Player Matchup

Sol
Sol
From51Area
Sol
Level 116
God Stats
5W - 0L
1,542 SR
Queue Stats
187W - 163L
1,560 Elo+
Party 3
Fenrir
Fenrir
HunterJay8
Fenrir
Level 69
God Stats
6W - 4L
1,692 SR
Queue Stats
113W - 117L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
KyTzBASARAB
Danzaburou
Level 28
God Stats
6W - 2L
1,793 SR
Queue Stats
83W - 61L
1,646 Elo+
Party 3
Bellona
Bellona
LingLiGwun
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
xXBaSaMaKXx
Baron Samedi
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 64L
1,483 Elo+
Party 3
Team Averages
Level 69
1,605 SR
1,558 Elo+

VS

Team Averages
Level 40
1,518 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kaze0nii
Kuzenbo
Level 40
God Stats
0W - 1L
1,668 SR
Queue Stats
52W - 41L
1,536 Elo+
Party 2
Izanami
Izanami
TestigosDeJeovah
Izanami
Level 16
God Stats
2W - 4L
1,458 SR
Queue Stats
19W - 15L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
kalamazof
Erlang Shen
Level 40
God Stats
3W - 3L
1,379 SR
Queue Stats
51W - 41L
1,525 Elo+
Party 2
Mercury
Mercury
nico1917
Mercury
Level 62
God Stats
5W - 1L
1,587 SR
Queue Stats
64W - 59L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,629
603
4,882
5,051
1,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
HunterJay8
Fenrir
11
3 / 0 / 3
6,427
584
2,744
6,676
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
KyTzBASARAB
Danzaburou
10
2 / 1 / 1
5,869
534
3,620
5,625
1,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LingLiGwun
Bellona
12
3 / 1 / 2
7,018
638
4,970
6,944
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
xXBaSaMaKXx
Baron Samedi
9
2 / 0 / 1
5,363
488
3,654
3,971
2,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 3 / 0
4,445
404
1,148
4,229
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Kaze0nii
Kuzenbo
7
0 / 3 / 1
5,142
467
3,453
7,850
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 3 / 0
5,197
472
2,217
4,260
1,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
kalamazof
Erlang Shen
9
1 / 3 / 0
5,374
489
2,257
5,804
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
nico1917
Mercury
9
0 / 1 / 0
4,922
447
965
6,365
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
W
2
0
4
4
W
Fenrir
HunterJay8
Fenrir
3
0
3
4.5
L
Kuzenbo
Kaze0nii
Kuzenbo
0
3
1
0.17
W
Danzaburou
KyTzBASARAB
Danzaburou
2
1
1
2.5
W
Bellona
LingLiGwun
Bellona
3
1
2
4
L
1
3
0
0.33
L
Erlang Shen
kalamazof
Erlang Shen
1
3
0
0.33
L
Mercury
nico1917
Mercury
0
1
0
0
W
Baron Samedi
xXBaSaMaKXx
Baron Samedi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,870
Damage
10,040
28,267
Taken
28,508
12,128
Mitigated
15,306
16,547
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,148
274
0
1,270
4,229
1,080
0
2,142
2,087
18,610
0
W
4,882
1,644
0
3,717
5,051
1,628
0
1,405
3,646
41,634
0
W
Fenrir
HunterJay8
Fenrir
2,744
351
0
3,800
6,676
2,527
0
337
6,339
0
30,383
L
Kuzenbo
Kaze0nii
Kuzenbo
3,453
1,122
0
1,986
7,850
6,989
0
3,144
4,706
14,242
0
W
Danzaburou
KyTzBASARAB
Danzaburou
3,620
2,008
0
3,276
5,625
1,621
548
1,348
4,277
0
28,205
W
Bellona
LingLiGwun
Bellona
4,970
1,840
0
3,318
6,944
4,315
300
232
6,712
0
40,356
L
2,217
1,019
0
710
4,260
1,239
0
1,518
2,742
0
32,599
L
Erlang Shen
kalamazof
Erlang Shen
2,257
1,156
0
1,228
5,804
3,517
0
0
5,804
0
18,565
L
Mercury
nico1917
Mercury
965
171
0
1,063
6,365
2,481
0
1,732
4,633
0
25,177
W
Baron Samedi
xXBaSaMaKXx
Baron Samedi
3,654
513
424
2,012
3,971
2,037
195
1,279
2,692
22,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
25,080
338
Minions Killed
235
0
Camps Cleared
0
1,129,152
Distance Traveled
971,376
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,445
404
29
3
0
159,923
2
W
Sol
6,629
603
87
8
0
225,261
5
W
Fenrir
6,427
584
69
6
0
253,352
2
L
Kuzenbo
5,142
467
27
2
0
203,025
3
W
Danzaburou
5,869
534
57
5
0
219,364
2
W
Bellona
7,018
638
84
8
0
233,541
2
L
Izanami
5,197
472
77
7
0
186,120
4
L
Erlang Shen
5,374
489
50
5
0
180,288
2
L
Mercury
4,922
447
52
5
0
242,020
0
W
Baron Samedi
5,363
488
41
4
0
197,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role