Player Matchup

Fenrir
Fenrir
DyNex Critz
Fenrir
Level 11
God Stats
6W - 2L
1,837 SR
Queue Stats
18W - 14L
1,450 Elo+
Party 3
Tyr
Tyr
LikeNoir
Tyr
Level 157
God Stats
21W - 20L
1,599 SR
Queue Stats
617W - 505L
1,591 Elo+
Party 1
Loki
Loki
V1G1L4NC3
Loki
Level 42
God Stats
3W - 1L
1,400 SR
Queue Stats
41W - 37L
1,438 Elo+
Party 3
Nox
Nox
k2797-2002
Nox
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 7L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
zachie22
Sylvanus
Level 18
God Stats
1W - 1L
1,691 SR
Queue Stats
31W - 35L
1,337 Elo+
Solo
Team Averages
Level 47
1,606 SR
1,482 Elo+

VS

Team Averages
Level 24
1,525 SR
1,507 Elo+
Chernobog
Chernobog
DankMaster42
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fishyswords
Tsukuyomi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 48L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hydra_Kami
Morgan Le Fay
Level 29
God Stats
25W - 26L
1,349 SR
Queue Stats
99W - 120L
1,272 Elo+
Solo
Zeus
Zeus
LateGame1807
Zeus
Level 24
God Stats
0W - 1L
1,612 SR
Queue Stats
24W - 9L
1,760 Elo+
Solo
Neith
Neith
MrMeeksee
Neith
Level 22
God Stats
4W - 3L
1,663 SR
Queue Stats
87W - 74L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 4 / 14
14,975
998
12,379
21,748
16,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 7 / 17
14,634
976
29,604
31,736
40,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
20
13 / 3 / 14
16,131
1,075
13,003
12,963
5,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 5 / 16
15,857
1,057
29,397
20,594
9,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
zachie22
Sylvanus
20
3 / 4 / 32
16,622
1,108
15,447
25,809
44,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DankMaster42
Chernobog
20
1 / 6 / 14
13,323
888
15,188
18,713
7,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Fishyswords
Tsukuyomi
20
3 / 11 / 15
14,914
994
27,003
27,829
22,334
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Hydra_Kami
Morgan Le Fay
20
8 / 10 / 11
14,959
997
22,486
22,901
9,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 5 / 8
15,975
1,065
28,959
18,298
6,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
MrMeeksee
Neith
20
2 / 10 / 11
13,417
894
10,614
21,154
12,102

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
82
41
Kills
23
23
Deaths
42
93
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DankMaster42
Chernobog
1
6
14
1.33
W
Fenrir
7
4
14
3.5
L
Tsukuyomi
Fishyswords
Tsukuyomi
3
11
15
0.95
L
Morgan Le Fay
Hydra_Kami
Morgan Le Fay
8
10
11
1.35
L
9
5
8
2.6
W
7
7
17
2.21
L
Neith
MrMeeksee
Neith
2
10
11
0.75
W
Loki
13
3
14
6.67
W
11
5
16
3.8
W
Sylvanus
zachie22
Sylvanus
3
4
32
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,830
Damage
104,250
112,850
Taken
108,895
116,447
Mitigated
58,924
22,657
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DankMaster42
Chernobog
15,188
11,381
766
2,186
18,713
7,893
0
8,846
9,867
0
44,487
W
Fenrir
12,379
5,000
723
1,657
21,748
16,773
0
8,995
12,753
0
35,323
L
Tsukuyomi
Fishyswords
Tsukuyomi
27,003
6,046
0
473
27,829
22,334
0
14,918
12,911
0
62,886
L
Morgan Le Fay
Hydra_Kami
Morgan Le Fay
22,486
3,322
0
2,382
22,901
9,909
0
11,228
11,673
35,870
0
L
28,959
2,915
198
1,565
18,298
6,686
0
9,756
8,542
65,961
0
W
29,604
3,761
0
3,314
31,736
40,204
0
13,307
18,429
14,155
34,878
L
Neith
MrMeeksee
Neith
10,614
4,355
0
768
21,154
12,102
0
7,172
12,547
0
17,859
W
Loki
13,003
4,485
175
996
12,963
5,197
0
4,296
8,667
0
33,822
W
29,397
1,102
501
2,602
20,594
9,780
0
11,622
8,972
60,159
0
W
Sylvanus
zachie22
Sylvanus
15,447
4,212
4,441
8,248
25,809
44,493
0
13,225
12,584
25,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,219
Gold Earned
72,588
247
Minions Killed
276
5
Camps Cleared
14
1,374,544
Distance Traveled
1,327,294
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,323
888
49
3
2
278,647
1
W
Fenrir
14,975
998
69
5
0
257,630
0
L
Tsukuyomi
14,914
994
76
5
8
295,007
0
L
Morgan Le Fay
14,959
997
25
2
1
272,795
0
L
Zeus
15,975
1,065
114
8
2
241,210
0
W
Tyr
14,634
976
43
3
1
288,451
1
L
Neith
13,417
894
12
1
1
239,635
0
W
Loki
16,131
1,075
39
3
2
293,931
0
W
Nox
15,857
1,057
84
6
2
272,341
0
W
Sylvanus
16,622
1,108
12
1
0
262,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role