Player Matchup

Neith
Neith
 
Neith
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Nelsondl1
Serqet
Level 158
God Stats
3W - 2L
1,470 SR
Queue Stats
432W - 463L
1,475 Elo+
Solo
Hercules
Hercules
kurouemura
Hercules
Level 78
God Stats
23W - 18L
1,548 SR
Queue Stats
504W - 498L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
rdgbr
Nu Wa
Level 85
God Stats
21W - 15L
1,702 SR
Queue Stats
203W - 195L
1,597 Elo+
Solo
Team Averages
Level 102
1,544 SR
1,515 Elo+

VS

Team Averages
Level 121
1,514 SR
1,517 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dvios
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,591 Elo+
Solo
Ra
Ra
LeZekjaet
Ra
Level 124
God Stats
1W - 1L
1,621 SR
Queue Stats
117W - 96L
1,530 Elo+
Party 1
Loki
Loki
MigeruAka
Loki
Level 138
God Stats
9W - 6L
1,644 SR
Queue Stats
96W - 95L
1,548 Elo+
Party 1
Izanami
Izanami
merledee15
Izanami
Level 156
God Stats
1W - 3L
1,306 SR
Queue Stats
72W - 83L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 3
7,012
1,002
4,808
4,020
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
 
Scylla
13
1 / 0 / 6
6,937
991
9,447
2,645
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Nelsondl1
Serqet
13
2 / 0 / 6
7,569
1,081
3,620
4,203
2,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
kurouemura
Hercules
13
2 / 0 / 7
7,142
1,020
5,526
4,388
2,772
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
rdgbr
Nu Wa
13
2 / 1 / 3
7,197
1,028
6,102
3,444
1,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

349

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 2 / 1
6,776
968
2,856
11,959
6,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Dvios
Merlin
12
0 / 2 / 1
6,524
932
4,536
7,936
2,503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 0
5,740
820
0
427
142
Loki
12
1 / 3 / 1
6,825
975
4,257
6,426
2,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
merledee15
Izanami
12
0 / 2 / 1
6,611
944
3,115
6,079
2,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
9
Kills
2
2
Deaths
9
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
W
Scylla
 
Scylla
1
0
6
4
L
Kumbhakarna
 
Kumbhakarna
1
2
1
0.75
L
Merlin
Dvios
Merlin
0
2
1
0.25
L
0
0
0
0
L
Loki
1
3
1
0.5
W
Serqet
Nelsondl1
Serqet
2
0
6
5
W
Hercules
kurouemura
Hercules
2
0
7
5.5
L
Izanami
merledee15
Izanami
0
2
1
0.25
W
Nu Wa
rdgbr
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
14,764
18,700
Taken
32,827
8,362
Mitigated
13,764
1,909
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,808
1,936
0
835
4,020
1,309
0
1,702
2,318
0
21,472
W
Scylla
 
Scylla
9,447
933
0
0
2,645
881
0
1,221
1,424
13,971
0
L
Kumbhakarna
 
Kumbhakarna
2,856
91
0
2,516
11,959
6,921
0
5,566
5,884
10,670
0
L
Merlin
Dvios
Merlin
4,536
99
0
35
7,936
2,503
0
4,095
3,631
21,123
0
L
0
0
0
0
427
142
0
427
0
0
0
L
Loki
4,257
202
0
0
6,426
2,151
0
2,163
4,233
0
17,727
W
Serqet
Nelsondl1
Serqet
3,620
1,028
0
61
4,203
2,243
0
1,235
2,968
0
9,623
W
Hercules
kurouemura
Hercules
5,526
708
0
1,013
4,388
2,772
0
1,445
2,943
0
9,219
L
Izanami
merledee15
Izanami
3,115
1,027
0
0
6,079
2,047
0
2,674
3,126
0
20,440
W
Nu Wa
rdgbr
Nu Wa
6,102
1,383
0
0
3,444
1,157
0
1,789
1,655
29,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
32,476
126
Minions Killed
126
8
Camps Cleared
4
668,239
Distance Traveled
536,433
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,012
1,002
34
5
0
92,577
2
W
Scylla
6,937
991
10
1
2
142,277
0
L
Kumbhakarna
6,776
968
15
2
1
128,293
0
L
Merlin
6,524
932
48
7
2
143,422
0
L
Ra
5,740
820
0
0
0
0
0
L
Loki
6,825
975
26
4
0
145,677
0
W
Serqet
7,569
1,081
9
1
5
147,263
0
W
Hercules
7,142
1,020
4
1
0
165,527
0
L
Izanami
6,611
944
37
5
1
119,041
3
W
Nu Wa
7,197
1,028
69
10
1
120,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role