Player Matchup

Skadi
Skadi
P4dro_SD
Skadi
Level 13
God Stats
1W - 1L
1,547 SR
Queue Stats
14W - 10L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Rondj
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
Zhangard
Ao Kuang
Level 25
God Stats
3W - 4L
1,858 SR
Queue Stats
60W - 52L
1,485 Elo+
Solo
Cerberus
Cerberus
el_lucas1523
Cerberus
Level 28
God Stats
7W - 4L
1,541 SR
Queue Stats
159W - 167L
1,533 Elo+
Solo
Apollo
Apollo
iZzDoD0
Apollo
Level 24
God Stats
20W - 23L
1,478 SR
Queue Stats
59W - 56L
1,467 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,497 Elo+

VS

Team Averages
Level 40
1,416 SR
1,510 Elo+
Nox
Nox
Izhumi
Nox
Level 11
God Stats
15W - 1L
1,380 SR
Queue Stats
18W - 2L
1,640 Elo+
Party 1
Loki
Loki
Maltael2112
Loki
Level 27
God Stats
2W - 1L
1,383 SR
Queue Stats
18W - 3L
1,552 Elo+
Party 1
Chang'e
Chang'e
Olak456
Chang'e
Level 26
God Stats
4W - 0L
1,650 SR
Queue Stats
18W - 2L
1,626 Elo+
Party 1
Anubis
Anubis
PERNALONGACAOLHO
Anubis
Level 27
God Stats
3W - 0L
1,271 SR
Queue Stats
6W - 2L
1,248 Elo+
Solo
Neith
Neith
jhosueRs
Neith
Level 109
God Stats
1W - 1L
1,398 SR
Queue Stats
17W - 7L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
P4dro_SD
Skadi
16
3 / 5 / 2
9,413
554
8,834
10,755
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Rondj
Kukulkan
12
2 / 5 / 4
8,137
479
4,866
9,638
2,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Zhangard
Ao Kuang
14
4 / 10 / 3
8,573
504
5,428
17,295
6,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
el_lucas1523
Cerberus
11
1 / 6 / 1
7,149
421
4,287
17,175
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
iZzDoD0
Apollo
14
2 / 9 / 2
8,508
500
4,587
14,233
3,857
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Izhumi
Nox
14
6 / 2 / 11
9,075
534
8,405
6,829
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 4 / 3
9,845
579
9,835
10,689
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Olak456
Chang'e
15
3 / 3 / 8
9,228
543
7,917
11,153
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 3 / 6
9,260
545
10,365
8,974
4,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
jhosueRs
Neith
16
11 / 1 / 7
10,324
607
17,911
9,650
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
12
Kills
35
35
Deaths
13
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nox
Izhumi
Nox
6
2
11
5.75
W
9
4
3
2.63
W
Chang'e
Olak456
Chang'e
3
3
8
2.33
L
Skadi
P4dro_SD
Skadi
3
5
2
0.8
W
6
3
6
3
L
Kukulkan
Rondj
Kukulkan
2
5
4
0.8
L
Ao Kuang
Zhangard
Ao Kuang
4
10
3
0.55
L
Cerberus
el_lucas1523
Cerberus
1
6
1
0.25
L
Apollo
iZzDoD0
Apollo
2
9
2
0.33
W
Neith
jhosueRs
Neith
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,002
Damage
54,433
69,096
Taken
47,295
28,786
Mitigated
18,378
12,095
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Izhumi
Nox
8,405
1,430
0
1,175
6,829
2,192
613
3,044
3,785
39,764
0
W
9,835
3,481
0
1,462
10,689
4,689
783
2,652
8,037
0
62,800
W
Chang'e
Olak456
Chang'e
7,917
344
1,597
5,225
11,153
3,788
797
1,607
9,546
45,059
0
L
Skadi
P4dro_SD
Skadi
8,834
3,764
0
2,308
10,755
3,498
0
3,509
7,112
0
59,163
W
10,365
1,159
0
3,060
8,974
4,179
309
4,555
4,419
44,093
0
L
Kukulkan
Rondj
Kukulkan
4,866
754
0
1,132
9,638
2,763
0
5,170
4,415
35,727
0
L
Ao Kuang
Zhangard
Ao Kuang
5,428
1,459
0
3,981
17,295
6,329
0
6,596
10,539
34,038
11,574
L
Cerberus
el_lucas1523
Cerberus
4,287
218
0
3,480
17,175
12,339
0
7,115
9,690
21,038
0
L
Apollo
iZzDoD0
Apollo
4,587
1,446
0
1,194
14,233
3,857
0
3,332
10,653
0
48,781
W
Neith
jhosueRs
Neith
17,911
8,959
0
5,204
9,650
3,530
172
2,179
7,471
0
64,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
47,732
408
Minions Killed
440
0
Camps Cleared
0
1,432,193
Distance Traveled
1,644,285
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,075
534
71
4
0
331,990
3
W
Loki
9,845
579
97
6
0
385,593
5
W
Chang'e
9,228
543
100
6
0
343,435
4
L
Skadi
9,413
554
111
7
0
295,254
8
W
Anubis
9,260
545
86
5
0
291,168
7
L
Kukulkan
8,137
479
80
5
0
261,313
3
L
Ao Kuang
8,573
504
83
5
0
276,692
0
L
Cerberus
7,149
421
32
2
0
304,198
4
L
Apollo
8,508
500
102
6
0
294,736
5
W
Neith
10,324
607
86
5
0
292,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role