Player Matchup

Nemesis
Nemesis
EUPbandie
Nemesis
Level 14
God Stats
1W - 1L
1,345 SR
Queue Stats
38W - 61L
1,418 Elo+
Solo
Agni
Agni
Its_P3RZIVAL_890
Agni
Level 18
God Stats
11W - 6L
1,379 SR
Queue Stats
24W - 35L
1,314 Elo+
Party 1
Bellona
Bellona
Mettaton_XEX
Bellona
Level 28
God Stats
25W - 23L
1,497 SR
Queue Stats
130W - 99L
1,469 Elo+
Solo
Ares
Ares
T0XIC_P-A-I-N
Ares
Level 29
God Stats
2W - 4L
1,625 SR
Queue Stats
108W - 130L
1,384 Elo+
Party 1
Hera
Hera
jarod_200
Hera
Level 28
God Stats
81W - 64L
1,554 SR
Queue Stats
107W - 104L
1,416 Elo+
Solo
Team Averages
Level 23
1,480 SR
1,400 Elo+

VS

Team Averages
Level 19
1,309 SR
1,345 Elo+
Agni
Agni
El_Cucurrupipi
Agni
Level 8
God Stats
3W - 4L
1,508 SR
Queue Stats
29W - 26L
1,408 Elo+
Solo
Hades
Hades
LeviathanFS
Hades
Level 29
God Stats
20W - 22L
1,527 SR
Queue Stats
39W - 65L
1,386 Elo+
Solo
Susano
Susano
OrangeJuice1356
Susano
Level 18
God Stats
3W - 5L
1,089 SR
Queue Stats
35W - 38L
1,324 Elo+
Solo
Camazotz
Camazotz
brax2323
Camazotz
Level 17
God Stats
0W - 2L
1,184 SR
Queue Stats
3W - 8L
1,272 Elo+
Solo
Yemoja
Yemoja
brillcounsel77
Yemoja
Level 24
God Stats
2W - 1L
1,235 SR
Queue Stats
26W - 32L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EUPbandie
Nemesis
10
2 / 5 / 7
6,892
492
2,567
8,528
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 6 / 4
6,268
448
6,665
9,093
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Mettaton_XEX
Bellona
12
5 / 2 / 3
7,921
566
5,228
9,196
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 2 / 8
7,653
547
5,092
11,858
10,364
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
13
7 / 2 / 6
7,990
571
12,926
6,431
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 4
7,418
530
8,671
9,775
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 2 / 5
6,976
498
8,602
7,245
3,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 4 / 4
7,513
537
7,542
9,474
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
brax2323
Camazotz
5
0 / 5 / 2
4,781
342
293
5,940
1,740
9
0 / 3 / 4
5,486
392
4,013
11,889
5,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
19
Kills
17
17
Deaths
19
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EUPbandie
Nemesis
2
5
7
1.1
L
6
5
4
1.6
W
1
6
4
0.5
L
5
2
5
3.75
W
Bellona
Mettaton_XEX
Bellona
5
2
3
3.25
L
6
4
4
2
W
4
2
8
4
L
Camazotz
brax2323
Camazotz
0
5
2
0.2
L
0
3
4
0.67
W
Hera
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
29,121
45,106
Taken
44,323
25,702
Mitigated
16,834
6,034
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EUPbandie
Nemesis
2,567
726
0
1,065
8,528
3,223
347
3,224
5,260
0
21,334
L
8,671
258
412
827
9,775
3,249
768
5,942
3,151
33,199
0
W
6,665
394
0
698
9,093
2,649
949
5,725
3,000
18,361
0
L
8,602
946
396
3,029
7,245
3,468
866
2,843
4,296
24,004
0
W
Bellona
Mettaton_XEX
Bellona
5,228
1,168
0
1,661
9,196
7,065
960
4,885
4,237
0
33,171
L
7,542
2,226
0
2,720
9,474
3,101
0
3,153
6,193
0
30,594
W
5,092
815
240
1,052
11,858
10,364
879
4,044
7,774
25,169
0
L
Camazotz
brax2323
Camazotz
293
112
0
490
5,940
1,740
54
2,494
3,380
0
5,315
L
4,013
563
705
2,658
11,889
5,276
0
8,753
2,620
17,669
0
W
Hera
12,926
3,174
0
1,318
6,431
2,401
2,229
2,848
3,549
41,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
32,174
258
Minions Killed
200
0
Camps Cleared
0
1,321,978
Distance Traveled
1,203,205
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,892
492
34
2
0
314,365
4
L
Agni
7,418
530
64
5
0
247,955
1
W
Agni
6,268
448
23
2
0
229,788
0
L
Hades
6,976
498
43
3
0
234,143
1
W
Bellona
7,921
566
87
6
0
235,990
2
L
Susano
7,513
537
54
4
0
275,715
0
W
Ares
7,653
547
37
3
0
281,555
1
L
Camazotz
4,781
342
18
1
0
208,608
0
L
Yemoja
5,486
392
21
2
0
236,784
1
W
Hera
7,990
571
77
6
0
260,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role