Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DensestCarpet0
Cliodhna
Level 29
God Stats
26W - 22L
1,581 SR
Queue Stats
111W - 99L
1,622 Elo+
Solo
Chang'e
Chang'e
TerribleTutor
Chang'e
Level 11
God Stats
8W - 7L
1,650 SR
Queue Stats
29W - 31L
1,630 Elo+
Solo
Sol
Sol
swguitarman
Sol
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
94W - 65L
1,594 Elo+
Party 1
Izanami
Izanami
xJoshLikesPP
Izanami
Level 27
God Stats
12W - 11L
1,591 SR
Queue Stats
83W - 65L
1,605 Elo+
Party 1
Team Averages
Level 22
1,565 SR
1,590 Elo+

VS

Team Averages
Level 19
1,566 SR
1,600 Elo+
Janus
Janus
 
Janus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DaredVoyage6769
Geb
Level 25
God Stats
46W - 40L
1,418 SR
Queue Stats
235W - 234L
1,602 Elo+
Solo
Bakasura
Bakasura
EimLo_0
Bakasura
Level 29
God Stats
1W - 1L
1,866 SR
Queue Stats
30W - 26L
1,549 Elo+
Solo
Ullr
Ullr
Sylvaranth
Ullr
Level 7
God Stats
4W - 1L
1,736 SR
Queue Stats
4W - 2L
1,820 Elo+
Solo
Cthulhu
Cthulhu
mekhij02
Cthulhu
Level 20
God Stats
0W - 4L
1,312 SR
Queue Stats
100W - 93L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 4
5,915
592
2,096
4,180
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
10
4 / 2 / 3
6,333
633
4,959
5,391
1,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
10
1 / 0 / 1
5,878
588
1,549
4,646
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 0
7,371
737
8,844
7,050
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
xJoshLikesPP
Izanami
10
3 / 0 / 2
5,832
583
3,048
3,656
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
6,106
611
1,721
4,751
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 5 / 0
5,663
566
3,562
9,408
3,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
EimLo_0
Bakasura
6
0 / 2 / 0
4,119
412
410
4,618
1,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 0
4,251
425
1,501
5,136
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
mekhij02
Cthulhu
6
0 / 2 / 0
4,115
412
2,310
4,960
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
4
4
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
4
3
L
Janus
 
Janus
1
2
0
0.5
L
3
5
0
0.6
W
Cliodhna
4
2
3
2.75
L
Bakasura
EimLo_0
Bakasura
0
2
0
0
L
0
5
0
0
W
Chang'e
1
0
1
1.5
L
Cthulhu
mekhij02
Cthulhu
0
2
0
0
W
7
2
0
3.5
W
Izanami
xJoshLikesPP
Izanami
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,496
Damage
9,504
24,923
Taken
28,873
9,352
Mitigated
9,278
12,275
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,096
1,142
116
2,524
4,180
3,132
57
1,265
2,911
19,367
0
L
Janus
 
Janus
1,721
458
0
1,843
4,751
1,112
0
895
3,856
37,874
0
L
3,562
892
0
2,561
9,408
3,427
0
6,254
3,154
13,877
0
W
Cliodhna
4,959
388
0
1,843
5,391
1,515
0
1,042
4,327
0
35,316
L
Bakasura
EimLo_0
Bakasura
410
339
0
1,003
4,618
1,222
530
677
3,941
0
13,237
L
1,501
957
0
321
5,136
1,486
381
2,191
2,945
0
13,155
W
Chang'e
1,549
269
130
2,926
4,646
1,283
164
1,194
3,350
30,497
0
L
Cthulhu
mekhij02
Cthulhu
2,310
155
68
922
4,960
2,031
0
1,390
3,570
11,960
0
W
8,844
4,305
0
3,293
7,050
2,447
3,235
3,179
3,861
37,320
4,716
W
Izanami
xJoshLikesPP
Izanami
3,048
2,277
0
1,443
3,656
975
0
1,000
2,636
0
30,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
24,254
319
Minions Killed
190
0
Camps Cleared
0
929,824
Distance Traveled
908,028
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,915
592
33
3
0
197,140
8
L
Janus
6,106
611
89
9
0
188,389
2
L
Geb
5,663
566
27
3
0
172,734
2
W
Cliodhna
6,333
633
65
7
0
210,203
1
L
Bakasura
4,119
412
30
3
0
226,848
0
L
Ullr
4,251
425
32
3
0
154,655
0
W
Chang'e
5,878
588
69
7
0
184,739
5
L
Cthulhu
4,115
412
12
1
0
165,402
5
W
Sol
7,371
737
78
8
0
151,273
1
W
Izanami
5,832
583
74
7
0
186,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role