Player Matchup

Anhur
Anhur
Gold III
Dannweyy
Anhur
Gold III
Level 103
God Stats
31W - 16L
1,736 SR
Queue Stats
148W - 59L
1,792 MMR
Solo
Discordia
Discordia
Platinum III
Do The Ephrum
Discordia
Platinum III
Level 157
God Stats
14W - 10L
1,672 SR
Queue Stats
197W - 202L
1,813 MMR
Solo
Odin
Odin
Platinum III
DwImThrowing
Odin
Platinum III
Level 106
God Stats
22W - 15L
1,570 SR
Queue Stats
244W - 242L
1,812 MMR
Solo
Fenrir
Fenrir
Platinum IV
Jxllii
Fenrir
Platinum IV
Level 146
God Stats
20W - 20L
1,585 SR
Queue Stats
130W - 120L
1,841 MMR
Solo
Sylvanus
Sylvanus
Platinum V
UneasePompano74
Sylvanus
Platinum V
Level 145
God Stats
18W - 8L
1,719 SR
Queue Stats
1,210W - 1,202L
1,800 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,656 SR
1,812 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,561 SR
1,746 MMR
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum V
JTips-Gaming420
Amaterasu
Platinum V
Level 152
God Stats
3W - 9L
1,590 SR
Queue Stats
317W - 307L
1,779 MMR
Solo
Ne Zha
Ne Zha
Platinum I
L3AFY BUG14
Ne Zha
Platinum I
Level 142
God Stats
12W - 8L
1,741 SR
Queue Stats
462W - 443L
1,793 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Phat Shizno
Cthulhu
Platinum V
Level 156
God Stats
8W - 15L
1,348 SR
Queue Stats
932W - 930L
1,823 MMR
Solo
Artemis
Artemis
Platinum IV
crunchy romaine
Artemis
Platinum IV
Level 118
God Stats
11W - 7L
1,623 SR
Queue Stats
78W - 81L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dannweyy
Anhur
20
11 / 4 / 5
15,548
622
28,419
22,104
9,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Do The Ephrum
Discordia
20
6 / 2 / 11
15,723
629
17,852
14,224
6,416
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 2 / 9
13,735
549
15,552
22,575
29,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Jxllii
Fenrir
20
5 / 4 / 9
13,943
558
10,068
19,364
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
17
3 / 2 / 16
12,752
510
10,819
24,678
37,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Morgan Le FayArtioGilgameshAthenaGeb

VS

Bans
TiamatChaacPersephoneYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
3 / 7 / 4
12,330
493
12,136
17,524
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
JTips-Gaming420
Amaterasu
14
0 / 5 / 0
10,057
402
5,940
13,225
9,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
20
4 / 2 / 5
13,722
549
15,223
28,098
13,068
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Phat Shizno
Cthulhu
17
5 / 10 / 3
11,555
462
13,097
27,657
29,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
2 / 9 / 1
11,872
475
8,723
17,419
4,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
33
Kills
14
14
Deaths
33
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
7
4
0.71
W
Anhur
Dannweyy
Anhur
11
4
5
3.38
W
Discordia
Do The Ephrum
Discordia
6
2
11
5.75
W
8
2
9
6.25
L
Amaterasu
JTips-Gaming420
Amaterasu
0
5
0
0
W
Fenrir
Jxllii
Fenrir
5
4
9
2.38
L
Ne Zha
4
2
5
3.25
L
Cthulhu
Phat Shizno
Cthulhu
5
10
3
0.65
W
Sylvanus
3
2
16
5.5
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,710
Damage
55,119
102,945
Taken
103,923
92,338
Mitigated
61,664
41,464
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,136
5,822
0
2,555
17,524
5,875
2,759
7,594
9,622
0
88,583
W
Anhur
Dannweyy
Anhur
28,419
18,564
0
10,807
22,104
9,545
5,407
3,343
18,218
0
158,057
W
Discordia
Do The Ephrum
Discordia
17,852
1,578
0
2,854
14,224
6,416
3,726
2,359
11,587
138,360
0
W
15,552
1,687
0
5,353
22,575
29,788
264
1,927
20,551
13,853
59,241
L
Amaterasu
JTips-Gaming420
Amaterasu
5,940
2,480
0
1,396
13,225
9,415
0
3,536
9,663
0
47,096
W
Fenrir
Jxllii
Fenrir
10,068
1,294
0
6,725
19,364
9,011
0
2,492
16,243
0
98,307
L
Ne Zha
15,223
4,359
0
9,528
28,098
13,068
0
5,988
22,094
0
128,640
L
Cthulhu
Phat Shizno
Cthulhu
13,097
431
582
6,379
27,657
29,157
0
11,420
15,998
38,831
0
W
Sylvanus
10,819
2,207
5,535
10,190
24,678
37,578
204
4,413
19,771
41,551
0
L
8,723
3,729
0
2,598
17,419
4,149
0
4,218
13,179
0
73,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,701
Gold Earned
59,536
723
Minions Killed
626
0
Camps Cleared
0
2,286,327
Distance Traveled
2,097,712
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,330
493
161
6
0
350,593
5
W
Anhur
15,548
622
201
8
0
441,065
4
W
Discordia
15,723
629
228
9
0
486,679
13
W
Odin
13,735
549
120
5
0
472,076
5
L
Amaterasu
10,057
402
106
4
0
319,071
1
W
Fenrir
13,943
558
140
6
0
460,081
6
L
Ne Zha
13,722
549
177
7
0
510,604
0
L
Cthulhu
11,555
462
48
2
0
457,746
16
W
Sylvanus
12,752
510
34
1
0
426,426
8
L
Artemis
11,872
475
134
5
0
459,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role