Player Matchup

Fafnir
Fafnir
Iksiasty
Fafnir
Level 25
God Stats
3W - 2L
1,470 SR
Queue Stats
67W - 63L
1,445 Elo+
Party 2
Thanatos
Thanatos
Pharagraph1
Thanatos
Level 16
God Stats
8W - 7L
1,429 SR
Queue Stats
20W - 17L
1,457 Elo+
Party 2
Xbalanque
Xbalanque
Werfilo
Xbalanque
Level 24
God Stats
1W - 1L
1,325 SR
Queue Stats
52W - 47L
1,455 Elo+
Party 2
Bellona
Bellona
heppymancsgoplay
Bellona
Level 24
God Stats
2W - 4L
1,274 SR
Queue Stats
74W - 84L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
louisvuitton420
Kukulkan
Level 29
God Stats
18W - 12L
1,604 SR
Queue Stats
153W - 195L
1,397 Elo+
Party 1
Team Averages
Level 24
1,420 SR
1,436 Elo+

VS

Team Averages
Level 24
1,476 SR
1,384 Elo+
Izanami
Izanami
KoShiYam
Izanami
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 12L
1,362 Elo+
Party 3
Bellona
Bellona
Musakata
Bellona
Level 29
God Stats
0W - 1L
1,821 SR
Queue Stats
16W - 36L
1,369 Elo+
Party 3
Yemoja
Yemoja
Shadow7ix
Yemoja
Level 26
God Stats
2W - 3L
1,343 SR
Queue Stats
8W - 10L
1,409 Elo+
Party 4
Da Ji
Da Ji
WillLidl
Da Ji
Level 28
God Stats
0W - 2L
1,453 SR
Queue Stats
67W - 73L
1,353 Elo+
Party 4
Nu Wa
Nu Wa
darknesscaliph7
Nu Wa
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
397W - 427L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Iksiasty
Fafnir
14
5 / 1 / 6
10,057
559
3,840
9,969
9,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Pharagraph1
Thanatos
17
10 / 1 / 6
10,773
599
8,582
14,132
6,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Werfilo
Xbalanque
15
4 / 1 / 6
10,007
556
5,546
7,371
2,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 0 / 10
10,351
575
12,434
14,667
11,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
17
7 / 1 / 6
10,641
591
11,654
9,392
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KoShiYam
Izanami
10
0 / 13 / 1
6,950
386
3,531
15,500
4,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Musakata
Bellona
11
1 / 9 / 0
7,306
406
5,864
18,121
12,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
Shadow7ix
Yemoja
11
1 / 4 / 0
7,144
397
3,030
7,903
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
WillLidl
Da Ji
11
1 / 8 / 1
7,122
396
5,042
12,250
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,832
435
7,677
6,733
2,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
36
Kills
4
4
Deaths
38
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Iksiasty
Fafnir
5
1
6
8
L
Izanami
KoShiYam
Izanami
0
13
1
0.04
L
Bellona
Musakata
Bellona
1
9
0
0.11
W
Thanatos
Pharagraph1
Thanatos
10
1
6
13
L
Yemoja
Shadow7ix
Yemoja
1
4
0
0.25
W
Xbalanque
Werfilo
Xbalanque
4
1
6
7
L
Da Ji
WillLidl
Da Ji
1
8
1
0.19
L
1
4
1
0.38
W
10
0
10
15
W
Kukulkan
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,056
Damage
25,144
55,531
Taken
60,507
34,136
Mitigated
29,999
30,431
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Iksiasty
Fafnir
3,840
1,058
2,175
2,582
9,969
9,553
360
2,334
7,479
22,026
0
L
Izanami
KoShiYam
Izanami
3,531
2,386
0
350
15,500
4,636
337
5,427
9,888
0
35,144
L
Bellona
Musakata
Bellona
5,864
1,942
0
1,638
18,121
12,912
203
2,591
15,420
0
27,989
W
Thanatos
Pharagraph1
Thanatos
8,582
2,250
0
16,207
14,132
6,508
0
1,167
12,891
0
82,752
L
Yemoja
Shadow7ix
Yemoja
3,030
941
876
1,217
7,903
5,030
0
2,223
5,607
25,350
0
W
Xbalanque
Werfilo
Xbalanque
5,546
3,810
0
1,752
7,371
2,742
4,123
1,624
5,679
0
55,137
L
Da Ji
WillLidl
Da Ji
5,042
830
0
998
12,250
5,234
0
1,409
10,798
0
37,421
L
7,677
627
0
580
6,733
2,187
0
3,301
3,165
41,761
0
W
12,434
3,413
0
5,833
14,667
11,762
1,372
2,550
11,817
0
44,725
W
Kukulkan
11,654
2,287
355
1,527
9,392
3,571
1,143
2,102
6,958
84,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,829
Gold Earned
36,354
498
Minions Killed
304
0
Camps Cleared
0
1,780,006
Distance Traveled
1,544,110
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,057
559
23
1
0
374,669
0
L
Izanami
6,950
386
77
4
0
259,999
0
L
Bellona
7,306
406
49
3
0
301,557
1
W
Thanatos
10,773
599
122
7
0
391,378
13
L
Yemoja
7,144
397
39
2
0
318,501
0
W
Xbalanque
10,007
556
122
7
0
295,371
2
L
Da Ji
7,122
396
59
3
0
360,876
1
L
Nu Wa
7,832
435
80
4
0
303,177
13
W
Bellona
10,351
575
73
4
0
358,717
0
W
Kukulkan
10,641
591
158
9
0
359,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role