Player Matchup

Loki
Loki
 
Loki
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
RealSgtPotato
Olorun
Level 24
God Stats
1W - 3L
1,314 SR
Queue Stats
25W - 34L
1,313 Elo+
Solo
Charybdis
Charybdis
Siric07
Charybdis
Level 28
God Stats
0W - 3L
1,287 SR
Queue Stats
46W - 64L
1,320 Elo+
Solo
Guan Yu
Guan Yu
lilMOUNTAIN
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
tempname42
Artemis
Level 22
God Stats
5W - 8L
1,500 SR
Queue Stats
30W - 24L
1,365 Elo+
Solo
Team Averages
Level 20
1,420 SR
1,400 Elo+

VS

Team Averages
Level 12
1,461 SR
1,270 Elo+
Ne Zha
Ne Zha
Ethyl09
Ne Zha
Level 15
God Stats
2W - 2L
1,319 SR
Queue Stats
31W - 51L
1,192 Elo+
Party 1
Thoth
Thoth
GanjaGun78
Thoth
Level 15
God Stats
2W - 4L
1,486 SR
Queue Stats
20W - 42L
1,192 Elo+
Party 1
Anhur
Anhur
ITs-0bst
Anhur
Level 20
God Stats
6W - 3L
1,502 SR
Queue Stats
62W - 43L
1,368 Elo+
Solo
Yemoja
Yemoja
PrensesBerfay
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
sharky4213
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 1 / 0
5,597
509
4,523
5,366
1,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
5,510
501
3,897
6,858
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Siric07
Charybdis
10
0 / 2 / 0
5,690
517
1,574
5,398
1,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
lilMOUNTAIN
Guan Yu
7
1 / 4 / 0
4,783
435
2,245
6,002
3,153
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
tempname42
Artemis
1
0 / 0 / 0
3,695
336
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ethyl09
Ne Zha
8
2 / 2 / 2
5,772
525
2,233
5,653
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
10
5 / 0 / 3
6,494
590
5,223
3,250
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
ITs-0bst
Anhur
12
1 / 0 / 2
6,471
588
2,586
5,243
1,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 4
5,597
509
1,519
2,649
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
sharky4213
Heimdallr
8
2 / 2 / 2
4,935
449
2,505
4,498
1,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
11
11
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Ne Zha
Ethyl09
Ne Zha
2
2
2
1.5
W
Thoth
5
0
3
6.5
W
Anhur
ITs-0bst
Anhur
1
0
2
2
W
1
0
4
3
L
1
4
0
0.25
L
Charybdis
Siric07
Charybdis
0
2
0
0
L
Guan Yu
lilMOUNTAIN
Guan Yu
1
4
0
0.25
W
Heimdallr
sharky4213
Heimdallr
2
2
2
1.5
L
Artemis
tempname42
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,239
Damage
14,066
23,624
Taken
21,293
7,617
Mitigated
7,073
5,084
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,523
1,321
0
1,724
5,366
1,190
0
904
4,408
0
24,511
W
Ne Zha
Ethyl09
Ne Zha
2,233
753
0
2,125
5,653
1,896
51
176
5,477
0
23,601
W
Thoth
5,223
248
0
1,000
3,250
919
312
1,465
1,785
25,465
0
W
Anhur
ITs-0bst
Anhur
2,586
470
0
1,942
5,243
1,360
1,007
67
5,176
0
33,547
W
1,519
647
884
276
2,649
1,585
567
959
1,690
10,152
0
L
3,897
1,198
0
2,333
6,858
2,004
880
2,223
4,231
27,666
0
L
Charybdis
Siric07
Charybdis
1,574
1,099
0
495
5,398
1,270
740
268
5,084
0
31,594
L
Guan Yu
lilMOUNTAIN
Guan Yu
2,245
281
0
532
6,002
3,153
140
2,715
3,159
0
12,408
W
Heimdallr
sharky4213
Heimdallr
2,505
1,164
0
517
4,498
1,313
825
1,230
3,268
0
12,857
L
Artemis
tempname42
Artemis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
29,269
174
Minions Killed
207
0
Camps Cleared
0
872,012
Distance Traveled
978,267
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,597
509
51
5
0
250,558
0
W
Ne Zha
5,772
525
46
4
0
234,205
0
W
Thoth
6,494
590
47
4
0
216,449
3
W
Anhur
6,471
588
62
6
0
217,388
0
W
Yemoja
5,597
509
27
2
0
141,329
1
L
Olorun
5,510
501
40
4
0
181,904
4
L
Charybdis
5,690
517
67
6
0
190,313
0
L
Guan Yu
4,783
435
16
1
0
249,237
2
W
Heimdallr
4,935
449
25
2
0
168,896
0
L
Artemis
3,695
336
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role