Player Matchup

Charybdis
Charybdis
Isychazo
Charybdis
Level 29
God Stats
23W - 24L
1,530 SR
Queue Stats
331W - 326L
1,320 Elo+
Party 1
Hercules
Hercules
Kaimbuddy
Hercules
Level 88
God Stats
2W - 3L
1,183 SR
Queue Stats
194W - 203L
1,261 Elo+
Party 1
Vulcan
Vulcan
TactikewlWolf
Vulcan
Level 46
God Stats
1W - 2L
1,325 SR
Queue Stats
96W - 121L
1,306 Elo+
Party 1
Team Averages
Level 54
1,346 SR
1,295 Elo+

VS

Team Averages
Level 38
1,423 SR
1,222 Elo+
Morgan Le Fay
Morgan Le Fay
BlaKThundR35
Morgan Le Fay
Level 22
God Stats
8W - 7L
1,421 SR
Queue Stats
44W - 70L
1,206 Elo+
Solo
Chang'e
Chang'e
LearnToSmile
Chang'e
Level 27
God Stats
11W - 16L
1,411 SR
Queue Stats
86W - 103L
1,223 Elo+
Party 2
Da Ji
Da Ji
bigolcantaloupes
Da Ji
Level 65
God Stats
20W - 24L
1,438 SR
Queue Stats
209W - 258L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Isychazo
Charybdis
16
8 / 4 / 8
12,516
736
21,245
18,174
6,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Kaimbuddy
Hercules
15
2 / 3 / 13
11,073
651
10,562
27,128
29,568
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 5 / 6
12,829
755
18,873
13,946
5,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlaKThundR35
Morgan Le Fay
13
0 / 6 / 9
10,171
598
15,366
20,216
7,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
LearnToSmile
Chang'e
15
4 / 5 / 7
11,384
670
16,010
20,521
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
8 / 9 / 2
11,523
678
15,716
17,301
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
12
12
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlaKThundR35
Morgan Le Fay
0
6
9
0.75
W
Charybdis
Isychazo
Charybdis
8
4
8
3
W
Hercules
Kaimbuddy
Hercules
2
3
13
2.83
L
Chang'e
LearnToSmile
Chang'e
4
5
7
1.5
W
10
5
6
2.6
L
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,680
Damage
47,092
59,248
Taken
58,038
41,472
Mitigated
21,590
19,124
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlaKThundR35
Morgan Le Fay
15,366
3,361
574
5,522
20,216
7,668
416
7,110
13,106
39,537
0
W
Charybdis
Isychazo
Charybdis
21,245
13,623
691
5,064
18,174
6,543
2,545
8,763
9,411
0
51,152
W
Hercules
Kaimbuddy
Hercules
10,562
2,534
200
10,598
27,128
29,568
52
14,117
13,011
8,830
19,160
L
Chang'e
LearnToSmile
Chang'e
16,010
1,652
5,551
10,315
20,521
7,206
559
9,308
11,213
50,310
0
W
18,873
9,902
707
1,864
13,946
5,361
666
8,758
5,188
54,125
0
L
15,716
3,860
0
1,072
17,301
6,716
748
6,568
10,733
0
26,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
33,078
175
Minions Killed
164
9
Camps Cleared
5
922,842
Distance Traveled
822,694
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,171
598
53
3
3
271,843
2
W
Charybdis
12,516
736
58
3
3
300,206
0
W
Hercules
11,073
651
36
2
0
328,608
0
L
Chang'e
11,384
670
93
5
1
267,354
0
W
Vulcan
12,829
755
81
5
6
294,028
1
L
Da Ji
11,523
678
18
1
1
283,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role