Player Matchup

Hou Yi
Hou Yi
DMND HUNTER
Hou Yi
Level 83
God Stats
56W - 53L
1,537 SR
Queue Stats
68W - 69L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
DMND Predator
Baron Samedi
Level 149
God Stats
21W - 13L
1,578 SR
Queue Stats
214W - 179L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Waitediowa4172
Gilgamesh
Level 120
God Stats
2W - 1L
1,481 SR
Queue Stats
54W - 26L
1,645 Elo+
Party 1
Team Averages
Level 117
1,532 SR
1,535 Elo+

VS

Team Averages
Level 74
1,403 SR
1,494 Elo+
Kuzenbo
Kuzenbo
Derpman8
Kuzenbo
Level 63
God Stats
20W - 25L
1,460 SR
Queue Stats
277W - 291L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fenrir505
Ah Muzen Cab
Level 42
God Stats
2W - 3L
1,236 SR
Queue Stats
8W - 9L
1,554 Elo+
Party 2
Hercules
Hercules
N0Name187
Hercules
Level 116
God Stats
55W - 56L
1,512 SR
Queue Stats
210W - 208L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
5 / 3 / 4
5,499
1,100
3,371
5,506
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DMND Predator
Baron Samedi
9
3 / 0 / 5
5,054
1,011
2,755
1,773
768
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Waitediowa4172
Gilgamesh
8
1 / 0 / 6
4,527
905
3,543
5,109
3,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Derpman8
Kuzenbo
3
0 / 2 / 0
3,523
705
455
2,132
1,616
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Muzen Cab
Fenrir505
Ah Muzen Cab
8
1 / 3 / 1
4,356
871
2,965
4,762
1,563
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
N0Name187
Hercules
8
2 / 4 / 1
4,941
988
2,851
6,124
3,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
3
3
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
3
4
2.33
W
Baron Samedi
DMND Predator
Baron Samedi
3
0
5
5.5
L
Kuzenbo
Derpman8
Kuzenbo
0
2
0
0
L
Ah Muzen Cab
Fenrir505
Ah Muzen Cab
1
3
1
0.5
L
Hercules
N0Name187
Hercules
2
4
1
0.63
W
Gilgamesh
Waitediowa4172
Gilgamesh
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,669
Damage
6,271
12,388
Taken
13,018
5,646
Mitigated
6,967
4,433
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
3,371
1,431
110
1,021
5,506
1,689
129
57
5,411
0
9,071
W
Baron Samedi
DMND Predator
Baron Samedi
2,755
249
737
1,249
1,773
768
0
612
1,161
15,976
0
L
Kuzenbo
Derpman8
Kuzenbo
455
212
0
114
2,132
1,616
0
419
1,713
866
0
L
Ah Muzen Cab
Fenrir505
Ah Muzen Cab
2,965
1,233
186
1,676
4,762
1,563
0
1,356
3,406
0
13,056
L
Hercules
N0Name187
Hercules
2,851
1,156
120
1,299
6,124
3,788
0
1,140
4,984
0
9,458
W
Gilgamesh
Waitediowa4172
Gilgamesh
3,543
799
166
1,150
5,109
3,189
0
272
4,761
0
10,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,080
Gold Earned
12,820
70
Minions Killed
50
5
Camps Cleared
1
294,761
Distance Traveled
219,988
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,499
1,100
22
4
2
101,585
1
W
Baron Samedi
5,054
1,011
31
6
3
88,005
3
L
Kuzenbo
3,523
705
0
0
0
25,967
0
L
Ah Muzen Cab
4,356
871
29
6
0
95,345
1
L
Hercules
4,941
988
21
4
1
98,676
1
W
Gilgamesh
4,527
905
17
3
0
105,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role