Player Matchup

Camazotz
Camazotz
Karamolegos
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,657 Elo+
Party 2
The Morrigan
The Morrigan
Leifson88
The Morrigan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,574 Elo+
Solo
Olorun
Olorun
PsychoShooter7
Olorun
Level 27
God Stats
4W - 6L
1,417 SR
Queue Stats
98W - 83L
1,521 Elo+
Party 2
Tyr
Tyr
darkxgamer2ooo
Tyr
Level 29
God Stats
2W - 2L
1,461 SR
Queue Stats
22W - 23L
1,525 Elo+
Solo
Xing Tian
Xing Tian
towfish
Xing Tian
Level 43
God Stats
5W - 3L
1,540 SR
Queue Stats
177W - 148L
1,503 Elo+
Party 2
Team Averages
Level 25
1,484 SR
1,556 Elo+

VS

Team Averages
Level 21
1,621 SR
1,524 Elo+
Neith
Neith
JosesitoJuanes
Neith
Level 17
God Stats
2W - 1L
1,895 SR
Queue Stats
14W - 14L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
Juanfrico777
Gilgamesh
Level 27
God Stats
1W - 4L
1,621 SR
Queue Stats
75W - 65L
1,518 Elo+
Solo
Ymir
Ymir
Jvrt
Ymir
Level 7
God Stats
0W - 2L
1,280 SR
Queue Stats
7W - 4L
1,571 Elo+
Solo
Achilles
Achilles
acinu
Achilles
Level 27
God Stats
3W - 2L
1,501 SR
Queue Stats
60W - 54L
1,592 Elo+
Solo
Discordia
Discordia
xXELIanix4078Xx
Discordia
Level 29
God Stats
2W - 1L
1,806 SR
Queue Stats
65W - 68L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Karamolegos
Camazotz
12
4 / 4 / 5
7,720
551
5,639
11,240
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Leifson88
The Morrigan
10
0 / 7 / 2
6,211
444
2,007
7,077
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 1 / 6
7,297
521
5,773
10,076
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
15 / 3 / 1
9,256
661
11,398
12,159
12,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
towfish
Xing Tian
11
3 / 2 / 6
7,123
509
6,618
13,488
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,112
437
4,004
7,936
2,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Juanfrico777
Gilgamesh
12
4 / 7 / 2
8,182
584
7,079
9,458
8,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Jvrt
Ymir
8
0 / 6 / 2
6,085
435
2,870
11,260
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
acinu
Achilles
14
5 / 3 / 5
8,774
627
5,330
10,157
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
xXELIanix4078Xx
Discordia
12
6 / 3 / 3
7,968
569
12,903
7,738
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
23
Kills
16
17
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Gilgamesh
Juanfrico777
Gilgamesh
4
7
2
0.71
L
Ymir
Jvrt
Ymir
0
6
2
0.17
W
Camazotz
Karamolegos
Camazotz
4
4
5
1.63
W
The Morrigan
Leifson88
The Morrigan
0
7
2
0.14
W
1
1
6
4
L
Achilles
acinu
Achilles
5
3
5
2.5
W
15
3
1
5.17
W
Xing Tian
towfish
Xing Tian
3
2
6
3
L
Discordia
xXELIanix4078Xx
Discordia
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,435
Damage
32,186
54,040
Taken
46,549
34,504
Mitigated
28,606
19,195
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,004
1,601
0
2,681
7,936
2,542
210
4,075
3,861
0
26,740
L
Gilgamesh
Juanfrico777
Gilgamesh
7,079
2,376
0
1,410
9,458
8,584
706
261
9,197
0
37,479
L
Ymir
Jvrt
Ymir
2,870
711
0
3,200
11,260
9,127
0
6,370
4,890
12,695
0
W
Camazotz
Karamolegos
Camazotz
5,639
2,626
0
5,528
11,240
4,328
15
944
10,260
0
52,625
W
The Morrigan
Leifson88
The Morrigan
2,007
331
0
690
7,077
2,701
1,035
2,100
4,640
23,518
2,338
W
5,773
2,718
491
5,533
10,076
3,655
37
4,160
5,710
49,242
0
L
Achilles
acinu
Achilles
5,330
1,496
0
4,130
10,157
5,782
203
1,022
9,135
0
46,736
W
11,398
1,591
0
3,145
12,159
12,564
0
1,394
10,653
0
40,098
W
Xing Tian
towfish
Xing Tian
6,618
1,127
0
3,808
13,488
11,256
168
6,199
7,004
18,570
0
L
Discordia
xXELIanix4078Xx
Discordia
12,903
1,228
0
669
7,738
2,571
721
2,211
5,527
46,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
37,121
317
Minions Killed
321
0
Camps Cleared
0
1,306,384
Distance Traveled
1,325,893
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,112
437
55
4
0
252,903
1
L
Gilgamesh
8,182
584
67
5
0
274,686
4
L
Ymir
6,085
435
23
2
0
274,679
2
W
Camazotz
7,720
551
82
6
0
276,018
2
W
The Morrigan
6,211
444
42
3
0
216,919
2
W
Olorun
7,297
521
95
7
0
242,035
4
L
Achilles
8,774
627
97
7
0
278,037
4
W
Tyr
9,256
661
75
5
0
301,384
4
W
Xing Tian
7,123
509
23
2
0
270,028
0
L
Discordia
7,968
569
79
6
0
245,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role