Player Matchup

Xing Tian
Xing Tian
BZHItadakimasu
Xing Tian
Level 82
God Stats
5W - 4L
1,611 SR
Queue Stats
17W - 18L
1,438 Elo+
Party 1
Olorun
Olorun
DonDuarte
Olorun
Level 64
God Stats
1W - 2L
1,548 SR
Queue Stats
25W - 14L
1,639 Elo+
Party 2
Aphrodite
Aphrodite
Qaddafi
Aphrodite
Level 72
God Stats
1W - 0L
1,710 SR
Queue Stats
27W - 26L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
Sigm44r
Guan Yu
Level 106
God Stats
3W - 1L
1,641 SR
Queue Stats
83W - 68L
1,575 Elo+
Party 1
Anhur
Anhur
Κuzenbro
Anhur
Level 160
God Stats
1W - 0L
1,582 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 2
Team Averages
Level 97
1,618 SR
1,519 Elo+

VS

Team Averages
Level 128
1,535 SR
1,541 Elo+
Kumbhakarna
Kumbhakarna
DzikiWengosz
Kumbhakarna
Level 126
God Stats
12W - 24L
1,444 SR
Queue Stats
275W - 273L
1,557 Elo+
Solo
Eset
Eset
ShinyHero39
Eset
Level 104
God Stats
2W - 2L
1,665 SR
Queue Stats
83W - 79L
1,512 Elo+
Solo
Set
Set
Tekkanin
Set
Level 123
God Stats
1W - 4L
1,298 SR
Queue Stats
53W - 50L
1,526 Elo+
Solo
Vulcan
Vulcan
ZaperixNs
Vulcan
Level 129
God Stats
25W - 29L
1,508 SR
Queue Stats
227W - 218L
1,601 Elo+
Solo
Ullr
Ullr
m1ndf4ck
Ullr
Level 160
God Stats
6W - 2L
1,762 SR
Queue Stats
215W - 216L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BZHItadakimasu
Xing Tian
20
1 / 0 / 23
13,467
1,122
17,393
21,118
23,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
DonDuarte
Olorun
18
1 / 6 / 14
11,303
942
16,754
19,614
7,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
Qaddafi
Aphrodite
19
5 / 4 / 15
12,433
1,036
11,000
18,517
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Sigm44r
Guan Yu
20
8 / 1 / 15
13,507
1,126
23,841
18,202
21,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Κuzenbro
Anhur
20
15 / 5 / 8
15,114
1,260
24,235
14,381
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

189

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DzikiWengosz
Kumbhakarna
18
4 / 2 / 9
11,910
993
9,207
23,725
30,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 10 / 6
12,352
1,029
19,495
21,593
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 6 / 9
11,755
980
14,401
15,760
5,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ZaperixNs
Vulcan
18
1 / 7 / 7
11,239
937
27,819
18,688
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
18
4 / 5 / 9
12,349
1,029
15,484
17,647
5,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
56
30
Kills
16
16
Deaths
30
75
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BZHItadakimasu
Xing Tian
1
0
23
12.5
W
Olorun
DonDuarte
Olorun
1
6
14
1.33
L
Kumbhakarna
DzikiWengosz
Kumbhakarna
4
2
9
4.25
W
Aphrodite
Qaddafi
Aphrodite
5
4
15
3.13
L
5
10
6
0.8
W
Guan Yu
Sigm44r
Guan Yu
8
1
15
15.5
L
2
6
9
1.08
L
Vulcan
ZaperixNs
Vulcan
1
7
7
0.64
L
Ullr
4
5
9
1.7
W
Anhur
Κuzenbro
Anhur
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,223
Damage
86,406
91,832
Taken
97,413
65,954
Mitigated
54,565
42,557
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BZHItadakimasu
Xing Tian
17,393
923
0
3,475
21,118
23,085
0
14,547
6,173
38,482
0
W
Olorun
DonDuarte
Olorun
16,754
7,753
908
5,957
19,614
7,648
0
10,589
9,021
44,273
3,736
L
Kumbhakarna
DzikiWengosz
Kumbhakarna
9,207
390
0
190
23,725
30,105
0
12,494
10,620
18,756
0
W
Aphrodite
Qaddafi
Aphrodite
11,000
809
6,825
9,243
18,517
9,233
0
11,702
6,651
35,738
0
L
19,495
1,207
597
2,534
21,593
6,805
0
10,247
10,956
36,375
0
W
Guan Yu
Sigm44r
Guan Yu
23,841
1,130
8,570
6,837
18,202
21,478
0
11,015
6,835
9,434
25,729
L
14,401
4,933
0
1,036
15,760
5,883
0
9,311
6,079
0
38,330
L
Vulcan
ZaperixNs
Vulcan
27,819
11,150
145
1,245
18,688
5,842
0
8,150
10,074
50,671
0
L
Ullr
15,484
4,978
0
0
17,647
5,930
0
7,515
9,661
0
33,885
W
Anhur
Κuzenbro
Anhur
24,235
9,962
0
742
14,381
4,510
0
7,656
6,631
0
55,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,824
Gold Earned
59,605
277
Minions Killed
215
12
Camps Cleared
5
1,212,722
Distance Traveled
1,215,239
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,467
1,122
41
3
0
274,380
0
W
Olorun
11,303
942
80
7
3
196,931
0
L
Kumbhakarna
11,910
993
15
1
0
264,682
1
W
Aphrodite
12,433
1,036
72
6
0
242,404
0
L
Eset
12,352
1,029
50
4
0
207,243
0
W
Guan Yu
13,507
1,126
26
2
0
298,464
0
L
Set
11,755
980
50
4
3
258,840
0
L
Vulcan
11,239
937
51
4
0
270,419
0
L
Ullr
12,349
1,029
49
4
2
214,055
0
W
Anhur
15,114
1,260
58
5
9
200,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role