Player Matchup

Baron Samedi
Baron Samedi
Heal Sapphire
Baron Samedi
Level 80
God Stats
8W - 5L
1,759 SR
Queue Stats
199W - 141L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
deathbreath96
Heimdallr
Level 107
God Stats
24W - 17L
1,544 SR
Queue Stats
264W - 183L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
poppypooshoot
Gilgamesh
Level 157
God Stats
32W - 15L
1,485 SR
Queue Stats
259W - 182L
1,535 Elo+
Party 1
Team Averages
Level 115
1,596 SR
1,551 Elo+

VS

Team Averages
Level 69
1,386 SR
1,399 Elo+
Ah Puch
Ah Puch
Andjy94
Ah Puch
Level 146
God Stats
10W - 12L
1,349 SR
Queue Stats
503W - 558L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Kattleyaaaa
Gilgamesh
Level 55
God Stats
21W - 13L
1,585 SR
Queue Stats
207W - 248L
1,444 Elo+
Solo
Zeus
Zeus
Lax Wolf 16
Zeus
Level 7
God Stats
0W - 1L
1,224 SR
Queue Stats
0W - 6L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heal Sapphire
Baron Samedi
17
1 / 2 / 12
13,179
628
10,398
13,982
9,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
deathbreath96
Heimdallr
16
3 / 5 / 8
12,769
608
13,909
18,771
7,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
poppypooshoot
Gilgamesh
19
13 / 4 / 3
15,184
723
28,159
27,251
30,809
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andjy94
Ah Puch
17
5 / 5 / 5
13,251
631
22,328
19,389
7,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Kattleyaaaa
Gilgamesh
16
6 / 1 / 5
13,501
643
19,007
27,278
25,770
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 11 / 7
11,275
537
3,893
14,594
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
11
11
Deaths
17
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Andjy94
Ah Puch
5
5
5
1.5
W
Baron Samedi
Heal Sapphire
Baron Samedi
1
2
12
3.5
L
Gilgamesh
Kattleyaaaa
Gilgamesh
6
1
5
8.5
L
0
11
7
0.32
W
Heimdallr
deathbreath96
Heimdallr
3
5
8
1.4
W
Gilgamesh
poppypooshoot
Gilgamesh
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,466
Damage
45,228
60,004
Taken
61,261
47,733
Mitigated
37,416
15,756
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Andjy94
Ah Puch
22,328
145
331
6,907
19,389
7,830
463
4,252
15,137
65,600
0
W
Baron Samedi
Heal Sapphire
Baron Samedi
10,398
638
2,632
4,440
13,982
9,769
464
6,657
7,325
44,611
0
L
Gilgamesh
Kattleyaaaa
Gilgamesh
19,007
3,006
265
5,690
27,278
25,770
367
7,549
19,729
6,329
41,254
L
3,893
1,546
0
884
14,594
3,816
297
2,171
12,423
20,944
0
W
Heimdallr
deathbreath96
Heimdallr
13,909
3,593
0
5,453
18,771
7,155
2,175
12,007
6,764
0
46,824
W
Gilgamesh
poppypooshoot
Gilgamesh
28,159
6,679
0
3,231
27,251
30,809
474
10,150
17,101
8,589
70,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
38,027
227
Minions Killed
215
9
Camps Cleared
8
1,177,762
Distance Traveled
1,218,696
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,251
631
121
6
3
346,489
5
W
Baron Samedi
13,179
628
85
4
2
380,943
0
L
Gilgamesh
13,501
643
56
3
4
541,567
0
L
Zeus
11,275
537
38
2
1
330,640
3
W
Heimdallr
12,769
608
77
4
2
376,821
6
W
Gilgamesh
15,184
723
65
3
5
419,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role