Player Matchup

Sol
Sol
 
Sol
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DarkfTerminator
Eset
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 80L
1,384 Elo+
Solo
Fafnir
Fafnir
Maniak_5977
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 103L
1,360 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
loocooo
Ah Muzen Cab
Level 103
God Stats
8W - 3L
1,631 SR
Queue Stats
303W - 323L
1,368 Elo+
Solo
Danzaburou
Danzaburou
vl-mast
Danzaburou
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 39L
1,302 Elo+
Solo
Team Averages
Level 84
1,526 SR
1,383 Elo+

VS

Team Averages
Level 70
1,526 SR
1,335 Elo+
Chernobog
Chernobog
Gooner_Cliff
Chernobog
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,259 Elo+
Solo
Bellona
Bellona
HeyWitnikk
Bellona
Level 33
God Stats
2W - 3L
1,733 SR
Queue Stats
115W - 136L
1,368 Elo+
Solo
Nemesis
Nemesis
ShIn0_SV
Nemesis
Level 123
God Stats
1W - 3L
1,313 SR
Queue Stats
97W - 102L
1,407 Elo+
Solo
Ravana
Ravana
Voldemortt7227
Ravana
Level 41
God Stats
4W - 4L
1,582 SR
Queue Stats
200W - 331L
1,243 Elo+
Solo
Cthulhu
Cthulhu
mirabolli
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 221L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 2 / 17
13,086
818
25,645
14,697
9,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 3 / 9
11,062
691
7,023
7,859
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
20
3 / 5 / 23
12,490
781
12,930
18,800
21,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
loocooo
Ah Muzen Cab
20
12 / 5 / 10
13,006
813
22,095
13,779
6,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
vl-mast
Danzaburou
20
4 / 5 / 21
12,555
785
12,572
13,485
6,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gooner_Cliff
Chernobog
19
2 / 3 / 10
10,645
665
11,173
14,365
6,646
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
HeyWitnikk
Bellona
20
10 / 5 / 8
13,057
816
18,365
18,100
17,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ShIn0_SV
Nemesis
20
5 / 4 / 5
10,895
681
7,450
15,597
8,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 10 / 9
9,863
616
4,565
16,797
8,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
mirabolli
Cthulhu
16
1 / 9 / 10
9,818
614
16,797
23,772
22,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
62
31
Kills
20
20
Deaths
31
80
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
17
8.25
W
4
3
9
2.83
L
Chernobog
Gooner_Cliff
Chernobog
2
3
10
2.33
L
Bellona
HeyWitnikk
Bellona
10
5
8
2.8
W
Fafnir
3
5
23
2.9
L
Nemesis
ShIn0_SV
Nemesis
5
4
5
1.88
L
2
10
9
0.65
W
Ah Muzen Cab
loocooo
Ah Muzen Cab
12
5
10
3.4
L
Cthulhu
mirabolli
Cthulhu
1
9
10
0.67
W
Danzaburou
vl-mast
Danzaburou
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,265
Damage
58,350
68,620
Taken
88,631
47,275
Mitigated
62,774
27,997
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,645
7,101
1,711
7,360
14,697
9,754
1,598
4,735
9,962
48,087
0
W
7,023
585
2,386
2,496
7,859
3,198
258
1,778
6,081
17,871
0
L
Chernobog
Gooner_Cliff
Chernobog
11,173
7,248
1,578
2,864
14,365
6,646
70
7,410
6,955
0
38,341
L
Bellona
HeyWitnikk
Bellona
18,365
3,058
1,054
2,700
18,100
17,331
0
10,513
7,587
0
27,792
W
Fafnir
12,930
3,491
593
4,114
18,800
21,357
1,433
3,047
15,753
23,304
0
L
Nemesis
ShIn0_SV
Nemesis
7,450
3,160
1,020
4,646
15,597
8,354
0
7,416
8,181
0
23,295
L
4,565
694
1,115
1,643
16,797
8,003
0
8,335
8,462
75
14,126
W
Ah Muzen Cab
loocooo
Ah Muzen Cab
22,095
7,913
608
4,295
13,779
6,576
1,480
4,558
9,221
0
47,650
L
Cthulhu
mirabolli
Cthulhu
16,797
954
2,229
1,995
23,772
22,440
0
11,924
11,848
20,727
0
W
Danzaburou
vl-mast
Danzaburou
12,572
5,743
289
4,145
13,485
6,390
514
2,754
10,731
0
27,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,199
Gold Earned
54,278
178
Minions Killed
162
0
Camps Cleared
0
1,229,862
Distance Traveled
1,355,571
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,086
818
53
3
0
293,990
0
W
Eset
11,062
691
26
2
0
121,495
1
L
Chernobog
10,645
665
61
4
0
294,220
1
L
Bellona
13,057
816
27
2
0
295,485
5
W
Fafnir
12,490
781
16
1
0
266,658
0
L
Nemesis
10,895
681
35
2
0
306,393
2
L
Ravana
9,863
616
26
2
0
215,957
0
W
Ah Muzen Cab
13,006
813
55
3
0
274,821
1
L
Cthulhu
9,818
614
13
1
0
243,516
0
W
Danzaburou
12,555
785
28
2
0
272,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role