Player Matchup

Eset
Eset
BlackIce 242385
Eset
Level 122
God Stats
10W - 4L
1,683 SR
Queue Stats
456W - 373L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
RedHawkBanz
Cu Chulainn
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Slllck
Baron Samedi
Level 101
God Stats
1W - 1L
1,277 SR
Queue Stats
19W - 19L
1,534 Elo+
Solo
Neith
Neith
TheBearFair
Neith
Level 69
God Stats
2W - 2L
1,514 SR
Queue Stats
192W - 177L
1,526 Elo+
Solo
Cernunnos
Cernunnos
x2dead2killx
Cernunnos
Level 145
God Stats
9W - 3L
1,754 SR
Queue Stats
473W - 459L
1,535 Elo+
Solo
Team Averages
Level 109
1,546 SR
1,514 Elo+

VS

Team Averages
Level 125
1,525 SR
1,630 Elo+
Baron Samedi
Baron Samedi
BigGreen21
Baron Samedi
Level 149
God Stats
3W - 3L
1,717 SR
Queue Stats
404W - 404L
1,590 Elo+
Party 2
King Arthur
King Arthur
Dennismite19
King Arthur
Level 159
God Stats
0W - 1L
1,492 SR
Queue Stats
90W - 77L
1,618 Elo+
Party 1
Cabrakan
Cabrakan
JIbbzy
Cabrakan
Level 140
God Stats
2W - 2L
1,563 SR
Queue Stats
186W - 182L
1,540 Elo+
Party 2
Merlin
Merlin
MdpGhost
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,778 Elo+
Party 1
Da Ji
Da Ji
MinderSynthwave
Da Ji
Level 160
God Stats
0W - 1L
1,351 SR
Queue Stats
81W - 71L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 14
10,684
763
9,286
12,201
4,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
RedHawkBanz
Cu Chulainn
17
3 / 6 / 15
10,673
762
12,464
18,269
14,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Slllck
Baron Samedi
19
5 / 4 / 19
11,499
821
17,412
13,166
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 14
11,754
840
11,380
8,181
2,977
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
x2dead2killx
Cernunnos
20
11 / 4 / 11
12,436
888
14,836
13,173
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigGreen21
Baron Samedi
19
4 / 6 / 16
11,061
790
11,835
12,534
7,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Dennismite19
King Arthur
16
1 / 5 / 16
9,383
670
10,397
20,637
16,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
JIbbzy
Cabrakan
15
3 / 8 / 12
9,757
697
6,176
19,087
27,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
MdpGhost
Merlin
19
5 / 4 / 14
11,008
786
14,340
11,050
5,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 7 / 9
10,617
758
10,384
12,860
6,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
89
29
Kills
22
22
Deaths
30
73
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigGreen21
Baron Samedi
4
6
16
2
W
4
5
14
2.2
L
King Arthur
Dennismite19
King Arthur
1
5
16
1.8
L
Cabrakan
JIbbzy
Cabrakan
3
8
12
1.13
L
Merlin
MdpGhost
Merlin
5
4
14
3
L
9
7
9
1.93
W
Cu Chulainn
RedHawkBanz
Cu Chulainn
3
6
15
1.75
W
Baron Samedi
Slllck
Baron Samedi
5
4
19
3.63
W
6
3
14
4.33
W
Cernunnos
x2dead2killx
Cernunnos
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,378
Damage
53,132
64,990
Taken
76,168
33,883
Mitigated
62,872
23,142
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigGreen21
Baron Samedi
11,835
994
6,002
3,215
12,534
7,136
538
3,891
8,643
34,986
0
W
9,286
192
2,274
3,280
12,201
4,383
1,149
6,634
5,567
18,035
0
L
King Arthur
Dennismite19
King Arthur
10,397
932
1,098
4,647
20,637
16,232
0
8,415
12,222
0
23,716
L
Cabrakan
JIbbzy
Cabrakan
6,176
696
338
969
19,087
27,989
52
8,071
11,016
9,989
0
L
Merlin
MdpGhost
Merlin
14,340
1,173
809
922
11,050
5,508
481
2,828
8,222
38,130
0
L
10,384
2,419
253
1,546
12,860
6,007
0
5,281
7,579
0
11,976
W
Cu Chulainn
RedHawkBanz
Cu Chulainn
12,464
2,293
714
1,834
18,269
14,215
197
9,544
8,725
2,569
18,129
W
Baron Samedi
Slllck
Baron Samedi
17,412
1,427
3,259
4,642
13,166
5,981
1,119
6,068
7,098
34,618
0
W
11,380
3,923
1,473
3,215
8,181
2,977
1,610
3,437
4,744
0
27,816
W
Cernunnos
x2dead2killx
Cernunnos
14,836
7,172
208
2,243
13,173
6,327
2,035
6,668
6,505
0
42,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,046
Gold Earned
51,826
162
Minions Killed
137
0
Camps Cleared
0
1,210,857
Distance Traveled
1,124,720
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,061
790
48
3
0
236,231
2
W
Eset
10,684
763
24
2
0
255,011
1
L
King Arthur
9,383
670
23
2
0
250,396
1
L
Cabrakan
9,757
697
4
0
0
192,044
2
L
Merlin
11,008
786
59
4
0
247,754
0
L
Da Ji
10,617
758
3
0
0
198,295
1
W
Cu Chulainn
10,673
762
18
1
0
246,698
1
W
Baron Samedi
11,499
821
43
3
0
250,311
1
W
Neith
11,754
840
25
2
0
245,364
0
W
Cernunnos
12,436
888
52
4
0
213,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role