Player Matchup

Merlin
Merlin
AlbiDoubledoor
Merlin
Level 44
God Stats
14W - 14L
1,568 SR
Queue Stats
142W - 117L
1,519 Elo+
Party 3
Cliodhna
Cliodhna
BrainBlast69
Cliodhna
Level 109
God Stats
10W - 5L
1,642 SR
Queue Stats
306W - 295L
1,576 Elo+
Party 3
Ymir
Ymir
FwanDaMan
Ymir
Level 40
God Stats
33W - 18L
1,617 SR
Queue Stats
33W - 23L
1,527 Elo+
Party 3
Gilgamesh
Gilgamesh
Kaiton
Gilgamesh
Level 100
God Stats
2W - 2L
1,702 SR
Queue Stats
71W - 100L
1,444 Elo+
Party 2
Chernobog
Chernobog
StaceyDawn30
Chernobog
Level 28
God Stats
9W - 9L
1,367 SR
Queue Stats
96W - 128L
1,420 Elo+
Party 2
Team Averages
Level 64
1,579 SR
1,497 Elo+

VS

Team Averages
Level 62
1,482 SR
1,470 Elo+
Serqet
Serqet
ChubbaCheese
Serqet
Level 34
God Stats
3W - 7L
1,346 SR
Queue Stats
110W - 124L
1,465 Elo+
Party 1
Merlin
Merlin
FatAndFurious25
Merlin
Level 95
God Stats
4W - 4L
1,508 SR
Queue Stats
193W - 302L
1,484 Elo+
Party 1
Neith
Neith
Physix
Neith
Level 111
God Stats
0W - 2L
1,404 SR
Queue Stats
228W - 344L
1,444 Elo+
Party 1
Ganesha
Ganesha
iTzKingGitano
Ganesha
Level 26
God Stats
3W - 3L
1,653 SR
Queue Stats
16W - 30L
1,488 Elo+
Party 4
Loki
Loki
thenewjosemi
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
10,305
542
5,440
8,551
3,059
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
BrainBlast69
Cliodhna
19
8 / 2 / 6
11,349
597
16,401
13,604
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
2 / 2 / 5
9,231
486
4,485
10,619
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Kaiton
Gilgamesh
17
3 / 1 / 2
10,081
531
6,625
10,661
7,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
StaceyDawn30
Chernobog
15
5 / 4 / 3
9,657
508
4,349
10,406
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
0 / 2 / 1
8,350
439
3,080
11,116
9,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 1
9,210
485
9,101
10,974
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Physix
Neith
12
1 / 6 / 4
7,502
395
4,713
11,101
3,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
13
1 / 2 / 5
7,588
399
5,705
13,434
15,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
7 / 7 / 1
9,115
480
6,462
12,661
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
10
11
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
Cliodhna
BrainBlast69
Cliodhna
8
2
6
5.5
L
Serqet
0
2
1
0.25
L
1
2
1
0.75
W
Ymir
2
2
5
2.25
W
Gilgamesh
Kaiton
Gilgamesh
3
1
2
4
L
Neith
Physix
Neith
1
6
4
0.5
W
Chernobog
StaceyDawn30
Chernobog
5
4
3
1.63
L
Ganesha
1
2
5
1.75
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,300
Damage
29,061
53,841
Taken
59,286
29,767
Mitigated
38,294
10,876
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,440
303
0
95
8,551
3,059
1,390
3,533
4,856
66,695
0
W
Cliodhna
BrainBlast69
Cliodhna
16,401
2,349
0
5,358
13,604
5,235
1,165
2,833
10,203
0
96,531
L
Serqet
3,080
401
0
3,052
11,116
9,287
0
825
10,291
0
42,156
L
9,101
75
132
1,967
10,974
3,978
0
3,015
7,959
66,288
0
W
Ymir
4,485
649
0
1,174
10,619
9,736
310
2,808
7,749
28,984
0
W
Gilgamesh
Kaiton
Gilgamesh
6,625
1,051
0
2,653
10,661
7,762
2,197
3,010
7,123
9,568
46,399
L
Neith
Physix
Neith
4,713
1,406
0
3,161
11,101
3,919
0
1,578
9,523
0
39,082
W
Chernobog
StaceyDawn30
Chernobog
4,349
3,092
0
1,596
10,406
3,975
2,526
2,058
8,348
0
52,760
L
Ganesha
5,705
596
87
766
13,434
15,707
0
3,317
10,117
29,329
0
L
6,462
1,998
0
2,364
12,661
5,403
0
2,542
10,119
0
47,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
41,765
551
Minions Killed
427
0
Camps Cleared
0
1,835,744
Distance Traveled
1,664,084
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,305
542
138
7
0
321,966
6
W
Cliodhna
11,349
597
149
8
0
458,800
3
L
Serqet
8,350
439
103
5
0
340,240
5
L
Merlin
9,210
485
148
8
0
355,719
5
W
Ymir
9,231
486
37
2
0
353,647
5
W
Gilgamesh
10,081
531
126
7
0
366,529
7
L
Neith
7,502
395
82
4
0
272,963
4
W
Chernobog
9,657
508
101
5
0
334,802
6
L
Ganesha
7,588
399
22
1
0
331,829
5
L
Loki
9,115
480
72
4
0
363,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role