Player Matchup

Izanami
Izanami
RabbitParachute
Izanami
Level 12
God Stats
4W - 2L
1,968 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 2
Nox
Nox
Raidórum
Nox
Level 24
God Stats
1W - 3L
1,347 SR
Queue Stats
37W - 43L
1,417 Elo+
Party 2
Geb
Geb
yomomaho
Geb
Level 24
God Stats
0W - 2L
1,150 SR
Queue Stats
17W - 27L
1,380 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,432 Elo+

VS

Team Averages
Level 73
1,560 SR
1,470 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ImXupo
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,431 Elo+
Party 1
Medusa
Medusa
Shmonk6079
Medusa
Level 87
God Stats
6W - 1L
1,679 SR
Queue Stats
205W - 201L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,998
833
3,700
4,724
1,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 1
4,410
735
1,422
3,583
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 1
4,405
734
1,232
3,928
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
3 / 0 / 6
6,079
1,013
1,694
3,229
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ImXupo
Sun Wukong
9
4 / 1 / 5
5,928
988
2,291
4,810
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Shmonk6079
Medusa
10
2 / 0 / 7
5,894
982
5,386
4,440
1,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
6
6
W
Sun Wukong
ImXupo
Sun Wukong
4
1
5
6.5
L
1
2
0
0.5
L
0
4
1
0.13
W
Medusa
Shmonk6079
Medusa
2
0
7
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,354
Damage
9,371
12,235
Taken
12,479
4,758
Mitigated
4,776
1,247
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,694
238
3,152
2,148
3,229
1,292
510
902
2,288
12,968
0
W
Sun Wukong
ImXupo
Sun Wukong
2,291
473
0
730
4,810
2,138
805
1,033
3,697
0
11,401
L
3,700
1,401
0
588
4,724
1,222
0
855
3,869
0
14,583
L
1,422
0
0
0
3,583
1,034
0
250
3,333
6,219
0
W
Medusa
Shmonk6079
Medusa
5,386
1,483
0
1,265
4,440
1,346
1,309
720
3,604
0
30,551
L
1,232
0
0
659
3,928
2,502
0
757
3,171
5,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,813
Gold Earned
17,901
47
Minions Killed
96
1
Camps Cleared
5
273,378
Distance Traveled
367,021
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,079
1,013
33
6
1
121,327
0
W
Sun Wukong
5,928
988
19
3
2
119,273
2
L
Izanami
4,998
833
33
6
1
103,776
1
L
Nox
4,410
735
9
2
0
104,918
1
W
Medusa
5,894
982
44
7
2
126,421
0
L
Geb
4,405
734
5
1
0
64,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role