Player Matchup

Sol
Sol
ErLeeoo5
Sol
Level 63
God Stats
18W - 24L
1,392 SR
Queue Stats
176W - 217L
1,404 Elo+
Solo
Zeus
Zeus
Lukon7
Zeus
Level 105
God Stats
8W - 4L
1,570 SR
Queue Stats
146W - 177L
1,316 Elo+
Party 1
Nemesis
Nemesis
SakuraOnSwitch
Nemesis
Level 94
God Stats
16W - 7L
1,534 SR
Queue Stats
85W - 99L
1,414 Elo+
Solo
Cabrakan
Cabrakan
averroes1966
Cabrakan
Level 72
God Stats
4W - 4L
1,434 SR
Queue Stats
273W - 324L
1,364 Elo+
Party 1
Chiron
Chiron
fxxz1
Chiron
Level 98
God Stats
1W - 0L
1,595 SR
Queue Stats
24W - 28L
1,433 Elo+
Solo
Team Averages
Level 86
1,505 SR
1,386 Elo+

VS

Team Averages
Level 60
1,462 SR
1,381 Elo+
Osiris
Osiris
 
Osiris
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CHZ9614
Skadi
Level 52
God Stats
6W - 4L
1,581 SR
Queue Stats
20W - 27L
1,398 Elo+
Party 2
Cerberus
Cerberus
SooBillyy
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,368 Elo+
Party 2
Thor
Thor
WotinRabar
Thor
Level 52
God Stats
0W - 3L
1,189 SR
Queue Stats
92W - 93L
1,304 Elo+
Solo
Raijin
Raijin
zephire1940
Raijin
Level 82
God Stats
8W - 5L
1,542 SR
Queue Stats
126W - 144L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 0
10,197
600
9,635
10,580
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
Lukon7
Zeus
14
2 / 1 / 3
9,081
534
6,443
6,360
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 1 / 6
10,051
591
13,291
11,581
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
averroes1966
Cabrakan
14
3 / 0 / 10
8,639
508
6,510
8,872
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
fxxz1
Chiron
15
5 / 3 / 6
8,593
505
8,901
10,975
3,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 4 / 0
8,254
486
5,129
10,687
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
CHZ9614
Skadi
13
1 / 6 / 1
7,513
442
7,208
12,017
3,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SooBillyy
Cerberus
13
1 / 5 / 0
6,912
407
4,189
14,771
9,067
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 6 / 1
9,363
551
7,141
13,983
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
13
0 / 5 / 2
7,613
448
5,700
11,486
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
26
Kills
6
6
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
0
0.25
L
Skadi
CHZ9614
Skadi
1
6
1
0.25
W
5
1
0
5
W
Zeus
Lukon7
Zeus
2
1
3
3.5
W
11
1
6
14
L
Cerberus
SooBillyy
Cerberus
1
5
0
0.2
L
3
6
1
0.58
W
Cabrakan
averroes1966
Cabrakan
3
0
10
8
W
Chiron
fxxz1
Chiron
5
3
6
2.67
L
Raijin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
29,367
48,368
Taken
62,944
24,150
Mitigated
30,155
19,447
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,129
2,410
0
801
10,687
7,128
816
7,775
2,912
0
43,197
L
Skadi
CHZ9614
Skadi
7,208
2,584
0
965
12,017
3,537
0
2,343
9,674
0
55,275
W
9,635
4,122
0
5,938
10,580
4,138
1,168
0
10,580
60,575
0
W
Zeus
Lukon7
Zeus
6,443
359
195
2,663
6,360
2,135
707
2,772
3,588
57,700
0
W
13,291
4,163
0
2,727
11,581
4,854
155
2,385
9,196
0
56,392
L
Cerberus
SooBillyy
Cerberus
4,189
523
187
3,940
14,771
9,067
0
3,974
10,797
34,879
0
L
7,141
1,279
0
2,606
13,983
6,679
0
3,481
10,502
0
64,769
W
Cabrakan
averroes1966
Cabrakan
6,510
707
295
2,456
8,872
9,291
64
2,513
6,359
20,105
0
W
Chiron
fxxz1
Chiron
8,901
4,587
517
4,656
10,975
3,732
231
2,266
8,709
0
63,286
L
Raijin
5,700
592
0
3,564
11,486
3,744
34
5,179
6,307
49,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
39,655
478
Minions Killed
448
0
Camps Cleared
0
1,619,327
Distance Traveled
1,416,701
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,254
486
95
6
0
269,385
1
L
Skadi
7,513
442
81
5
0
274,587
2
W
Sol
10,197
600
140
8
0
319,222
6
W
Zeus
9,081
534
123
7
0
311,406
0
W
Nemesis
10,051
591
91
5
0
373,544
2
L
Cerberus
6,912
407
76
4
0
297,039
3
L
Thor
9,363
551
109
6
0
282,695
0
W
Cabrakan
8,639
508
36
2
0
319,867
0
W
Chiron
8,593
505
88
5
0
295,288
2
L
Raijin
7,613
448
87
5
0
292,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role