Player Matchup

Achilles
Achilles
Diamond I
DRlLLZ
Achilles
Diamond I
Level 122
God Stats
34W - 14L
1,909 SR
Queue Stats
443W - 175L
2,669 MMR
Party 1
Thoth
Thoth
Diamond II
HoneyNutCheerios
Thoth
Diamond II
Level 51
God Stats
18W - 2L
2,130 SR
Queue Stats
56W - 3L
2,602 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
lilMMR
Ne Zha
Diamond IV
Level 48
God Stats
2W - 1L
2,102 SR
Queue Stats
61W - 3L
2,437 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 74
2,047 SR
2,569 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,620 SR
2,054 MMR
Hera
Hera
Grandmaster
 
Hera
Grandmaster
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond I
TheOverlord420
Chaac
Diamond I
Level 156
God Stats
37W - 30L
1,708 SR
Queue Stats
334W - 337L
2,578 MMR
Solo
Fenrir
Fenrir
Diamond IV
jacamundo
Fenrir
Diamond IV
Level 108
God Stats
58W - 35L
1,652 SR
Queue Stats
638W - 700L
2,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DRlLLZ
Achilles
12
2 / 5 / 7
10,226
568
9,654
22,663
25,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 5 / 5
11,724
651
17,536
12,366
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
lilMMR
Ne Zha
14
3 / 3 / 7
11,260
626
14,960
19,852
17,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayOdinPersephoneGilgamesh

VS

Bans
AresAthenaCabrakanDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 5 / 7
11,954
664
17,755
12,608
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 6
12,672
704
18,688
21,192
16,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
jacamundo
Fenrir
14
2 / 4 / 7
10,696
594
9,957
21,079
15,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
11
Kills
13
13
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
5
7
1.7
L
Achilles
DRlLLZ
Achilles
2
5
7
1.1
L
6
5
5
1.7
W
6
2
6
4.5
W
Fenrir
jacamundo
Fenrir
2
4
7
1.38
L
Ne Zha
lilMMR
Ne Zha
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,150
Damage
46,400
54,881
Taken
54,879
46,902
Mitigated
36,893
7,694
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,755
4,545
0
1,203
12,608
5,080
1,078
2,565
9,790
68,728
0
L
Achilles
DRlLLZ
Achilles
9,654
2,705
0
1,754
22,663
25,568
414
8,695
13,236
0
18,438
L
17,536
923
0
481
12,366
3,992
585
3,084
8,968
62,377
0
W
18,688
2,782
0
10,405
21,192
16,013
593
8,496
12,260
0
49,793
W
Fenrir
jacamundo
Fenrir
9,957
1,784
0
4,718
21,079
15,800
428
6,849
13,626
396
18,689
L
Ne Zha
lilMMR
Ne Zha
14,960
4,758
390
5,069
19,852
17,342
88
6,498
12,612
0
43,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
35,322
178
Minions Killed
199
5
Camps Cleared
9
996,202
Distance Traveled
1,019,241
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,954
664
111
6
6
311,875
3
L
Achilles
10,226
568
21
1
0
338,855
6
L
Thoth
11,724
651
109
6
2
318,277
6
W
Chaac
12,672
704
68
4
1
350,698
4
W
Fenrir
10,696
594
20
1
2
356,668
6
L
Ne Zha
11,260
626
48
3
3
339,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role