Player Matchup

Sol
Sol
 
Sol
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Corkenoob
Thanatos
Level 159
God Stats
15W - 6L
1,649 SR
Queue Stats
353W - 318L
1,595 Elo+
Party 1
Chronos
Chronos
Marti22RMFC
Chronos
Level 82
God Stats
19W - 15L
1,542 SR
Queue Stats
142W - 136L
1,541 Elo+
Party 3
Apollo
Apollo
N4Gamer1
Apollo
Level 129
God Stats
18W - 12L
1,670 SR
Queue Stats
117W - 114L
1,540 Elo+
Party 3
Loki
Loki
hughesb0t
Loki
Level 157
God Stats
18W - 9L
1,611 SR
Queue Stats
578W - 531L
1,540 Elo+
Party 1
Team Averages
Level 126
1,594 SR
1,543 Elo+

VS

Team Averages
Level 66
1,495 SR
1,521 Elo+
Athena
Athena
AtlanticMercy
Athena
Level 85
God Stats
20W - 30L
1,438 SR
Queue Stats
120W - 102L
1,508 Elo+
Party 2
Neith
Neith
InfinityDS
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Nick8991
Apollo
Level 107
God Stats
3W - 2L
1,535 SR
Queue Stats
71W - 74L
1,526 Elo+
Solo
Nu Wa
Nu Wa
TijuanaGecko69
Nu Wa
Level 85
God Stats
24W - 16L
1,643 SR
Queue Stats
269W - 283L
1,502 Elo+
Party 4
Bastet
Bastet
randygibbons
Bastet
Level 40
God Stats
5W - 11L
1,360 SR
Queue Stats
161W - 149L
1,571 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 1 / 2
5,182
518
1,817
5,816
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Corkenoob
Thanatos
11
2 / 1 / 2
6,107
611
5,479
8,834
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Marti22RMFC
Chronos
11
2 / 1 / 4
6,099
610
3,854
6,543
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
N4Gamer1
Apollo
12
10 / 0 / 1
7,427
743
10,307
7,853
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
7 / 3 / 0
6,821
682
5,507
7,780
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,580
458
2,762
10,275
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
7
0 / 5 / 0
4,325
433
2,584
4,872
1,044
Apollo
Nick8991
Apollo
9
0 / 5 / 2
5,225
523
4,024
7,679
1,889
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 2
5,331
533
5,708
6,144
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
11
5 / 1 / 1
6,623
662
6,352
7,472
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
21
Kills
6
6
Deaths
21
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
L
0
6
1
0.08
W
Thanatos
Corkenoob
Thanatos
2
1
2
3
L
Neith
0
5
0
0
W
Chronos
Marti22RMFC
Chronos
2
1
4
4
W
Apollo
N4Gamer1
Apollo
10
0
1
10.5
L
Apollo
Nick8991
Apollo
0
5
2
0.2
L
1
4
2
0.5
W
Loki
7
3
0
2.33
L
Bastet
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,964
Damage
21,430
36,826
Taken
36,442
10,754
Mitigated
10,718
21,481
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,817
417
0
2,570
5,816
1,462
768
2,528
3,288
18,293
2,073
L
2,762
1,183
0
1,744
10,275
4,170
0
1,551
8,724
9,979
0
W
Thanatos
Corkenoob
Thanatos
5,479
639
0
8,190
8,834
3,203
0
385
8,449
0
28,139
L
Neith
2,584
1,478
0
619
4,872
1,044
0
25
4,847
0
18,328
W
Chronos
Marti22RMFC
Chronos
3,854
1,026
147
1,937
6,543
1,679
240
2,783
3,760
35,021
0
W
Apollo
N4Gamer1
Apollo
10,307
8,919
0
6,039
7,853
2,403
312
2,249
5,604
0
51,933
L
Apollo
Nick8991
Apollo
4,024
2,596
0
2,038
7,679
1,889
27
414
7,265
0
22,294
L
5,708
1,834
0
1,909
6,144
1,394
180
1,928
4,216
31,384
0
W
Loki
5,507
1,933
0
2,598
7,780
2,007
0
672
7,108
0
32,408
L
Bastet
6,352
2,000
0
2,102
7,472
2,221
0
1,640
5,832
0
29,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
26,084
342
Minions Killed
206
0
Camps Cleared
0
960,009
Distance Traveled
935,341
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,182
518
45
5
0
171,191
0
L
Athena
4,580
458
25
3
0
181,753
2
W
Thanatos
6,107
611
58
6
0
202,911
1
L
Neith
4,325
433
27
3
0
166,907
1
W
Chronos
6,099
610
69
7
0
200,932
4
W
Apollo
7,427
743
104
10
0
187,400
5
L
Apollo
5,225
523
41
4
0
177,995
0
L
Nu Wa
5,331
533
51
5
0
190,682
4
W
Loki
6,821
682
66
7
0
197,575
2
L
Bastet
6,623
662
62
6
0
218,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role