Player Matchup

Hades
Hades
DAHSIT
Hades
Level 100
God Stats
11W - 8L
1,650 SR
Queue Stats
60W - 51L
1,543 Elo+
Party 3
Cernunnos
Cernunnos
The25thDutch
Cernunnos
Level 89
God Stats
6W - 4L
1,658 SR
Queue Stats
33W - 41L
1,447 Elo+
Party 3
Izanami
Izanami
WolfMedic96
Izanami
Level 147
God Stats
3W - 5L
1,450 SR
Queue Stats
135W - 167L
1,529 Elo+
Party 3
Bacchus
Bacchus
iiMeatZ
Bacchus
Level 44
God Stats
9W - 2L
1,781 SR
Queue Stats
10W - 5L
1,644 Elo+
Party 3
Cliodhna
Cliodhna
onelifeilive
Cliodhna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,639 Elo+
Party 3
Team Averages
Level 88
1,608 SR
1,560 Elo+

VS

Team Averages
Level 53
1,531 SR
1,383 Elo+
Morgan Le Fay
Morgan Le Fay
DaStark-24
Morgan Le Fay
Level 44
God Stats
1W - 2L
1,397 SR
Queue Stats
55W - 47L
1,513 Elo+
Party 2
Medusa
Medusa
Dankey Leg
Medusa
Level 61
God Stats
0W - 2L
1,418 SR
Queue Stats
5W - 11L
1,264 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ManPr0
Tsukuyomi
Level 39
God Stats
6W - 4L
1,661 SR
Queue Stats
86W - 99L
1,324 Elo+
Solo
Nemesis
Nemesis
Taco dreams5484
Nemesis
Level 21
God Stats
1W - 3L
1,738 SR
Queue Stats
10W - 14L
1,332 Elo+
Party 1
Tyr
Tyr
sebas2241
Tyr
Level 101
God Stats
16W - 27L
1,440 SR
Queue Stats
363W - 375L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DAHSIT
Hades
20
8 / 7 / 10
14,881
551
26,326
27,474
17,110
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
The25thDutch
Cernunnos
20
16 / 4 / 10
15,635
579
20,408
21,924
11,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
WolfMedic96
Izanami
20
2 / 2 / 3
15,758
584
9,059
16,106
9,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
iiMeatZ
Bacchus
20
8 / 4 / 20
15,656
580
14,780
28,773
49,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
onelifeilive
Cliodhna
20
7 / 4 / 7
14,411
534
13,231
19,429
9,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaStark-24
Morgan Le Fay
20
3 / 5 / 3
13,311
493
14,301
19,074
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Dankey Leg
Medusa
17
7 / 12 / 5
12,686
470
16,546
23,166
5,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ManPr0
Tsukuyomi
19
4 / 8 / 4
12,033
446
13,182
24,488
7,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 14 / 1
10,088
374
4,232
20,446
4,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 2 / 3
14,059
521
23,581
28,992
43,253
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
41
Kills
20
21
Deaths
41
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
DAHSIT
Hades
8
7
10
1.86
L
Morgan Le Fay
DaStark-24
Morgan Le Fay
3
5
3
0.9
L
Medusa
Dankey Leg
Medusa
7
12
5
0.79
L
Tsukuyomi
ManPr0
Tsukuyomi
4
8
4
0.75
L
1
14
1
0.11
W
Cernunnos
The25thDutch
Cernunnos
16
4
10
5.25
W
Izanami
WolfMedic96
Izanami
2
2
3
1.75
W
Bacchus
iiMeatZ
Bacchus
8
4
20
4.5
W
Cliodhna
onelifeilive
Cliodhna
7
4
7
2.63
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,804
Damage
71,842
113,706
Taken
116,166
95,716
Mitigated
66,682
31,561
Healing
25,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
DAHSIT
Hades
26,326
108
1,710
10,723
27,474
17,110
1,293
8,709
18,765
99,563
0
L
Morgan Le Fay
DaStark-24
Morgan Le Fay
14,301
1,236
154
4,231
19,074
6,174
259
13,489
5,112
101,382
0
L
Medusa
Dankey Leg
Medusa
16,546
7,972
0
1,826
23,166
5,358
0
9,919
13,113
0
50,387
L
Tsukuyomi
ManPr0
Tsukuyomi
13,182
3,095
0
6,278
24,488
7,479
0
5,236
19,101
0
101,496
L
4,232
1,351
0
1,972
20,446
4,418
325
6,734
13,546
0
41,458
W
Cernunnos
The25thDutch
Cernunnos
20,408
13,053
0
9,776
21,924
11,080
6,678
1,241
20,683
0
117,056
W
Izanami
WolfMedic96
Izanami
9,059
6,708
0
2,725
16,106
9,001
10,026
919
15,187
0
126,818
W
Bacchus
iiMeatZ
Bacchus
14,780
2,460
0
5,528
28,773
49,084
144
3,369
25,404
53,049
0
W
Cliodhna
onelifeilive
Cliodhna
13,231
1,228
0
1,099
19,429
9,441
1,018
1,462
17,967
0
90,142
L
23,581
2,813
0
11,089
28,992
43,253
224
4,762
24,188
1,414
109,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,341
Gold Earned
62,177
772
Minions Killed
633
0
Camps Cleared
0
2,565,122
Distance Traveled
2,373,146
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,881
551
150
6
0
498,765
7
L
Morgan Le Fay
13,311
493
179
7
0
484,933
0
L
Medusa
12,686
470
77
3
0
399,856
0
L
Tsukuyomi
12,033
446
116
4
0
519,151
3
L
Nemesis
10,088
374
69
3
0
404,956
0
W
Cernunnos
15,635
579
159
6
0
489,674
3
W
Izanami
15,758
584
247
9
0
489,131
3
W
Bacchus
15,656
580
72
3
0
514,055
4
W
Cliodhna
14,411
534
144
5
0
573,497
0
L
Tyr
14,059
521
192
7
0
564,250
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role