Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
KingSteezy47
Raijin
Level 82
God Stats
10W - 9L
1,466 SR
Queue Stats
470W - 492L
1,480 Elo+
Party 4
Bellona
Bellona
Tannaray
Bellona
Level 85
God Stats
19W - 18L
1,602 SR
Queue Stats
549W - 491L
1,625 Elo+
Solo
Mercury
Mercury
xHourGlass
Mercury
Level 122
God Stats
2W - 2L
1,509 SR
Queue Stats
297W - 274L
1,554 Elo+
Party 4
Team Averages
Level 119
1,515 SR
1,532 Elo+

VS

Team Averages
Level 126
1,533 SR
1,653 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
D5RKBL5DE100
Tsukuyomi
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,804 Elo+
Party 2
Aphrodite
Aphrodite
Davier2315
Aphrodite
Level 159
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 12L
1,761 Elo+
Party 2
Sol
Sol
SavySavy
Sol
Level 125
God Stats
2W - 1L
1,691 SR
Queue Stats
221W - 194L
1,616 Elo+
Party 3
Skadi
Skadi
yguygcmgh
Skadi
Level 113
God Stats
0W - 3L
1,262 SR
Queue Stats
253W - 211L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
5 / 1 / 6
7,922
528
5,045
13,396
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
 
Artemis
11
1 / 4 / 6
7,378
492
9,976
10,692
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
5 / 3 / 3
8,322
555
5,883
8,368
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Tannaray
Bellona
16
12 / 1 / 2
10,374
692
14,881
10,411
10,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
xHourGlass
Mercury
16
5 / 2 / 5
9,181
612
8,107
11,756
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 9 / 1
6,745
450
3,464
15,672
9,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
D5RKBL5DE100
Tsukuyomi
12
4 / 4 / 2
7,393
493
5,911
11,679
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Davier2315
Aphrodite
11
1 / 5 / 3
7,263
484
5,073
9,409
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 2
9,261
617
11,913
13,194
9,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
yguygcmgh
Skadi
13
2 / 6 / 3
7,708
514
8,830
11,977
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
28
Kills
11
11
Deaths
28
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
6
8
W
Artemis
 
Artemis
1
4
6
1
L
Cabrakan
 
Cabrakan
0
9
1
0.06
L
Tsukuyomi
D5RKBL5DE100
Tsukuyomi
4
4
2
1.25
L
Aphrodite
Davier2315
Aphrodite
1
5
3
0.5
W
Raijin
5
3
3
2.17
L
4
4
2
1.25
W
Bellona
Tannaray
Bellona
12
1
2
13
W
Mercury
xHourGlass
Mercury
5
2
5
3.75
L
Skadi
yguygcmgh
Skadi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
35,191
54,623
Taken
61,931
27,962
Mitigated
34,734
15,285
Healing
21,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,045
2,549
815
2,897
13,396
7,237
0
3,611
9,635
0
14,380
W
Artemis
 
Artemis
9,976
5,271
0
2,833
10,692
3,057
670
1,510
9,182
0
55,289
L
Cabrakan
 
Cabrakan
3,464
442
0
3,474
15,672
9,725
252
772
14,834
35,054
0
L
Tsukuyomi
D5RKBL5DE100
Tsukuyomi
5,911
1,810
0
2,517
11,679
4,553
0
1,301
10,268
0
27,770
L
Aphrodite
Davier2315
Aphrodite
5,073
788
2,912
4,221
9,409
8,150
135
1,358
7,931
27,365
0
W
Raijin
5,883
516
158
915
8,368
2,637
0
5,124
2,849
43,490
0
L
11,913
3,271
0
6,221
13,194
9,006
817
2,184
10,797
61,621
0
W
Bellona
Tannaray
Bellona
14,881
5,889
0
3,657
10,411
10,935
0
4,843
5,518
1,563
62,903
W
Mercury
xHourGlass
Mercury
8,107
4,493
0
4,010
11,756
4,096
0
4,561
6,989
0
60,486
L
Skadi
yguygcmgh
Skadi
8,830
5,068
0
2,008
11,977
3,300
0
218
11,757
0
59,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
38,370
426
Minions Killed
401
0
Camps Cleared
0
1,389,181
Distance Traveled
1,272,149
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,922
528
19
1
0
286,395
4
W
Artemis
7,378
492
73
5
0
201,645
4
L
Cabrakan
6,745
450
73
5
0
228,088
0
L
Tsukuyomi
7,393
493
58
4
0
242,727
0
L
Aphrodite
7,263
484
46
3
0
273,701
2
W
Raijin
8,322
555
90
6
0
271,768
4
L
Sol
9,261
617
119
8
0
256,179
2
W
Bellona
10,374
692
119
8
0
267,608
1
W
Mercury
9,181
612
125
8
0
361,765
0
L
Skadi
7,708
514
105
7
0
271,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role