Player Matchup

Discordia
Discordia
Gold IV
Arch_Nasti
Discordia
Gold IV
Level 51
God Stats
6W - 2L
1,669 SR
Queue Stats
33W - 22L
1,775 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
DapperDgod
Sun Wukong
Gold III
Level 141
God Stats
5W - 3L
1,791 SR
Queue Stats
61W - 57L
1,683 MMR
Party 1
Ganesha
Ganesha
Gold II
WOLFEKID1
Ganesha
Gold II
Level 130
God Stats
4W - 3L
1,549 SR
Queue Stats
99W - 118L
1,665 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,670 SR
1,708 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,431 SR
1,665 MMR
Geb
Geb
Gold II
Gunzoblade
Geb
Gold II
Level 153
God Stats
1W - 3L
1,058 SR
Queue Stats
148W - 161L
1,501 MMR
Solo
Sol
Sol
Platinum V
lordturnage
Sol
Platinum V
Level 156
God Stats
77W - 83L
1,536 SR
Queue Stats
1,653W - 1,727L
1,752 MMR
Solo
Cupid
Cupid
Gold IV
piinkk_princ3ss
Cupid
Gold IV
Level 84
God Stats
7W - 3L
1,698 SR
Queue Stats
55W - 43L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arch_Nasti
Discordia
18
7 / 8 / 2
14,962
651
24,382
15,527
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DapperDgod
Sun Wukong
17
3 / 6 / 6
13,320
579
24,546
21,508
26,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
WOLFEKID1
Ganesha
17
1 / 3 / 9
14,450
628
10,659
24,655
34,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaGilgameshMorgan Le FayOdinArtio

VS

Bans
BacchusCabrakanDanzaburouAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
15,926
692
11,999
25,583
33,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
8 / 4 / 6
15,433
671
26,226
24,432
6,879
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 4 / 9
13,930
606
15,147
21,814
6,372
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
16
17
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arch_Nasti
Discordia
7
8
2
1
L
Sun Wukong
DapperDgod
Sun Wukong
3
6
6
1
W
6
3
6
3
L
Ganesha
WOLFEKID1
Ganesha
1
3
9
1.83
W
8
4
6
2.75
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,587
Damage
53,372
61,690
Taken
71,829
67,133
Mitigated
46,932
5,901
Healing
27,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arch_Nasti
Discordia
24,382
456
0
750
15,527
6,167
0
10,924
4,603
66,060
0
L
Sun Wukong
DapperDgod
Sun Wukong
24,546
3,830
0
2,435
21,508
26,374
0
13,049
8,459
100
64,916
W
11,999
1,297
28
3,667
25,583
33,681
123
9,591
15,372
38,862
0
L
Ganesha
WOLFEKID1
Ganesha
10,659
756
0
2,716
24,655
34,592
0
14,551
10,104
35,214
0
W
26,226
7,765
27
13,839
24,432
6,879
2,649
12,041
11,756
80,440
0
W
15,147
6,991
1,338
8,429
21,814
6,372
921
12,574
8,802
0
62,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
45,289
228
Minions Killed
255
8
Camps Cleared
10
1,198,903
Distance Traveled
1,177,133
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,962
651
118
5
6
382,972
0
L
Sun Wukong
13,320
579
96
4
2
398,999
1
W
Geb
15,926
692
21
1
0
403,644
1
L
Ganesha
14,450
628
14
1
0
416,932
3
W
Sol
15,433
671
110
5
5
391,186
2
W
Cupid
13,930
606
124
5
5
382,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role