Player Matchup

Zeus
Zeus
DonkeyDrunk
Zeus
Level 7
God Stats
17W - 10L
1,404 SR
Queue Stats
24W - 31L
1,364 Elo+
Party 1
Thor
Thor
Envy0159
Thor
Level 14
God Stats
1W - 1L
1,308 SR
Queue Stats
7W - 14L
1,273 Elo+
Party 1
Chernobog
Chernobog
FadeToGrey
Chernobog
Level 8
God Stats
15W - 8L
1,572 SR
Queue Stats
96W - 117L
1,492 Elo+
Party 1
Horus
Horus
GodKazius
Horus
Level 26
God Stats
4W - 9L
1,338 SR
Queue Stats
163W - 180L
1,416 Elo+
Party 1
Terra
Terra
freeupnames
Terra
Level 23
God Stats
28W - 15L
1,826 SR
Queue Stats
140W - 166L
1,407 Elo+
Party 1
Team Averages
Level 16
1,490 SR
1,391 Elo+

VS

Team Averages
Level 18
1,435 SR
1,313 Elo+
Artemis
Artemis
TrollNivelMax
Artemis
Level 18
God Stats
0W - 6L
1,418 SR
Queue Stats
20W - 34L
1,352 Elo+
Solo
Ganesha
Ganesha
bb29
Ganesha
Level 26
God Stats
27W - 22L
1,456 SR
Queue Stats
77W - 85L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
felipedefensa25
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
King Arthur
King Arthur
sanbing
King Arthur
Level 25
God Stats
4W - 4L
1,593 SR
Queue Stats
57W - 58L
1,418 Elo+
Solo
Nemesis
Nemesis
vivaioda
Nemesis
Level 16
God Stats
0W - 3L
1,208 SR
Queue Stats
24W - 32L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 4
12,350
588
18,723
15,611
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
17
12 / 1 / 8
11,719
558
10,966
12,234
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
FadeToGrey
Chernobog
15
1 / 4 / 8
9,885
471
8,269
11,568
3,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
GodKazius
Horus
18
7 / 1 / 8
11,761
560
14,317
14,803
11,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 1 / 13
10,298
490
4,631
18,079
15,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
4 / 6 / 1
10,492
500
10,529
16,215
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
bb29
Ganesha
13
0 / 5 / 5
8,811
420
8,639
20,413
20,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
felipedefensa25
Baron Samedi
14
2 / 10 / 3
8,819
420
6,021
11,313
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
sanbing
King Arthur
10
1 / 2 / 0
7,933
378
4,964
8,099
2,140
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
vivaioda
Nemesis
15
5 / 10 / 2
9,951
474
8,789
20,165
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
33
Kills
12
12
Deaths
33
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
11
5
4
2.6
W
Thor
12
1
8
16
W
Chernobog
FadeToGrey
Chernobog
1
4
8
1.25
W
Horus
GodKazius
Horus
7
1
8
11
L
Artemis
4
6
1
0.75
L
Ganesha
bb29
Ganesha
0
5
5
0.5
L
Baron Samedi
felipedefensa25
Baron Samedi
2
10
3
0.35
W
2
1
13
8.5
L
King Arthur
sanbing
King Arthur
1
2
0
0.5
L
Nemesis
vivaioda
Nemesis
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,906
Damage
38,942
72,295
Taken
76,205
42,884
Mitigated
40,121
31,578
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,723
3,817
230
3,877
15,611
6,557
3,828
342
15,269
85,999
0
W
Thor
10,966
3,978
328
2,634
12,234
5,812
1,465
2,570
9,664
0
69,107
W
Chernobog
FadeToGrey
Chernobog
8,269
5,277
0
3,216
11,568
3,240
1,205
4,136
7,432
0
62,925
W
Horus
GodKazius
Horus
14,317
5,597
2,699
7,330
14,803
11,282
2,822
1,278
13,525
0
70,709
L
Artemis
10,529
4,602
0
3,272
16,215
4,610
0
9,114
6,904
0
56,229
L
Ganesha
bb29
Ganesha
8,639
615
1,729
4,138
20,413
20,603
0
4,990
15,213
34,303
0
L
Baron Samedi
felipedefensa25
Baron Samedi
6,021
1,735
832
909
11,313
3,863
12
2,955
8,258
24,815
0
W
4,631
1,652
3,745
7,519
18,079
15,993
348
6,334
11,745
22,718
0
L
King Arthur
sanbing
King Arthur
4,964
520
0
1,202
8,099
2,140
0
997
6,610
0
26,948
L
Nemesis
vivaioda
Nemesis
8,789
4,460
0
2,727
20,165
8,905
0
5,417
14,564
0
64,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,013
Gold Earned
46,006
478
Minions Killed
298
0
Camps Cleared
0
1,775,217
Distance Traveled
1,612,074
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,350
588
137
7
0
302,490
1
W
Thor
11,719
558
91
4
0
415,015
0
W
Chernobog
9,885
471
105
5
0
296,924
2
W
Horus
11,761
560
118
6
0
388,128
2
L
Artemis
10,492
500
84
4
0
361,982
3
L
Ganesha
8,811
420
16
1
0
343,783
5
L
Baron Samedi
8,819
420
64
3
0
284,713
1
W
Terra
10,298
490
27
1
0
372,660
6
L
King Arthur
7,933
378
52
2
0
232,045
1
L
Nemesis
9,951
474
82
4
0
389,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role