
1
W
Bacchus
13,134
469
22
1
0
548,159
1
W
Neith
19,322
690
241
9
0
509,724
3
W
Thoth
12,914
461
110
4
0
487,339
5
L
Nemesis
14,377
513
124
4
0
507,517
2
L
Sun Wukong
8,095
289
14
1
0
133,852
0
W
Anubis
17,145
612
195
7
0
431,556
2
L
Artemis
11,444
409
66
2
0
427,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role