Player Matchup

King Arthur
King Arthur
BardockBard
King Arthur
Level 39
God Stats
53W - 65L
1,434 SR
Queue Stats
256W - 286L
1,445 Elo+
Solo
Charybdis
Charybdis
HalfSpaghetti
Charybdis
Level 104
God Stats
7W - 2L
1,874 SR
Queue Stats
19W - 6L
1,595 Elo+
Party 1
Scylla
Scylla
Knikho
Scylla
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,595 Elo+
Party 1
Pele
Pele
Kryptojew
Pele
Level 80
God Stats
3W - 1L
1,333 SR
Queue Stats
30W - 23L
1,580 Elo+
Party 1
Yemoja
Yemoja
Sk3TTTTTTTT
Yemoja
Level 8
God Stats
3W - 1L
1,713 SR
Queue Stats
4W - 2L
1,595 Elo+
Party 1
Team Averages
Level 55
1,571 SR
1,562 Elo+

VS

Team Averages
Level 76
1,497 SR
1,452 Elo+
Erlang Shen
Erlang Shen
ElRoZa
Erlang Shen
Level 69
God Stats
2W - 5L
1,461 SR
Queue Stats
599W - 644L
1,394 Elo+
Party 2
Odin
Odin
Maverickl87
Odin
Level 126
God Stats
1W - 3L
1,565 SR
Queue Stats
151W - 152L
1,497 Elo+
Solo
Artemis
Artemis
NatsuDeuz
Artemis
Level 80
God Stats
25W - 33L
1,477 SR
Queue Stats
549W - 618L
1,497 Elo+
Party 3
Tiamat
Tiamat
Raven70078
Tiamat
Level 25
God Stats
10W - 12L
1,483 SR
Queue Stats
51W - 65L
1,396 Elo+
Party 2
Kumbhakarna
Kumbhakarna
illidan8415
Kumbhakarna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 77L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BardockBard
King Arthur
14
2 / 0 / 2
7,985
570
7,082
9,880
8,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
HalfSpaghetti
Charybdis
12
5 / 2 / 2
7,918
566
7,663
6,683
1,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Knikho
Scylla
12
1 / 4 / 4
7,131
509
3,094
5,403
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
10 / 2 / 5
9,430
674
10,447
8,707
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
1 / 1 / 5
7,014
501
4,326
8,172
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElRoZa
Erlang Shen
14
6 / 2 / 1
8,511
608
3,882
8,690
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
6,425
459
4,588
10,878
7,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
NatsuDeuz
Artemis
11
1 / 5 / 1
6,366
455
6,611
8,815
2,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Raven70078
Tiamat
11
0 / 5 / 1
6,332
452
1,733
7,223
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
illidan8415
Kumbhakarna
11
2 / 3 / 3
6,792
485
4,336
10,461
7,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
9
9
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BardockBard
King Arthur
2
0
2
3
L
Erlang Shen
ElRoZa
Erlang Shen
6
2
1
3.25
W
Charybdis
HalfSpaghetti
Charybdis
5
2
2
3
W
Scylla
Knikho
Scylla
1
4
4
0.75
W
Pele
10
2
5
6.25
L
0
4
0
0
L
Artemis
NatsuDeuz
Artemis
1
5
1
0.3
L
Tiamat
Raven70078
Tiamat
0
5
1
0.1
W
Yemoja
1
1
5
3.5
L
Kumbhakarna
illidan8415
Kumbhakarna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
21,150
38,845
Taken
46,067
21,220
Mitigated
23,571
8,414
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BardockBard
King Arthur
7,082
516
0
1,893
9,880
8,747
0
721
8,648
0
48,294
L
Erlang Shen
ElRoZa
Erlang Shen
3,882
1,578
0
2,640
8,690
4,161
0
1,082
7,608
0
54,630
W
Charybdis
HalfSpaghetti
Charybdis
7,663
3,823
0
1,156
6,683
1,946
1,093
1,962
4,697
0
44,091
W
Scylla
Knikho
Scylla
3,094
390
0
283
5,403
1,345
702
1,294
3,815
33,582
0
W
Pele
10,447
3,152
0
3,061
8,707
3,830
0
715
7,992
0
59,404
L
4,588
1,078
0
2,598
10,878
7,443
0
0
10,878
3,714
30,003
L
Artemis
NatsuDeuz
Artemis
6,611
3,993
0
2,423
8,815
2,195
0
1,627
7,188
0
33,169
L
Tiamat
Raven70078
Tiamat
1,733
88
0
918
7,223
1,987
514
2,099
5,124
30,272
0
W
Yemoja
4,326
1,325
621
1,400
8,172
5,352
0
2,087
6,085
24,137
0
L
Kumbhakarna
illidan8415
Kumbhakarna
4,336
523
0
1,551
10,461
7,785
0
2,691
7,770
22,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
34,426
397
Minions Killed
339
0
Camps Cleared
0
1,344,208
Distance Traveled
1,273,975
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,985
570
94
7
0
302,842
0
L
Erlang Shen
8,511
608
106
8
0
305,973
0
W
Charybdis
7,918
566
78
6
0
238,118
2
W
Scylla
7,131
509
76
5
0
259,915
0
W
Pele
9,430
674
107
8
0
311,591
0
L
Odin
6,425
459
79
6
0
244,402
1
L
Artemis
6,366
455
59
4
0
229,472
2
L
Tiamat
6,332
452
59
4
0
244,881
1
W
Yemoja
7,014
501
42
3
0
231,742
1
L
Kumbhakarna
6,792
485
36
3
0
249,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role