Player Matchup

Anubis
Anubis
BOGOLUDE
Anubis
Level 88
God Stats
4W - 2L
1,152 SR
Queue Stats
23W - 43L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
Kiraan24
Cthulhu
Level 24
God Stats
6W - 10L
1,323 SR
Queue Stats
9W - 18L
1,313 Elo+
Party 1
Zeus
Zeus
epouvente24
Zeus
Level 47
God Stats
4W - 3L
1,348 SR
Queue Stats
16W - 29L
1,243 Elo+
Party 1
Team Averages
Level 53
1,275 SR
1,265 Elo+

VS

Team Averages
Level 17
1,400 SR
1,164 Elo+
Hel
Hel
KrayzYT
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,100 Elo+
Party 2
Artio
Artio
Zz-AlphA_Hush
Artio
Level 34
God Stats
1W - 2L
1,393 SR
Queue Stats
29W - 44L
1,357 Elo+
Solo
Izanami
Izanami
cool_yussef09
Izanami
Level 8
God Stats
0W - 3L
1,306 SR
Queue Stats
0W - 6L
1,035 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOGOLUDE
Anubis
18
8 / 0 / 18
13,733
723
26,682
13,143
6,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kiraan24
Cthulhu
15
3 / 6 / 21
12,902
679
7,933
28,812
28,520
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
20 / 2 / 6
15,588
820
33,532
13,223
4,948
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 17 / 8
10,568
556
9,449
23,960
20,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 2
10,977
578
11,658
35,870
56,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
16
5 / 7 / 3
12,066
635
15,910
23,375
8,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
31
Kills
8
8
Deaths
31
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
BOGOLUDE
Anubis
8
0
18
17
W
Cthulhu
Kiraan24
Cthulhu
3
6
21
2.25
L
Hel
0
17
8
0.24
L
3
7
2
0.57
L
Izanami
5
7
3
0.93
W
20
2
6
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,147
Damage
37,017
55,178
Taken
83,205
40,110
Mitigated
85,340
15,505
Healing
10,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BOGOLUDE
Anubis
26,682
1,755
548
7,117
13,143
6,642
877
6,400
6,743
72,593
0
W
Cthulhu
Kiraan24
Cthulhu
7,933
930
463
2,399
28,812
28,520
376
11,426
17,386
24,895
0
L
Hel
9,449
2,675
232
669
23,960
20,755
0
20,772
3,188
27,581
0
L
11,658
1,904
690
5,234
35,870
56,272
0
27,436
8,434
23,594
0
L
Izanami
15,910
8,049
435
3,167
23,375
8,313
0
20,502
2,873
0
68,716
W
33,532
4,642
1,154
3,824
13,223
4,948
1,805
5,161
8,062
81,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
33,611
222
Minions Killed
166
12
Camps Cleared
3
926,669
Distance Traveled
827,539
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,733
723
79
4
6
319,585
2
W
Cthulhu
12,902
679
37
2
0
298,047
0
L
Hel
10,568
556
39
2
0
232,051
2
L
Artio
10,977
578
18
1
0
327,537
5
L
Izanami
12,066
635
109
6
3
267,951
5
W
Zeus
15,588
820
106
6
6
309,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role