Player Matchup

Bacchus
Bacchus
Dark1Shadow
Bacchus
Level 18
God Stats
71W - 16L
1,746 SR
Queue Stats
77W - 21L
1,648 Elo+
Party 2
Neith
Neith
DiMDiM79
Neith
Level 68
God Stats
23W - 3L
1,845 SR
Queue Stats
383W - 110L
1,719 Elo+
Party 2
Zeus
Zeus
HardNexus
Zeus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 10L
1,750 Elo+
Party 2
Team Averages
Level 36
1,697 SR
1,706 Elo+

VS

Team Averages
Level 20
1,285 SR
1,390 Elo+
Danzaburou
Danzaburou
Quintentje00
Danzaburou
Level 4
God Stats
1W - 1L
1,403 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ResRose
Morgan Le Fay
Level 24
God Stats
1W - 9L
1,155 SR
Queue Stats
46W - 59L
1,291 Elo+
Party 1
Sobek
Sobek
TNThijs
Sobek
Level 33
God Stats
0W - 4L
1,297 SR
Queue Stats
53W - 74L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dark1Shadow
Bacchus
11
1 / 5 / 11
8,164
742
4,915
14,347
16,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
DiMDiM79
Neith
14
12 / 2 / 5
10,224
929
17,513
8,936
3,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
4 / 2 / 12
9,000
818
15,135
8,287
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Quintentje00
Danzaburou
12
4 / 5 / 4
8,519
774
7,184
11,653
4,795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ResRose
Morgan Le Fay
11
2 / 9 / 4
7,432
676
6,884
12,187
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
TNThijs
Sobek
12
3 / 3 / 5
8,821
802
6,469
19,780
22,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
9
9
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dark1Shadow
Bacchus
1
5
11
1.3
W
Neith
DiMDiM79
Neith
12
2
5
7.25
W
Zeus
4
2
12
5
L
Danzaburou
Quintentje00
Danzaburou
4
5
4
1.2
L
Morgan Le Fay
ResRose
Morgan Le Fay
2
9
4
0.44
L
Sobek
TNThijs
Sobek
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
20,537
31,570
Taken
43,620
22,609
Mitigated
32,605
8,825
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dark1Shadow
Bacchus
4,915
646
907
1,472
14,347
16,244
306
4,855
9,492
9,382
0
W
Neith
DiMDiM79
Neith
17,513
6,581
639
2,600
8,936
3,384
2,374
3,652
5,284
0
43,397
W
Zeus
15,135
2,374
752
2,455
8,287
2,981
484
4,918
3,369
38,313
0
L
Danzaburou
Quintentje00
Danzaburou
7,184
3,643
0
1,633
11,653
4,795
0
5,184
6,469
0
20,124
L
Morgan Le Fay
ResRose
Morgan Le Fay
6,884
1,183
508
692
12,187
5,023
0
4,062
8,125
31,364
0
L
Sobek
TNThijs
Sobek
6,469
358
420
5,325
19,780
22,787
0
11,192
8,588
12,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
24,772
122
Minions Killed
80
6
Camps Cleared
3
613,178
Distance Traveled
536,895
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,164
742
11
1
1
208,058
2
W
Neith
10,224
929
64
6
3
198,014
1
W
Zeus
9,000
818
47
4
2
207,106
4
L
Danzaburou
8,519
774
32
3
1
167,116
0
L
Morgan Le Fay
7,432
676
40
4
2
142,644
1
L
Sobek
8,821
802
8
1
0
227,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role