Player Matchup

Discordia
Discordia
LinaLinLil
Discordia
Level 26
God Stats
8W - 2L
1,826 SR
Queue Stats
57W - 70L
1,433 Elo+
Solo
Sobek
Sobek
Qumoy
Sobek
Level 29
God Stats
2W - 1L
1,684 SR
Queue Stats
90W - 70L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
REXGUY202
Heimdallr
Level 29
God Stats
4W - 2L
1,583 SR
Queue Stats
63W - 54L
1,536 Elo+
Party 1
Team Averages
Level 28
1,698 SR
1,503 Elo+

VS

Team Averages
Level 14
1,549 SR
1,447 Elo+
Ares
Ares
ImmaLetHimHaveIt
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,696 Elo+
Solo
Anubis
Anubis
Storm DSG
Anubis
Level 17
God Stats
2W - 3L
1,392 SR
Queue Stats
2W - 3L
1,435 Elo+
Party 2
Fenrir
Fenrir
musclemanfn
Fenrir
Level 20
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LinaLinLil
Discordia
12
4 / 2 / 15
8,302
830
12,138
7,039
2,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Qumoy
Sobek
11
2 / 2 / 16
8,388
839
3,354
10,765
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
REXGUY202
Heimdallr
14
15 / 0 / 5
9,770
977
15,663
8,153
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
6,753
675
4,677
11,946
11,326
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
Storm DSG
Anubis
10
0 / 7 / 3
6,394
639
7,295
11,346
5,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
9
1 / 5 / 3
6,495
650
4,505
13,369
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
3
4
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Discordia
LinaLinLil
Discordia
4
2
15
5.75
W
Sobek
Qumoy
Sobek
2
2
16
5
W
Heimdallr
REXGUY202
Heimdallr
15
0
5
17.5
L
Anubis
Storm DSG
Anubis
0
7
3
0.21
L
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
16,477
25,957
Taken
36,661
13,070
Mitigated
22,940
7,834
Healing
4,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,677
308
292
491
11,946
11,326
0
5,464
6,482
13,339
0
W
Discordia
LinaLinLil
Discordia
12,138
1,281
633
1,901
7,039
2,129
854
3,059
3,980
28,078
0
W
Sobek
Qumoy
Sobek
3,354
247
0
3,028
10,765
7,600
262
5,817
3,867
7,481
0
W
Heimdallr
REXGUY202
Heimdallr
15,663
9,584
0
2,272
8,153
3,341
1,276
3,245
4,908
0
34,592
L
Anubis
Storm DSG
Anubis
7,295
383
0
2,508
11,346
5,072
0
6,289
5,057
21,297
0
L
Fenrir
4,505
768
199
873
13,369
6,542
0
3,849
9,520
0
11,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,460
Gold Earned
19,642
91
Minions Killed
65
6
Camps Cleared
1
580,825
Distance Traveled
507,388
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,753
675
19
2
0
164,287
3
W
Discordia
8,302
830
44
4
2
187,286
4
W
Sobek
8,388
839
5
1
0
192,257
0
W
Heimdallr
9,770
977
42
4
4
201,282
0
L
Anubis
6,394
639
26
3
0
148,586
3
L
Fenrir
6,495
650
20
2
1
194,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role