Player Matchup

Yemoja
Yemoja
CarnageVanes
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Party 3
Achilles
Achilles
Dastroy
Achilles
Level 8
God Stats
12W - 6L
1,557 SR
Queue Stats
13W - 20L
1,328 Elo+
Party 1
Merlin
Merlin
HelosDevilSlayer
Merlin
Level 6
God Stats
0W - 2L
1,185 SR
Queue Stats
7W - 18L
1,205 Elo+
Solo
Sol
Sol
TheOtakuRespect
Sol
Level 29
God Stats
1W - 4L
1,296 SR
Queue Stats
14W - 20L
1,284 Elo+
Party 1
Neith
Neith
applejuice96
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,407 SR
1,298 Elo+

VS

Team Averages
Level 22
1,391 SR
1,382 Elo+
Cliodhna
Cliodhna
Metalslizer
Cliodhna
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 52L
1,443 Elo+
Party 2
Izanami
Izanami
StormBlue01
Izanami
Level 18
God Stats
2W - 2L
1,363 SR
Queue Stats
8W - 13L
1,286 Elo+
Solo
Jormungandr
Jormungandr
TheCar3taker
Jormungandr
Level 29
God Stats
17W - 18L
1,555 SR
Queue Stats
47W - 64L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
Tukkanosk
Heimdallr
Level 22
God Stats
1W - 2L
1,065 SR
Queue Stats
10W - 14L
1,331 Elo+
Solo
Scylla
Scylla
Zackfan
Scylla
Level 22
God Stats
2W - 1L
1,470 SR
Queue Stats
36W - 50L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 8 / 5
8,816
980
4,802
15,037
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Dastroy
Achilles
16
2 / 7 / 8
9,653
1,073
11,563
18,962
22,669
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 9 / 2
7,886
876
4,083
16,163
5,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 10 / 5
9,622
1,069
10,394
17,750
5,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 13 / 4
10,291
1,143
14,451
18,883
6,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Metalslizer
Cliodhna
19
23 / 2 / 12
13,460
1,496
25,734
11,678
4,734
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
StormBlue01
Izanami
17
2 / 1 / 19
9,413
1,046
9,419
8,536
5,370
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TheCar3taker
Jormungandr
18
7 / 2 / 24
11,190
1,243
17,052
11,463
6,602
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Tukkanosk
Heimdallr
19
7 / 2 / 30
11,895
1,322
16,555
9,975
4,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Zackfan
Scylla
17
8 / 4 / 20
10,674
1,186
12,727
8,697
2,892
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
152
10
Kills
47
47
Deaths
11
24
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
8
5
0.31
L
Achilles
Dastroy
Achilles
2
7
8
0.86
L
0
9
2
0.11
W
Cliodhna
Metalslizer
Cliodhna
23
2
12
14.5
W
Izanami
StormBlue01
Izanami
2
1
19
11.5
W
Jormungandr
TheCar3taker
Jormungandr
7
2
24
9.5
L
3
10
5
0.55
W
Heimdallr
Tukkanosk
Heimdallr
7
2
30
11
W
Scylla
Zackfan
Scylla
8
4
20
4.5
L
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
81,487
86,795
Taken
50,349
49,118
Mitigated
23,816
4,249
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,802
1,375
294
642
15,037
8,972
0
6,113
8,924
17,518
0
L
Achilles
Dastroy
Achilles
11,563
4,050
0
156
18,962
22,669
0
5,621
13,295
0
22,695
L
4,083
1,141
0
217
16,163
5,329
0
5,198
10,965
11,039
0
W
Cliodhna
Metalslizer
Cliodhna
25,734
7,758
563
2,325
11,678
4,734
0
3,503
8,175
0
38,144
W
Izanami
StormBlue01
Izanami
9,419
7,753
0
848
8,536
5,370
0
4,278
4,258
0
28,781
W
Jormungandr
TheCar3taker
Jormungandr
17,052
4,142
0
0
11,463
6,602
0
4,979
6,484
30,995
0
L
10,394
4,900
0
2,083
17,750
5,151
0
6,065
11,685
29,281
0
W
Heimdallr
Tukkanosk
Heimdallr
16,555
7,586
0
928
9,975
4,218
0
4,195
5,780
0
38,644
W
Scylla
Zackfan
Scylla
12,727
2,490
232
512
8,697
2,892
0
2,324
6,373
19,803
0
L
14,451
9,259
0
857
18,883
6,997
0
6,782
12,091
0
36,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
56,632
142
Minions Killed
183
8
Camps Cleared
4
839,206
Distance Traveled
858,425
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,816
980
24
3
4
186,996
2
L
Achilles
9,653
1,073
18
2
0
189,612
2
L
Merlin
7,886
876
19
2
1
142,603
1
W
Cliodhna
13,460
1,496
31
3
1
227,129
0
W
Izanami
9,413
1,046
47
5
0
168,403
0
W
Jormungandr
11,190
1,243
31
3
1
158,938
0
L
Sol
9,622
1,069
30
3
1
161,489
0
W
Heimdallr
11,895
1,322
57
6
1
157,554
0
W
Scylla
10,674
1,186
17
2
1
146,401
2
L
Neith
10,291
1,143
51
6
2
158,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role