Player Matchup

Olorun
Olorun
DigitalSiren
Olorun
Level 82
God Stats
3W - 0L
1,789 SR
Queue Stats
94W - 132L
1,443 Elo+
Party 1
Loki
Loki
Spoooofy
Loki
Level 144
God Stats
6W - 9L
1,538 SR
Queue Stats
194W - 178L
1,625 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StygianOrchid
Kumbhakarna
Level 118
God Stats
1W - 7L
1,225 SR
Queue Stats
476W - 463L
1,510 Elo+
Party 1
Nike
Nike
SunlitWolf
Nike
Level 86
God Stats
13W - 4L
1,532 SR
Queue Stats
195W - 234L
1,444 Elo+
Party 1
Raijin
Raijin
TheCosmicOne
Raijin
Level 28
God Stats
2W - 8L
1,390 SR
Queue Stats
48W - 55L
1,391 Elo+
Party 1
Team Averages
Level 92
1,495 SR
1,483 Elo+

VS

Team Averages
Level 77
1,561 SR
1,632 Elo+
Artio
Artio
GamerShiShi
Artio
Level 84
God Stats
10W - 3L
1,782 SR
Queue Stats
212W - 215L
1,628 Elo+
Party 2
Arachne
Arachne
IReadMindz
Arachne
Level 26
God Stats
0W - 2L
1,456 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 3
Eset
Eset
MatTheGambler
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 33L
1,697 Elo+
Party 3
Mulan
Mulan
PurlyWhite
Mulan
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
129W - 82L
1,732 Elo+
Party 3
Xbalanque
Xbalanque
eightytwolac
Xbalanque
Level 30
God Stats
1W - 2L
1,342 SR
Queue Stats
96W - 51L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 2
6,801
486
2,660
6,836
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
10 / 2 / 3
9,584
685
7,885
8,486
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
StygianOrchid
Kumbhakarna
12
3 / 3 / 1
7,598
543
3,225
12,662
10,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 2
7,058
504
3,596
11,774
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
11
0 / 6 / 4
6,956
497
1,503
6,331
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,149
439
1,536
8,204
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
IReadMindz
Arachne
8
0 / 4 / 1
5,689
406
2,626
6,913
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 3 / 1
8,988
642
8,494
6,653
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
10
3 / 3 / 0
6,783
485
6,308
8,101
4,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
eightytwolac
Xbalanque
12
6 / 2 / 0
7,511
537
9,725
9,004
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
14
Kills
18
19
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
4
2
0.25
L
0
2
5
1.25
L
Arachne
IReadMindz
Arachne
0
4
1
0.13
L
9
3
1
3.17
L
Mulan
3
3
0
1
W
Loki
10
2
3
5.75
W
Kumbhakarna
StygianOrchid
Kumbhakarna
3
3
1
1.17
W
1
4
2
0.5
W
Raijin
0
6
4
0.33
L
Xbalanque
eightytwolac
Xbalanque
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
28,689
46,089
Taken
38,875
21,604
Mitigated
15,656
11,697
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,660
981
629
2,182
6,836
2,343
666
1,184
5,610
36,107
4,628
L
1,536
363
287
1,801
8,204
3,971
56
1,042
7,162
17,170
0
L
Arachne
IReadMindz
Arachne
2,626
1,826
0
1,846
6,913
2,590
140
985
5,900
0
22,501
L
8,494
540
0
1,206
6,653
2,414
465
1,062
5,471
55,126
0
L
Mulan
6,308
2,543
0
2,760
8,101
4,238
462
2,607
5,494
0
32,439
W
Loki
7,885
2,613
0
2,922
8,486
2,541
0
1,686
6,754
0
50,815
W
Kumbhakarna
StygianOrchid
Kumbhakarna
3,225
751
0
3,818
12,662
10,214
1,094
1,319
11,287
33,338
0
W
3,596
403
0
1,426
11,774
4,441
0
1,128
10,646
0
25,358
W
Raijin
1,503
232
0
720
6,331
2,065
0
4,221
1,762
28,857
0
L
Xbalanque
eightytwolac
Xbalanque
9,725
4,920
0
3,803
9,004
2,443
524
1,248
7,756
0
55,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
35,120
343
Minions Killed
354
0
Camps Cleared
0
1,323,495
Distance Traveled
1,178,187
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,801
486
78
6
0
249,212
4
L
Artio
6,149
439
28
2
0
258,411
1
L
Arachne
5,689
406
40
3
0
209,858
0
L
Eset
8,988
642
118
8
0
227,235
0
L
Mulan
6,783
485
76
5
0
199,090
1
W
Loki
9,584
685
82
6
0
323,716
7
W
Kumbhakarna
7,598
543
68
5
0
260,229
2
W
Nike
7,058
504
45
3
0
259,743
4
W
Raijin
6,956
497
70
5
0
230,595
0
L
Xbalanque
7,511
537
92
7
0
283,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role