Player Matchup

Sol
Sol
CPT_manering2003
Sol
Level 50
God Stats
77W - 72L
1,508 SR
Queue Stats
259W - 294L
1,375 Elo+
Party 1
Ymir
Ymir
GPA-Critical
Ymir
Level 47
God Stats
11W - 14L
1,504 SR
Queue Stats
150W - 172L
1,341 Elo+
Party 1
Skadi
Skadi
Ice_cube_tickler
Skadi
Level 41
God Stats
20W - 11L
1,545 SR
Queue Stats
143W - 177L
1,366 Elo+
Party 1
Arachne
Arachne
Wolfie_Szy
Arachne
Level 29
God Stats
7W - 10L
1,473 SR
Queue Stats
139W - 165L
1,424 Elo+
Party 1
Mulan
Mulan
sid_ali93
Mulan
Level 49
God Stats
2W - 14L
1,114 SR
Queue Stats
149W - 185L
1,367 Elo+
Solo
Team Averages
Level 43
1,429 SR
1,375 Elo+

VS

Team Averages
Level 77
1,519 SR
1,418 Elo+
Ymir
Ymir
ARTYGRI
Ymir
Level 105
God Stats
49W - 35L
1,503 SR
Queue Stats
513W - 525L
1,428 Elo+
Party 2
Chronos
Chronos
CBETOI
Chronos
Level 107
God Stats
12W - 13L
1,459 SR
Queue Stats
509W - 499L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
Rozbiynyk
Guan Yu
Level 107
God Stats
9W - 4L
1,786 SR
Queue Stats
391W - 382L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
Vulgar_Stallion
Cliodhna
Level 21
God Stats
1W - 3L
1,249 SR
Queue Stats
17W - 27L
1,366 Elo+
Party 2
Charybdis
Charybdis
liivefast
Charybdis
Level 47
God Stats
4W - 3L
1,597 SR
Queue Stats
167W - 167L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 0
12,251
557
17,963
17,441
6,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 5 / 6
10,834
492
8,245
17,654
21,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 9 / 5
9,682
440
13,368
17,349
5,254
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Wolfie_Szy
Arachne
13
0 / 8 / 4
8,673
394
12,409
18,749
6,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
sid_ali93
Mulan
13
0 / 4 / 1
8,990
409
8,046
16,570
11,887
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ARTYGRI
Ymir
16
3 / 4 / 18
12,030
547
9,212
28,684
28,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
CBETOI
Chronos
20
13 / 1 / 5
14,511
660
22,228
15,611
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Rozbiynyk
Guan Yu
18
4 / 0 / 8
12,160
553
11,389
26,065
31,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
16
6 / 1 / 14
11,416
519
12,638
11,097
6,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
liivefast
Charybdis
19
5 / 5 / 6
12,362
562
8,796
19,120
6,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
11
Kills
31
32
Deaths
11
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ymir
ARTYGRI
Ymir
3
4
18
3
W
Chronos
CBETOI
Chronos
13
1
5
15.5
L
6
6
0
1
L
2
5
6
1
L
3
9
5
0.61
W
Guan Yu
Rozbiynyk
Guan Yu
4
0
8
8
W
Cliodhna
6
1
14
13
L
Arachne
Wolfie_Szy
Arachne
0
8
4
0.25
W
Charybdis
liivefast
Charybdis
5
5
6
1.6
L
Mulan
sid_ali93
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,031
Damage
64,263
87,763
Taken
100,577
51,609
Mitigated
81,023
21,850
Healing
47,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ARTYGRI
Ymir
9,212
1,252
2,234
10,242
28,684
28,964
492
10,297
18,387
37,866
0
W
Chronos
CBETOI
Chronos
22,228
8,005
0
6,311
15,611
7,680
7,319
7,109
8,502
120,666
7,567
L
17,963
5,318
225
4,863
17,441
6,599
2,112
9,659
7,782
95,455
0
L
8,245
1,392
526
5,969
17,654
21,020
25
6,959
10,695
44,709
0
L
13,368
7,618
688
3,585
17,349
5,254
774
6,304
11,045
0
71,769
W
Guan Yu
Rozbiynyk
Guan Yu
11,389
1,008
2,185
16,509
26,065
31,442
637
5,850
20,215
0
70,170
W
Cliodhna
12,638
776
0
1,543
11,097
6,011
699
3,144
7,953
0
55,413
L
Arachne
Wolfie_Szy
Arachne
12,409
8,439
0
5,392
18,749
6,849
0
5,434
13,315
0
54,621
W
Charybdis
liivefast
Charybdis
8,796
5,330
471
7,834
19,120
6,926
2,660
6,886
12,234
0
108,951
L
Mulan
sid_ali93
Mulan
8,046
870
0
602
16,570
11,887
0
1,918
14,652
6,754
38,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,430
Gold Earned
62,479
479
Minions Killed
614
0
Camps Cleared
0
1,986,122
Distance Traveled
2,092,207
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,030
547
46
2
0
417,138
12
W
Chronos
14,511
660
197
9
0
445,663
1
L
Sol
12,251
557
167
8
0
395,696
1
L
Ymir
10,834
492
55
3
0
420,246
2
L
Skadi
9,682
440
93
4
0
361,121
7
W
Guan Yu
12,160
553
129
6
0
427,611
4
W
Cliodhna
11,416
519
80
4
0
465,061
4
L
Arachne
8,673
394
64
3
0
469,615
5
W
Charybdis
12,362
562
162
7
0
336,734
1
L
Mulan
8,990
409
100
5
0
339,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role