Player Matchup

Yemoja
Yemoja
Cobra1666
Yemoja
Level 155
God Stats
9W - 13L
1,589 SR
Queue Stats
481W - 457L
1,589 Elo+
Party 2
Agni
Agni
Marcomnd
Agni
Level 156
God Stats
2W - 0L
1,517 SR
Queue Stats
37W - 21L
1,616 Elo+
Party 2
Xbalanque
Xbalanque
samedirules
Xbalanque
Level 56
God Stats
2W - 2L
1,310 SR
Queue Stats
85W - 111L
1,332 Elo+
Solo
Team Averages
Level 122
1,472 SR
1,512 Elo+

VS

Team Averages
Level 129
1,500 SR
1,456 Elo+
King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Castamer
Baron Samedi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,442 Elo+
Party 1
Cerberus
Cerberus
Zergond
Cerberus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cobra1666
Yemoja
14
4 / 2 / 12
11,602
773
8,596
12,565
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
14
4 / 4 / 9
10,457
697
16,027
13,947
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
samedirules
Xbalanque
16
8 / 4 / 8
11,720
781
21,193
11,610
4,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 3 / 6
9,783
652
12,462
19,242
18,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Castamer
Baron Samedi
13
5 / 6 / 3
9,540
636
10,718
13,554
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zergond
Cerberus
12
1 / 7 / 7
8,736
582
6,462
22,588
18,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
16
Kills
10
10
Deaths
16
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
3
6
2.33
L
Baron Samedi
Castamer
Baron Samedi
5
6
3
1.08
W
Yemoja
Cobra1666
Yemoja
4
2
12
5
W
Agni
4
4
9
2.13
L
Cerberus
Zergond
Cerberus
1
7
7
0.64
W
Xbalanque
samedirules
Xbalanque
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,816
Damage
29,642
38,122
Taken
55,384
22,893
Mitigated
43,251
13,292
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,462
1,531
0
2,937
19,242
18,192
0
7,524
11,718
7,885
28,462
L
Baron Samedi
Castamer
Baron Samedi
10,718
791
1,784
3,685
13,554
6,930
284
8,635
4,919
36,420
0
W
Yemoja
Cobra1666
Yemoja
8,596
1,989
2,155
4,710
12,565
13,315
310
6,669
5,896
22,927
0
W
Agni
16,027
842
80
2,790
13,947
5,149
562
7,403
6,544
46,808
0
L
Cerberus
Zergond
Cerberus
6,462
592
0
3,915
22,588
18,129
28
8,665
13,923
22,539
0
W
Xbalanque
samedirules
Xbalanque
21,193
9,217
0
3,557
11,610
4,429
1,391
6,083
5,527
0
56,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,779
Gold Earned
28,059
149
Minions Killed
156
6
Camps Cleared
7
775,463
Distance Traveled
782,401
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,783
652
66
4
2
288,627
3
L
Baron Samedi
9,540
636
52
3
2
230,608
2
W
Yemoja
11,602
773
21
1
0
247,667
12
W
Agni
10,457
697
61
4
4
267,517
3
L
Cerberus
8,736
582
38
3
3
263,166
3
W
Xbalanque
11,720
781
67
4
2
260,279
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role