Player Matchup

Kukulkan
Kukulkan
Edmunds v2
Kukulkan
Level 77
God Stats
2W - 0L
1,689 SR
Queue Stats
60W - 86L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Eliyeet
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,305 Elo+
Solo
Discordia
Discordia
Missxavier
Discordia
Level 148
God Stats
7W - 0L
1,725 SR
Queue Stats
274W - 269L
1,376 Elo+
Solo
Cabrakan
Cabrakan
dimitri97
Cabrakan
Level 102
God Stats
6W - 1L
1,893 SR
Queue Stats
216W - 208L
1,437 Elo+
Solo
Charybdis
Charybdis
jakob-rzgoyan
Charybdis
Level 133
God Stats
3W - 3L
1,390 SR
Queue Stats
648W - 651L
1,379 Elo+
Solo
Team Averages
Level 99
1,640 SR
1,371 Elo+

VS

Team Averages
Level 102
1,466 SR
1,367 Elo+
Neith
Neith
BOLS-ghost12
Neith
Level 103
God Stats
1W - 2L
1,547 SR
Queue Stats
266W - 310L
1,352 Elo+
Party 1
Tyr
Tyr
Emperor_Lucian
Tyr
Level 66
God Stats
0W - 2L
1,442 SR
Queue Stats
161W - 194L
1,350 Elo+
Party 1
Awilix
Awilix
Latickary
Awilix
Level 105
God Stats
2W - 2L
1,818 SR
Queue Stats
452W - 464L
1,410 Elo+
Solo
Medusa
Medusa
Megaman69_69
Medusa
Level 108
God Stats
3W - 6L
1,345 SR
Queue Stats
244W - 249L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Steampako
Cthulhu
Level 126
God Stats
0W - 1L
1,178 SR
Queue Stats
4W - 9L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Edmunds v2
Kukulkan
20
14 / 6 / 19
18,006
818
47,605
17,510
9,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Eliyeet
Sun Wukong
20
5 / 6 / 16
14,787
672
9,432
21,141
15,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Missxavier
Discordia
20
5 / 6 / 20
14,337
652
15,924
19,993
11,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
dimitri97
Cabrakan
20
15 / 5 / 15
16,212
737
23,116
27,531
22,272
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
jakob-rzgoyan
Charybdis
20
4 / 7 / 21
14,140
643
16,907
19,792
9,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 10
12,379
563
9,786
16,193
6,593
20
10 / 7 / 11
15,805
718
12,142
27,912
30,934
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
Latickary
Awilix
20
5 / 10 / 15
14,720
669
15,973
26,363
20,142
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
20
11 / 9 / 8
15,255
693
24,878
26,354
11,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Steampako
Cthulhu
20
3 / 9 / 18
15,173
690
29,738
30,864
49,566
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
92
43
Kills
30
30
Deaths
43
91
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
Kukulkan
Edmunds v2
Kukulkan
14
6
19
3.92
W
Sun Wukong
Eliyeet
Sun Wukong
5
6
16
2.17
L
10
7
11
2.21
L
Awilix
Latickary
Awilix
5
10
15
1.25
L
Medusa
11
9
8
1.67
W
Discordia
Missxavier
Discordia
5
6
20
2.5
L
Cthulhu
Steampako
Cthulhu
3
9
18
1.33
W
Cabrakan
dimitri97
Cabrakan
15
5
15
4.5
W
Charybdis
jakob-rzgoyan
Charybdis
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,984
Damage
92,517
105,967
Taken
127,686
67,876
Mitigated
119,204
39,799
Healing
33,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,786
2,675
1,306
2,241
16,193
6,593
432
13,238
2,955
0
29,428
W
Kukulkan
Edmunds v2
Kukulkan
47,605
1,027
1,067
3,290
17,510
9,058
662
4,415
12,696
95,173
0
W
Sun Wukong
Eliyeet
Sun Wukong
9,432
2,242
2,601
5,494
21,141
15,691
1,883
6,869
13,774
0
31,217
L
12,142
1,093
2,133
7,542
27,912
30,934
564
17,167
10,745
11,390
15,336
L
Awilix
Latickary
Awilix
15,973
4,957
1,120
2,897
26,363
20,142
552
15,441
10,922
0
33,746
L
Medusa
24,878
8,408
1,771
6,624
26,354
11,969
1,672
21,595
4,759
0
61,552
W
Discordia
Missxavier
Discordia
15,924
762
2,204
5,065
19,993
11,824
1,635
6,605
12,952
38,443
0
L
Cthulhu
Steampako
Cthulhu
29,738
151
2,870
4,981
30,864
49,566
0
19,204
11,660
60,265
0
W
Cabrakan
dimitri97
Cabrakan
23,116
2,949
2,579
11,351
27,531
22,272
420
7,354
19,683
35,934
0
W
Charybdis
jakob-rzgoyan
Charybdis
16,907
6,560
1,679
4,469
19,792
9,031
1,545
6,894
12,650
0
41,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,482
Gold Earned
73,332
237
Minions Killed
235
0
Camps Cleared
0
1,971,965
Distance Traveled
1,738,905
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,379
563
50
2
0
283,762
0
W
Kukulkan
18,006
818
100
5
0
434,687
0
W
Sun Wukong
14,787
672
28
1
0
376,084
2
L
Tyr
15,805
718
26
1
0
368,096
0
L
Awilix
14,720
669
27
1
0
332,798
0
L
Medusa
15,255
693
67
3
0
353,883
1
W
Discordia
14,337
652
46
2
0
366,764
3
L
Cthulhu
15,173
690
65
3
0
400,366
0
W
Cabrakan
16,212
737
17
1
0
434,022
1
W
Charybdis
14,140
643
46
2
0
360,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role