Player Matchup

Neith
Neith
Godddddddddddddd
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ra
Ra
SATRAN
Ra
Level 152
God Stats
3W - 1L
1,718 SR
Queue Stats
170W - 83L
1,729 Elo+
Party 1
Khepri
Khepri
n6cho
Khepri
Level 129
God Stats
4W - 0L
1,262 SR
Queue Stats
176W - 69L
1,784 Elo+
Party 1
Team Averages
Level 95
1,493 SR
1,671 Elo+

VS

Team Averages
Level 90
1,418 SR
1,399 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Chaaos-FPS
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,245 Elo+
Solo
Erlang Shen
Erlang Shen
OverLordBrPk
Erlang Shen
Level 105
God Stats
0W - 3L
1,254 SR
Queue Stats
107W - 133L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 16
7,426
743
6,371
5,919
2,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
14
14 / 0 / 5
9,268
927
9,632
4,304
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
n6cho
Khepri
12
4 / 1 / 14
8,779
878
4,784
7,497
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 4 / 0
6,027
603
4,305
6,730
2,076
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 9 / 1
5,665
567
1,815
8,090
2,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
OverLordBrPk
Erlang Shen
9
0 / 6 / 1
5,527
553
4,221
10,762
7,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
19
Kills
2
2
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
0
0.5
L
0
9
1
0.06
W
1
1
16
9
L
Erlang Shen
OverLordBrPk
Erlang Shen
0
6
1
0.08
W
Ra
14
0
5
16.5
W
Khepri
n6cho
Khepri
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
10,341
17,720
Taken
25,582
9,995
Mitigated
12,083
7,888
Healing
3,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,305
238
838
1,178
6,730
2,076
0
3,813
2,756
12,530
0
L
1,815
556
0
0
8,090
2,641
104
4,680
3,294
14,310
0
W
6,371
2,821
15
1,938
5,919
2,220
844
2,395
3,524
0
19,329
L
Erlang Shen
OverLordBrPk
Erlang Shen
4,221
1,928
253
1,289
10,762
7,366
0
5,567
4,928
0
13,477
W
Ra
9,632
1,076
1,964
2,570
4,304
1,631
1,156
2,101
2,203
42,399
0
W
Khepri
n6cho
Khepri
4,784
831
0
1,401
7,497
6,144
376
2,114
5,383
11,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
17,219
123
Minions Killed
64
8
Camps Cleared
1
544,975
Distance Traveled
443,454
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,027
603
21
2
0
162,730
0
L
Zeus
5,665
567
26
3
0
127,789
1
W
Neith
7,426
743
32
3
1
168,635
0
L
Erlang Shen
5,527
553
17
2
1
152,935
1
W
Ra
9,268
927
75
8
7
187,491
3
W
Khepri
8,779
878
16
2
0
188,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role