Player Matchup

Bacchus
Bacchus
JTdaGreat40
Bacchus
Level 145
God Stats
7W - 11L
1,439 SR
Queue Stats
1,126W - 1,057L
1,504 Elo+
Party 2
Agni
Agni
NuggyPuff
Agni
Level 117
God Stats
4W - 9L
1,538 SR
Queue Stats
521W - 578L
1,468 Elo+
Party 2
Fenrir
Fenrir
OGmedicalMAGIC
Fenrir
Level 98
God Stats
14W - 9L
1,523 SR
Queue Stats
510W - 496L
1,537 Elo+
Solo
Bellona
Bellona
ProSuper Doge
Bellona
Level 97
God Stats
39W - 29L
1,558 SR
Queue Stats
551W - 498L
1,505 Elo+
Solo
Heimdallr
Heimdallr
TubelessEarth00
Heimdallr
Level 147
God Stats
9W - 4L
1,655 SR
Queue Stats
286W - 271L
1,491 Elo+
Solo
Team Averages
Level 121
1,542 SR
1,501 Elo+

VS

Team Averages
Level 99
1,456 SR
1,516 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Albert2500
Achilles
Level 80
God Stats
26W - 23L
1,563 SR
Queue Stats
271W - 256L
1,545 Elo+
Party 1
Awilix
Awilix
AngeljrCM-Z-
Awilix
Level 104
God Stats
29W - 21L
1,506 SR
Queue Stats
521W - 551L
1,477 Elo+
Party 1
Charybdis
Charybdis
LikeTheDonut02
Charybdis
Level 108
God Stats
1W - 3L
1,119 SR
Queue Stats
701W - 654L
1,526 Elo+
Party 1
Ra
Ra
davinico390
Ra
Level 86
God Stats
5W - 2L
1,594 SR
Queue Stats
424W - 432L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JTdaGreat40
Bacchus
10
2 / 0 / 2
5,248
583
3,362
4,205
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
9
0 / 1 / 2
4,843
538
2,383
3,617
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 2 / 1
5,537
615
2,582
6,451
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
10
2 / 0 / 0
5,903
656
3,102
5,337
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
TubelessEarth00
Heimdallr
9
1 / 0 / 4
5,009
557
2,887
4,192
766
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 2 / 0
3,960
440
1,911
4,628
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Albert2500
Achilles
8
0 / 2 / 0
4,393
488
2,837
6,318
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
8
0 / 1 / 0
4,520
502
1,926
4,613
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
LikeTheDonut02
Charybdis
9
2 / 2 / 0
5,124
569
4,770
4,248
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,315
591
2,464
4,424
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
3
3
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
L
Achilles
Albert2500
Achilles
0
2
0
0
L
Awilix
0
1
0
0
W
Bacchus
JTdaGreat40
Bacchus
2
0
2
3
L
Charybdis
LikeTheDonut02
Charybdis
2
2
0
1
W
Agni
0
1
2
1
W
4
2
1
2.25
W
Bellona
2
0
0
2
W
Heimdallr
TubelessEarth00
Heimdallr
1
0
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,316
Damage
13,908
23,802
Taken
24,231
9,630
Mitigated
10,649
9,003
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,911
698
63
1,207
4,628
1,726
0
535
4,093
10,281
4,304
L
Achilles
Albert2500
Achilles
2,837
736
0
2,287
6,318
4,872
19
1,037
5,281
0
15,065
L
Awilix
1,926
783
0
1,065
4,613
1,598
0
810
3,783
0
20,268
W
Bacchus
JTdaGreat40
Bacchus
3,362
512
0
2,320
4,205
2,027
0
151
3,936
24,649
0
L
Charybdis
LikeTheDonut02
Charybdis
4,770
2,262
0
1,714
4,248
1,054
0
321
3,927
0
28,278
W
Agni
2,383
159
0
497
3,617
1,038
0
2,029
1,482
20,109
0
W
2,582
468
0
2,524
6,451
1,944
0
802
5,641
0
11,447
W
Bellona
3,102
940
0
2,227
5,337
3,855
0
0
4,700
0
32,713
W
Heimdallr
TubelessEarth00
Heimdallr
2,887
1,410
0
1,435
4,192
766
0
919
3,273
0
24,649
L
2,464
761
58
1,501
4,424
1,399
0
2,874
1,402
31,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
23,312
271
Minions Killed
228
0
Camps Cleared
0
912,143
Distance Traveled
770,861
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,960
440
25
3
0
107,705
0
L
Achilles
4,393
488
34
4
0
168,788
1
L
Awilix
4,520
502
55
6
0
171,250
1
W
Bacchus
5,248
583
55
6
0
190,174
3
L
Charybdis
5,124
569
42
5
0
150,092
4
W
Agni
4,843
538
58
6
0
182,311
2
W
Fenrir
5,537
615
22
2
0
182,374
4
W
Bellona
5,903
656
85
9
0
196,880
2
W
Heimdallr
5,009
557
51
6
0
160,404
4
L
Ra
5,315
591
72
8
0
173,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role