Player Matchup

Bellona
Bellona
AyePekkz
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,246 Elo+
Party 1
Cliodhna
Cliodhna
Boccester
Cliodhna
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 45L
1,395 Elo+
Party 1
Cupid
Cupid
Domtheslth
Cupid
Level 43
God Stats
16W - 22L
1,371 SR
Queue Stats
27W - 50L
1,292 Elo+
Party 1
Ymir
Ymir
ManOMain
Ymir
Level 89
God Stats
26W - 18L
1,613 SR
Queue Stats
156W - 177L
1,454 Elo+
Party 1
The Morrigan
The Morrigan
Spcetre
The Morrigan
Level 69
God Stats
1W - 1L
1,556 SR
Queue Stats
32W - 45L
1,404 Elo+
Party 1
Team Averages
Level 45
1,508 SR
1,358 Elo+

VS

Team Averages
Level 43
1,533 SR
1,397 Elo+
Bellona
Bellona
Cezll
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,442 Elo+
Party 3
Sobek
Sobek
JWHEEL
Sobek
Level 36
God Stats
25W - 19L
1,539 SR
Queue Stats
127W - 177L
1,348 Elo+
Solo
Neith
Neith
PatDaddy11
Neith
Level 28
God Stats
28W - 23L
1,448 SR
Queue Stats
148W - 188L
1,352 Elo+
Party 2
Arachne
Arachne
Whitelizard269
Arachne
Level 78
God Stats
22W - 13L
1,663 SR
Queue Stats
418W - 416L
1,471 Elo+
Party 3
Anubis
Anubis
makpisha
Anubis
Level 57
God Stats
23W - 21L
1,515 SR
Queue Stats
111W - 144L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyePekkz
Bellona
16
4 / 7 / 0
9,976
475
5,982
14,951
15,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Boccester
Cliodhna
15
6 / 8 / 7
9,856
469
14,363
16,420
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
16
6 / 4 / 7
10,357
493
9,272
11,874
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
16
6 / 0 / 13
10,933
521
8,666
18,540
21,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Spcetre
The Morrigan
19
10 / 2 / 7
11,679
556
17,531
8,620
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cezll
Bellona
16
5 / 5 / 5
10,264
489
10,837
12,617
13,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
JWHEEL
Sobek
13
1 / 7 / 5
8,529
406
6,652
19,712
22,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
15
2 / 7 / 5
9,061
431
6,780
14,379
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
5 / 8 / 4
10,130
482
8,905
19,296
7,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
makpisha
Anubis
16
5 / 5 / 0
9,904
472
11,398
15,263
7,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
32
Kills
18
21
Deaths
32
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AyePekkz
Bellona
4
7
0
0.57
W
Cliodhna
Boccester
Cliodhna
6
8
7
1.19
L
Bellona
Cezll
Bellona
5
5
5
1.5
W
Cupid
6
4
7
2.38
L
Sobek
JWHEEL
Sobek
1
7
5
0.5
W
Ymir
6
0
13
12.5
L
Neith
2
7
5
0.64
W
The Morrigan
Spcetre
The Morrigan
10
2
7
6.75
L
5
8
4
0.88
L
Anubis
makpisha
Anubis
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
44,572
70,405
Taken
81,267
49,840
Mitigated
56,890
13,836
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AyePekkz
Bellona
5,982
1,189
0
969
14,951
15,207
652
1,138
13,813
10,262
37,781
W
Cliodhna
Boccester
Cliodhna
14,363
3,036
0
1,580
16,420
5,869
556
4,532
11,888
0
48,040
L
Bellona
Cezll
Bellona
10,837
5,118
0
1,137
12,617
13,636
400
1,139
11,478
5,363
46,036
W
Cupid
9,272
5,340
46
5,194
11,874
4,133
1,449
2,474
9,400
0
56,373
L
Sobek
JWHEEL
Sobek
6,652
736
0
3,444
19,712
22,028
52
6,337
13,375
23,202
0
W
Ymir
8,666
2,299
0
4,847
18,540
21,052
152
7,202
11,338
32,193
0
L
Neith
6,780
2,483
320
4,420
14,379
5,810
1,160
6,616
7,763
0
58,169
W
The Morrigan
Spcetre
The Morrigan
17,531
1,428
0
1,200
8,620
3,579
1,009
3,892
4,728
95,307
381
L
8,905
6,549
0
2,124
19,296
7,863
0
6,313
12,983
0
65,911
L
Anubis
makpisha
Anubis
11,398
750
0
6,113
15,263
7,553
434
6,949
8,314
64,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,801
Gold Earned
47,888
461
Minions Killed
452
0
Camps Cleared
0
1,952,373
Distance Traveled
1,846,892
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,976
475
96
5
0
383,476
2
W
Cliodhna
9,856
469
67
3
0
395,248
0
L
Bellona
10,264
489
110
5
0
383,609
3
W
Cupid
10,357
493
94
4
0
347,007
0
L
Sobek
8,529
406
27
1
0
378,987
1
W
Ymir
10,933
521
58
3
0
435,533
10
L
Neith
9,061
431
90
4
0
328,736
5
W
The Morrigan
11,679
556
146
7
0
391,109
5
L
Arachne
10,130
482
113
5
0
426,557
1
L
Anubis
9,904
472
112
5
0
329,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role