Player Matchup

Loki
Loki
Elchunti1TTV
Loki
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
GinHyuga97
Olorun
Level 11
God Stats
10W - 11L
1,474 SR
Queue Stats
48W - 39L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
JarBeSlapping
Sun Wukong
Level 81
God Stats
0W - 1L
1,432 SR
Queue Stats
22W - 24L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
TeaUwU_H1
Nu Wa
Level 25
God Stats
4W - 6L
1,741 SR
Queue Stats
94W - 114L
1,465 Elo+
Solo
Fenrir
Fenrir
Uifipaleyd
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,255 Elo+
Solo
Team Averages
Level 25
1,529 SR
1,410 Elo+

VS

Team Averages
Level 42
1,545 SR
1,418 Elo+
Anubis
Anubis
ADomesticBeast
Anubis
Level 128
God Stats
17W - 16L
1,580 SR
Queue Stats
340W - 319L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Banestench
Gilgamesh
Level 25
God Stats
37W - 23L
1,564 SR
Queue Stats
55W - 45L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
HerbsBusch
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
T3rran1st
Cliodhna
Level 26
God Stats
2W - 2L
1,584 SR
Queue Stats
39W - 38L
1,383 Elo+
Party 3
Ares
Ares
dragonemperor900
Ares
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
360W - 360L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
7,134
375
1,874
13,698
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
GinHyuga97
Olorun
14
1 / 6 / 0
8,567
451
5,333
10,791
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
JarBeSlapping
Sun Wukong
16
5 / 2 / 0
9,902
521
14,580
16,779
14,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
TeaUwU_H1
Nu Wa
11
0 / 9 / 1
6,842
360
10,262
14,983
2,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Uifipaleyd
Fenrir
10
0 / 9 / 1
7,228
380
2,921
14,035
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 0 / 2
12,536
660
25,366
14,899
8,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Banestench
Gilgamesh
16
1 / 3 / 0
9,334
491
4,532
11,873
8,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
HerbsBusch
Danzaburou
17
6 / 1 / 6
10,833
570
6,158
8,374
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
T3rran1st
Cliodhna
15
4 / 2 / 4
9,216
485
7,453
11,377
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 0 / 10
10,367
546
6,866
16,122
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
34
35
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
21
0
2
22
W
Gilgamesh
Banestench
Gilgamesh
1
3
0
0.33
L
0
9
0
0
L
Olorun
GinHyuga97
Olorun
1
6
0
0.17
W
Danzaburou
HerbsBusch
Danzaburou
6
1
6
9
L
Sun Wukong
JarBeSlapping
Sun Wukong
5
2
0
2.5
W
Cliodhna
T3rran1st
Cliodhna
4
2
4
3
L
Nu Wa
TeaUwU_H1
Nu Wa
0
9
1
0.06
L
Fenrir
Uifipaleyd
Fenrir
0
9
1
0.06
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
50,375
70,286
Taken
62,645
29,373
Mitigated
43,423
13,099
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,366
1,030
0
12,617
14,899
8,531
36
4,045
10,666
118,330
0
W
Gilgamesh
Banestench
Gilgamesh
4,532
982
0
2,457
11,873
8,056
1,029
2,480
9,287
10,784
42,416
L
1,874
703
0
3,259
13,698
3,015
0
5,169
8,529
0
36,176
L
Olorun
GinHyuga97
Olorun
5,333
3,274
0
1,767
10,791
2,943
0
2,376
8,415
48,340
0
W
Danzaburou
HerbsBusch
Danzaburou
6,158
3,379
0
2,680
8,374
3,020
2,489
3,670
4,582
0
71,983
L
Sun Wukong
JarBeSlapping
Sun Wukong
14,580
2,714
0
2,651
16,779
14,207
0
7,921
8,858
14,366
54,351
W
Cliodhna
T3rran1st
Cliodhna
7,453
1,441
0
4,354
11,377
4,328
0
2,814
8,391
0
57,168
L
Nu Wa
TeaUwU_H1
Nu Wa
10,262
2,876
0
2,916
14,983
2,644
0
11,270
3,713
34,814
0
L
Fenrir
Uifipaleyd
Fenrir
2,921
1,029
0
2,506
14,035
6,564
0
6,534
7,501
0
37,658
W
6,866
466
0
4,156
16,122
19,488
2,073
5,545
10,257
36,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
52,286
406
Minions Killed
598
0
Camps Cleared
0
1,560,045
Distance Traveled
1,747,621
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,536
660
201
11
0
334,846
1
W
Gilgamesh
9,334
491
111
6
0
333,343
6
L
Loki
7,134
375
73
4
0
296,058
0
L
Olorun
8,567
451
79
4
0
287,626
1
W
Danzaburou
10,833
570
137
7
0
314,648
0
L
Sun Wukong
9,902
521
132
7
0
355,448
2
W
Cliodhna
9,216
485
97
5
0
426,145
2
L
Nu Wa
6,842
360
52
3
0
297,464
7
L
Fenrir
7,228
380
70
4
0
323,449
1
W
Ares
10,367
546
52
3
0
338,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role