Player Matchup

Kukulkan
Kukulkan
EgoKnox
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,213 Elo+
Party 1
Ravana
Ravana
Houstonian699
Ravana
Level 27
God Stats
4W - 3L
1,438 SR
Queue Stats
192W - 161L
1,579 Elo+
Solo
Hachiman
Hachiman
RayzarAssassin
Hachiman
Level 8
God Stats
9W - 13L
1,486 SR
Queue Stats
24W - 26L
1,446 Elo+
Party 1
Bellona
Bellona
Xx_lucas19_xXD1
Bellona
Level 29
God Stats
7W - 9L
1,412 SR
Queue Stats
57W - 81L
1,385 Elo+
Solo
Cerberus
Cerberus
jack_10312002
Cerberus
Level 18
God Stats
4W - 5L
1,449 SR
Queue Stats
71W - 84L
1,299 Elo+
Party 1
Team Averages
Level 20
1,457 SR
1,384 Elo+

VS

Team Averages
Level 19
1,540 SR
1,358 Elo+
Ares
Ares
Elbotxd256
Ares
Level 15
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Gilgamesh
Gilgamesh
ImTheChrist08
Gilgamesh
Level 22
God Stats
2W - 4L
1,497 SR
Queue Stats
46W - 37L
1,535 Elo+
Solo
Raijin
Raijin
J2015austin
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 59L
1,570 Elo+
Solo
Poseidon
Poseidon
NinjaFireFrog
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,029 Elo+
Solo
Thanatos
Thanatos
skikegp
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EgoKnox
Kukulkan
17
6 / 13 / 8
11,894
541
9,956
17,067
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
20 / 3 / 4
14,033
638
26,909
12,251
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
15
1 / 10 / 3
9,676
440
3,259
13,174
3,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 1 / 8
12,982
590
14,150
14,529
14,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
jack_10312002
Cerberus
16
2 / 6 / 5
10,621
483
6,491
17,601
15,636
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 0
8,642
393
2,111
18,976
9,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
ImTheChrist08
Gilgamesh
18
16 / 4 / 1
12,320
560
24,799
22,011
17,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Raijin
19
12 / 8 / 1
13,183
599
17,650
21,607
7,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
NinjaFireFrog
Poseidon
10
0 / 12 / 4
7,643
347
1,518
11,462
2,853
Thanatos
skikegp
Thanatos
18
4 / 8 / 6
11,298
514
6,494
17,030
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
37
Kills
32
33
Deaths
40
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EgoKnox
Kukulkan
6
13
8
0.77
L
0
8
0
0
W
20
3
4
7.33
L
Gilgamesh
ImTheChrist08
Gilgamesh
16
4
1
4.13
L
Raijin
12
8
1
1.56
L
Poseidon
NinjaFireFrog
Poseidon
0
12
4
0.17
W
Hachiman
1
10
3
0.25
W
8
1
8
12
W
Cerberus
jack_10312002
Cerberus
2
6
5
0.75
L
Thanatos
skikegp
Thanatos
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,765
Damage
52,572
74,622
Taken
91,086
47,598
Mitigated
46,033
11,886
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EgoKnox
Kukulkan
9,956
2,080
0
1,459
17,067
6,488
2,441
5,796
11,271
58,532
0
L
2,111
259
0
1,731
18,976
9,461
779
579
18,397
34,993
0
W
26,909
9,065
0
2,898
12,251
7,175
0
6,341
5,910
0
115,508
L
Gilgamesh
ImTheChrist08
Gilgamesh
24,799
11,256
0
4,230
22,011
17,678
1,183
7,501
14,444
0
92,696
L
Raijin
17,650
1,414
0
4,681
21,607
7,806
408
5,339
16,086
99,551
0
L
Poseidon
NinjaFireFrog
Poseidon
1,518
101
0
48
11,462
2,853
308
2,241
9,069
14,013
0
W
Hachiman
3,259
1,437
0
712
13,174
3,534
2,372
2,557
10,617
0
45,068
W
14,150
2,216
0
3,764
14,529
14,765
1,815
2,778
11,751
9,069
57,845
W
Cerberus
jack_10312002
Cerberus
6,491
532
0
3,053
17,601
15,636
276
3,807
13,794
46,375
0
L
Thanatos
skikegp
Thanatos
6,494
2,544
0
9,947
17,030
8,235
186
3,346
13,638
0
76,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,206
Gold Earned
53,086
566
Minions Killed
447
0
Camps Cleared
0
1,990,283
Distance Traveled
1,923,433
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,894
541
125
6
0
304,238
1
L
Ares
8,642
393
37
2
0
356,942
3
W
Ravana
14,033
638
152
7
0
466,270
3
L
Gilgamesh
12,320
560
118
5
0
426,640
0
L
Raijin
13,183
599
158
7
0
336,254
4
L
Poseidon
7,643
347
18
1
0
370,868
0
W
Hachiman
9,676
440
71
3
0
361,567
0
W
Bellona
12,982
590
111
5
0
476,613
1
W
Cerberus
10,621
483
107
5
0
381,595
0
L
Thanatos
11,298
514
116
5
0
432,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role