Player Matchup

Geb
Geb
Bangzprt2
Geb
Level 69
God Stats
9W - 4L
1,640 SR
Queue Stats
231W - 202L
1,456 Elo+
Solo
Eset
Eset
ChaorTheFirece
Eset
Level 118
God Stats
6W - 6L
1,497 SR
Queue Stats
241W - 245L
1,453 Elo+
Solo
Tiamat
Tiamat
RaspyNewt7418
Tiamat
Level 147
God Stats
0W - 2L
1,303 SR
Queue Stats
34W - 36L
1,435 Elo+
Solo
Guan Yu
Guan Yu
aslanda1
Guan Yu
Level 80
God Stats
4W - 6L
1,243 SR
Queue Stats
339W - 340L
1,422 Elo+
Party 2
Apollo
Apollo
chaviux1107
Apollo
Level 103
God Stats
25W - 24L
1,510 SR
Queue Stats
694W - 688L
1,406 Elo+
Party 2
Team Averages
Level 103
1,439 SR
1,434 Elo+

VS

Team Averages
Level 84
1,523 SR
1,434 Elo+
Athena
Athena
Coffee_INC_1
Athena
Level 67
God Stats
6W - 3L
1,541 SR
Queue Stats
161W - 183L
1,414 Elo+
Party 3
Sylvanus
Sylvanus
Monty__Crusader
Sylvanus
Level 84
God Stats
10W - 8L
1,507 SR
Queue Stats
239W - 245L
1,454 Elo+
Party 3
Danzaburou
Danzaburou
MythRunDeer
Danzaburou
Level 126
God Stats
11W - 12L
1,576 SR
Queue Stats
196W - 198L
1,454 Elo+
Solo
Arachne
Arachne
VOID_Darktalon
Arachne
Level 78
God Stats
9W - 7L
1,525 SR
Queue Stats
324W - 310L
1,462 Elo+
Party 1
Anubis
Anubis
VOID_NaiZenay
Anubis
Level 67
God Stats
21W - 17L
1,464 SR
Queue Stats
432W - 459L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,280
528
2,640
7,516
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,278
528
4,534
5,433
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,314
531
1,391
6,643
2,954
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Guan Yu
aslanda1
Guan Yu
11
3 / 2 / 0
5,971
597
3,947
7,395
3,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
8
2 / 2 / 1
5,008
501
3,108
4,968
1,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 2 / 1
5,322
532
3,237
5,045
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
3 / 3 / 1
5,986
599
4,660
6,631
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
MythRunDeer
Danzaburou
9
1 / 1 / 2
5,227
523
4,365
5,286
1,458
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 0 / 3
6,179
618
3,992
6,674
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 0 / 3
5,537
554
1,937
5,276
1,905
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
0
4
0
0
W
Athena
2
2
1
1.25
W
Sylvanus
3
3
1
1.17
W
Danzaburou
MythRunDeer
Danzaburou
1
1
2
2
L
0
2
2
0.5
W
4
0
3
5.5
W
1
0
3
2.5
L
Guan Yu
aslanda1
Guan Yu
3
2
0
1.5
L
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,620
Damage
18,191
31,955
Taken
28,912
12,613
Mitigated
11,771
11,199
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,640
467
30
2,330
7,516
3,464
0
1,117
6,399
14,077
0
L
4,534
221
0
1,023
5,433
1,102
0
1,687
3,746
29,853
0
W
Athena
3,237
537
116
1,078
5,045
3,124
0
1,405
3,640
13,736
0
W
Sylvanus
4,660
1,566
86
2,365
6,631
3,295
0
574
6,057
23,406
6,104
W
Danzaburou
MythRunDeer
Danzaburou
4,365
2,132
0
1,803
5,286
1,458
0
1,475
3,811
0
31,657
L
1,391
138
0
3,384
6,643
2,954
0
510
6,133
26,318
0
W
3,992
2,760
0
3,530
6,674
1,989
0
2,058
4,542
0
23,876
W
1,937
78
9
3,659
5,276
1,905
0
2,863
2,057
23,259
0
L
Guan Yu
aslanda1
Guan Yu
3,947
768
0
3,108
7,395
3,849
0
3,541
3,854
0
27,537
L
Apollo
3,108
2,294
0
1,324
4,968
1,244
0
2,120
2,848
0
25,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
28,251
263
Minions Killed
268
0
Camps Cleared
0
905,502
Distance Traveled
894,147
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,280
528
16
2
0
197,735
2
L
Eset
5,278
528
58
6
0
173,621
3
W
Athena
5,322
532
35
4
0
194,352
0
W
Sylvanus
5,986
599
78
8
0
130,411
2
W
Danzaburou
5,227
523
57
6
0
159,335
2
L
Tiamat
5,314
531
57
6
0
160,361
0
W
Arachne
6,179
618
52
5
0
230,725
0
W
Anubis
5,537
554
46
5
0
179,324
1
L
Guan Yu
5,971
597
63
6
0
204,495
2
L
Apollo
5,008
501
69
7
0
169,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role