Player Matchup

Chiron
Chiron
Altieh
Chiron
Level 102
God Stats
30W - 15L
1,639 SR
Queue Stats
258W - 300L
1,383 Elo+
Solo
Bacchus
Bacchus
Star Killer ll7
Bacchus
Level 108
God Stats
6W - 8L
1,442 SR
Queue Stats
170W - 144L
1,452 Elo+
Solo
Chaac
Chaac
TurtleBoy510
Chaac
Level 65
God Stats
10W - 7L
1,574 SR
Queue Stats
297W - 300L
1,401 Elo+
Solo
Agni
Agni
Yoko-Arika115
Agni
Level 47
God Stats
4W - 1L
1,564 SR
Queue Stats
277W - 304L
1,336 Elo+
Solo
Ravana
Ravana
cinabutters
Ravana
Level 53
God Stats
5W - 5L
1,251 SR
Queue Stats
194W - 250L
1,372 Elo+
Solo
Team Averages
Level 75
1,494 SR
1,389 Elo+

VS

Team Averages
Level 76
1,472 SR
1,405 Elo+
King Arthur
King Arthur
A-P-O-S-T-L-E-8
King Arthur
Level 120
God Stats
3W - 4L
1,490 SR
Queue Stats
527W - 591L
1,355 Elo+
Solo
Vulcan
Vulcan
Dimir Cutpurse
Vulcan
Level 67
God Stats
11W - 18L
1,471 SR
Queue Stats
125W - 155L
1,399 Elo+
Solo
Neith
Neith
danilofla2525
Neith
Level 83
God Stats
14W - 18L
1,409 SR
Queue Stats
589W - 641L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
moneytree7
Kumbhakarna
Level 40
God Stats
2W - 3L
1,548 SR
Queue Stats
13W - 14L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
temp-334854
Tsukuyomi
Level 69
God Stats
4W - 5L
1,443 SR
Queue Stats
25W - 34L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Altieh
Chiron
16
6 / 4 / 3
10,099
594
7,794
12,051
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 10
9,308
548
11,832
21,961
20,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 0 / 5
9,634
567
14,185
15,719
21,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 1
8,477
499
7,968
12,462
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
16
6 / 2 / 5
9,975
587
9,646
8,984
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A-P-O-S-T-L-E-8
King Arthur
11
0 / 5 / 1
6,797
400
6,772
18,865
11,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 3 / 3
8,685
511
11,566
8,693
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 3
6,821
401
5,484
12,858
4,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
moneytree7
Kumbhakarna
11
2 / 3 / 8
7,535
443
9,430
17,880
15,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
temp-334854
Tsukuyomi
11
5 / 3 / 1
7,837
461
6,793
11,853
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
22
Kills
12
13
Deaths
22
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A-P-O-S-T-L-E-8
King Arthur
0
5
1
0.1
W
Chiron
Altieh
Chiron
6
4
3
1.88
L
4
3
3
1.83
W
4
4
10
2.25
W
4
0
5
6.5
W
2
3
1
0.83
W
Ravana
6
2
5
4.25
L
1
8
3
0.31
L
Kumbhakarna
moneytree7
Kumbhakarna
2
3
8
2
L
Tsukuyomi
temp-334854
Tsukuyomi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,425
Damage
40,045
71,177
Taken
70,149
54,493
Mitigated
39,975
28,634
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A-P-O-S-T-L-E-8
King Arthur
6,772
746
0
5,891
18,865
11,749
0
1,939
15,916
0
32,856
W
Chiron
Altieh
Chiron
7,794
3,851
813
3,841
12,051
4,445
6,223
4,430
7,621
0
60,987
L
11,566
2,607
0
1,176
8,693
3,687
0
3,511
5,033
61,129
0
W
11,832
1,056
283
8,491
21,961
20,299
57
6,705
15,256
37,111
0
W
14,185
2,220
0
7,835
15,719
21,322
0
2,199
13,520
0
52,429
W
7,968
855
0
3,833
12,462
4,676
634
5,494
6,968
45,136
5,443
W
Ravana
9,646
3,153
0
3,538
8,984
3,751
194
2,168
6,816
0
61,079
L
5,484
1,709
331
2,786
12,858
4,216
0
2,492
10,320
0
31,645
L
Kumbhakarna
moneytree7
Kumbhakarna
9,430
923
0
3,719
17,880
15,526
45
7,516
9,981
24,188
0
L
Tsukuyomi
temp-334854
Tsukuyomi
6,793
1,872
0
2,724
11,853
4,797
0
4,072
7,445
0
41,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
37,675
439
Minions Killed
325
0
Camps Cleared
0
1,598,372
Distance Traveled
1,539,485
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,797
400
65
4
0
273,760
2
W
Chiron
10,099
594
120
7
0
286,504
5
L
Vulcan
8,685
511
103
6
0
352,485
5
W
Bacchus
9,308
548
46
3
0
320,012
1
W
Chaac
9,634
567
94
6
0
340,043
1
W
Agni
8,477
499
86
5
0
295,021
3
W
Ravana
9,975
587
93
5
0
356,792
2
L
Neith
6,821
401
55
3
0
284,178
1
L
Kumbhakarna
7,535
443
29
2
0
329,803
4
L
Tsukuyomi
7,837
461
73
4
0
299,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role