Player Matchup

Sol
Sol
GrRabbit
Sol
Level 26
God Stats
4W - 0L
1,887 SR
Queue Stats
35W - 24L
1,546 Elo+
Solo
Athena
Athena
P5DWIP
Athena
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
RevuRaps
Sun Wukong
Level 27
God Stats
2W - 1L
1,579 SR
Queue Stats
69W - 60L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
SakurajiMai1
Tsukuyomi
Level 4
God Stats
12W - 5L
1,737 SR
Queue Stats
17W - 12L
1,589 Elo+
Solo
Eset
Eset
ggd00d
Eset
Level 24
God Stats
3W - 1L
1,774 SR
Queue Stats
62W - 49L
1,603 Elo+
Solo
Team Averages
Level 19
1,695 SR
1,564 Elo+

VS

Team Averages
Level 23
1,534 SR
1,533 Elo+
Charybdis
Charybdis
ChernobylParty
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,587 Elo+
Party 2
Neith
Neith
GyroGnuNubasov
Neith
Level 30
God Stats
0W - 3L
1,149 SR
Queue Stats
176W - 157L
1,508 Elo+
Solo
Da Ji
Da Ji
Izuchi
Da Ji
Level 47
God Stats
11W - 4L
1,804 SR
Queue Stats
24W - 19L
1,512 Elo+
Party 1
Tiamat
Tiamat
Totalkhanage
Tiamat
Level 11
God Stats
3W - 1L
1,719 SR
Queue Stats
20W - 12L
1,512 Elo+
Party 1
Ares
Ares
jackentasche
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 56L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 1 / 5
6,357
636
9,064
6,449
2,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
P5DWIP
Athena
9
2 / 0 / 14
6,109
611
2,663
4,689
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
RevuRaps
Sun Wukong
10
2 / 0 / 0
6,171
617
3,067
4,400
3,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
SakurajiMai1
Tsukuyomi
11
3 / 1 / 4
6,494
649
4,034
7,545
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
ggd00d
Eset
13
7 / 1 / 3
7,319
732
6,333
5,077
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChernobylParty
Charybdis
7
0 / 6 / 1
4,682
468
2,400
5,910
1,935
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
6,223
622
3,717
5,825
1,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Izuchi
Da Ji
8
2 / 4 / 0
5,448
545
2,981
6,801
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
8
0 / 4 / 2
4,881
488
3,547
6,398
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 6 / 1
4,509
451
1,816
8,568
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
3
3
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChernobylParty
Charybdis
0
6
1
0.08
W
8
1
5
10.5
L
1
2
0
0.5
L
Da Ji
Izuchi
Da Ji
2
4
0
0.5
W
Athena
P5DWIP
Athena
2
0
14
9
W
Sun Wukong
RevuRaps
Sun Wukong
2
0
0
2
W
Tsukuyomi
SakurajiMai1
Tsukuyomi
3
1
4
5
L
Tiamat
0
4
2
0.25
W
Eset
ggd00d
Eset
7
1
3
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
14,461
28,160
Taken
33,502
12,767
Mitigated
12,042
12,850
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChernobylParty
Charybdis
2,400
1,504
0
634
5,910
1,935
0
4,536
1,338
0
17,088
W
9,064
3,393
0
3,028
6,449
2,225
887
1,301
5,106
33,410
0
L
3,717
1,460
0
1,408
5,825
1,560
152
277
4,999
0
33,651
L
Da Ji
Izuchi
Da Ji
2,981
577
0
1,869
6,801
1,975
0
3,601
3,000
0
18,344
W
Athena
P5DWIP
Athena
2,663
909
0
1,684
4,689
3,270
214
1,455
3,092
10,301
0
W
Sun Wukong
RevuRaps
Sun Wukong
3,067
474
0
1,901
4,400
3,302
498
0
4,400
4,929
21,934
W
Tsukuyomi
SakurajiMai1
Tsukuyomi
4,034
1,108
0
3,994
7,545
2,361
0
1,219
6,190
0
36,073
L
Tiamat
3,547
221
0
1,218
6,398
2,430
0
3,069
3,188
18,534
0
W
Eset
ggd00d
Eset
6,333
508
171
2,072
5,077
1,609
0
924
4,009
44,868
0
L
1,816
534
0
532
8,568
4,142
0
6,395
2,142
7,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,450
Gold Earned
25,743
319
Minions Killed
210
0
Camps Cleared
0
1,061,751
Distance Traveled
928,067
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,682
468
36
4
0
172,434
0
W
Sol
6,357
636
56
6
0
186,201
1
L
Neith
6,223
622
78
8
0
184,144
2
L
Da Ji
5,448
545
43
4
0
211,576
3
W
Athena
6,109
611
16
2
0
228,519
4
W
Sun Wukong
6,171
617
52
5
0
217,873
1
W
Tsukuyomi
6,494
649
89
9
0
223,826
4
L
Tiamat
4,881
488
42
4
0
183,011
2
W
Eset
7,319
732
106
11
0
205,332
5
L
Ares
4,509
451
11
1
0
176,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role