Player Matchup

Ao Kuang
Ao Kuang
FivePercenter_
Ao Kuang
Level 147
God Stats
233W - 211L
1,676 SR
Queue Stats
259W - 245L
1,600 Elo+
Solo
Achilles
Achilles
GrumpyGimpy
Achilles
Level 140
God Stats
17W - 6L
1,746 SR
Queue Stats
98W - 75L
1,566 Elo+
Solo
Susano
Susano
Leonardo11987
Susano
Level 157
God Stats
16W - 17L
1,580 SR
Queue Stats
121W - 108L
1,455 Elo+
Solo
Fafnir
Fafnir
xBLACKxPALADINx
Fafnir
Level 135
God Stats
112W - 114L
1,664 SR
Queue Stats
492W - 466L
1,610 Elo+
Solo
Hou Yi
Hou Yi
xXBlackreaper
Hou Yi
Level 60
God Stats
4W - 0L
1,989 SR
Queue Stats
39W - 23L
1,597 Elo+
Solo
Team Averages
Level 128
1,731 SR
1,565 Elo+

VS

Team Averages
Level 134
1,662 SR
1,588 Elo+
Guan Yu
Guan Yu
Bsanc3
Guan Yu
Level 89
God Stats
1W - 2L
1,303 SR
Queue Stats
21W - 27L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Teemo
Nu Wa
Level 149
God Stats
3W - 5L
1,765 SR
Queue Stats
149W - 109L
1,657 Elo+
Solo
Cliodhna
Cliodhna
TheRajunCajun
Cliodhna
Level 128
God Stats
4W - 2L
1,764 SR
Queue Stats
80W - 70L
1,561 Elo+
Solo
Charybdis
Charybdis
dolphinadea
Charybdis
Level 148
God Stats
4W - 8L
1,738 SR
Queue Stats
92W - 98L
1,598 Elo+
Solo
Sylvanus
Sylvanus
uTrVapor1
Sylvanus
Level 155
God Stats
0W - 2L
1,741 SR
Queue Stats
23W - 12L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
7 / 3 / 5
11,038
849
15,477
16,561
10,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
GrumpyGimpy
Achilles
15
2 / 1 / 12
9,686
745
12,685
13,201
17,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 3 / 9
11,205
862
11,366
11,140
3,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 4 / 14
10,000
769
8,474
14,403
17,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 4 / 10
11,760
905
16,274
9,959
3,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bsanc3
Guan Yu
15
2 / 6 / 9
9,245
711
7,760
21,033
23,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Teemo
Nu Wa
16
2 / 4 / 9
9,609
739
10,632
8,731
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
TheRajunCajun
Cliodhna
16
3 / 4 / 6
9,773
752
11,341
12,658
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
dolphinadea
Charybdis
15
4 / 5 / 4
9,686
745
10,003
16,869
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
uTrVapor1
Sylvanus
16
4 / 4 / 6
9,981
768
11,892
12,749
12,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
23
Kills
15
15
Deaths
23
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bsanc3
Guan Yu
2
6
9
1.08
W
Ao Kuang
7
3
5
3.17
W
Achilles
GrumpyGimpy
Achilles
2
1
12
8
W
6
3
9
3.5
L
Nu Wa
Teemo
Nu Wa
2
4
9
1.63
L
Cliodhna
TheRajunCajun
Cliodhna
3
4
6
1.5
L
Charybdis
dolphinadea
Charybdis
4
5
4
1.2
L
Sylvanus
uTrVapor1
Sylvanus
4
4
6
1.75
W
0
4
14
1.75
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,276
Damage
51,628
65,264
Taken
72,040
51,539
Mitigated
51,153
15,559
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bsanc3
Guan Yu
7,760
771
2,058
3,711
21,033
23,528
0
7,111
13,643
0
11,393
W
Ao Kuang
15,477
3,920
0
6,579
16,561
10,212
527
7,129
9,094
45,917
4,001
W
Achilles
GrumpyGimpy
Achilles
12,685
1,577
0
2,870
13,201
17,415
78
4,508
8,271
0
24,086
W
11,366
2,534
0
125
11,140
3,721
856
3,860
7,017
0
41,164
L
Nu Wa
Teemo
Nu Wa
10,632
2,030
0
1,041
8,731
2,960
1,026
2,617
6,033
29,970
0
L
Cliodhna
TheRajunCajun
Cliodhna
11,341
1,268
0
1,768
12,658
5,204
0
5,659
6,647
0
37,150
L
Charybdis
dolphinadea
Charybdis
10,003
5,556
0
3,242
16,869
6,631
627
3,095
13,402
0
28,009
L
Sylvanus
uTrVapor1
Sylvanus
11,892
2,188
3,370
3,238
12,749
12,830
157
4,856
7,532
23,416
3,127
W
8,474
2,213
0
4,654
14,403
17,102
50
3,008
10,739
18,644
0
W
16,274
8,270
0
1,331
9,959
3,089
2,435
3,127
6,505
0
49,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
48,294
290
Minions Killed
220
11
Camps Cleared
7
1,187,159
Distance Traveled
1,160,864
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,245
711
8
1
2
248,499
2
W
Ao Kuang
11,038
849
91
7
3
258,201
3
W
Achilles
9,686
745
26
2
0
237,281
1
W
Susano
11,205
862
58
4
5
251,589
3
L
Nu Wa
9,609
739
53
4
0
235,240
2
L
Cliodhna
9,773
752
68
5
3
261,707
2
L
Charybdis
9,686
745
58
4
0
209,861
0
L
Sylvanus
9,981
768
33
3
2
205,557
2
W
Fafnir
10,000
769
22
2
0
221,246
0
W
Hou Yi
11,760
905
93
7
3
218,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role