Player Matchup

King Arthur
King Arthur
Chincztysix
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 25L
1,747 Elo+
Party 1
Kuzenbo
Kuzenbo
LordGordOfBored
Kuzenbo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,750 Elo+
Party 1
Zeus
Zeus
TrueMilkMan7240
Zeus
Level 109
God Stats
10W - 0L
1,660 SR
Queue Stats
500W - 266L
1,714 Elo+
Party 1
Team Averages
Level 52
1,553 SR
1,737 Elo+

VS

Team Averages
Level 25
1,359 SR
1,346 Elo+
Ah Muzen Cab
Ah Muzen Cab
CarnalInterface
Ah Muzen Cab
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Solo
Ah Puch
Ah Puch
ElPaFlowers
Ah Puch
Level 7
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
pencil_fierce_3
Ao Kuang
Level 44
God Stats
1W - 4L
1,337 SR
Queue Stats
123W - 210L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chincztysix
King Arthur
14
2 / 1 / 16
11,963
704
4,662
11,244
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 0 / 16
11,776
693
7,439
7,836
10,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
15 / 1 / 7
13,374
787
31,949
9,516
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarnalInterface
Ah Muzen Cab
12
0 / 7 / 2
9,727
572
8,169
15,427
5,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
ElPaFlowers
Ah Puch
11
0 / 9 / 0
8,831
519
6,979
16,479
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
14
2 / 6 / 0
10,486
617
3,250
16,523
6,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
4
22
Kills
2
2
Deaths
22
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CarnalInterface
Ah Muzen Cab
0
7
2
0.14
W
King Arthur
Chincztysix
King Arthur
2
1
16
10
L
Ah Puch
ElPaFlowers
Ah Puch
0
9
0
0
W
5
0
16
13
W
15
1
7
18.5
L
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
18,398
28,596
Taken
48,429
25,919
Mitigated
17,975
10,828
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CarnalInterface
Ah Muzen Cab
8,169
2,180
190
3,661
15,427
5,893
0
12,313
2,642
0
37,516
W
King Arthur
Chincztysix
King Arthur
4,662
137
717
3,182
11,244
11,461
495
4,617
6,627
0
18,997
L
Ah Puch
ElPaFlowers
Ah Puch
6,979
139
0
688
16,479
5,877
0
13,303
2,749
18,264
0
W
7,439
2,431
156
1,299
7,836
10,562
762
3,430
4,406
18,106
0
W
31,949
1,203
1,176
4,298
9,516
3,896
997
3,182
6,334
99,882
0
L
Ao Kuang
3,250
762
151
3,556
16,523
6,205
0
13,113
2,969
30,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
29,044
228
Minions Killed
171
12
Camps Cleared
4
948,181
Distance Traveled
749,361
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,727
572
86
5
0
239,746
0
W
King Arthur
11,963
704
40
2
1
310,776
1
L
Ah Puch
8,831
519
22
1
0
220,736
1
W
Kuzenbo
11,776
693
19
1
0
334,248
0
W
Zeus
13,374
787
169
10
11
303,157
5
L
Ao Kuang
10,486
617
63
4
4
288,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role